
* Refactored TRIGGER_SCRIPT_EVENT for the duplicate f_2 argument they added in 3095. Fixed OOB gadget spam caused by the tow truck. Increased max interiors in InteriorControl. * Updated scripted_game_event. * Update GTAV-Classes repo. * Fixed locals for 3095. * Bump project to Build 3095.
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
#pragma once
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#include "core/scr_globals.hpp"
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#include "natives.hpp"
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#include "pointers.hpp"
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#include "script_global.hpp"
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#include <script/globals/GPBD_FM_3.hpp>
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#include <script/globals/GlobalPlayerBD.hpp>
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namespace big::globals
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{
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inline void clear_wanted_player(Player target)
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{
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constexpr size_t arg_count = 4;
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int64_t args[arg_count] = {static_cast<int64_t>(eRemoteEvent::ClearWantedLevel),
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self::id, 1 << target,
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(int64_t)scr_globals::gpbd_fm_3.as<GPBD_FM_3*>()->Entries[target].ScriptEventReplayProtectionCounter};
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g_pointers->m_gta.m_trigger_script_event(1, args, arg_count, 1 << target, (int)eRemoteEvent::ClearWantedLevel);
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}
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inline void give_remote_otr(Player target)
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{
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constexpr size_t arg_count = 8;
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int64_t args[arg_count] = {static_cast<int64_t>(eRemoteEvent::RemoteOffradar),
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(int64_t)self::id,
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1 << target,
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(int64_t)(NETWORK::GET_NETWORK_TIME() + 1),
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0,
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true,
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false,
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(int64_t)scr_globals::gpbd_fm_3.as<GPBD_FM_3*>()->Entries[target].ScriptEventReplayProtectionCounter};
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g_pointers->m_gta.m_trigger_script_event(1, args, arg_count, 1 << target, (int)eRemoteEvent::RemoteOffradar);
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}
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inline Interior get_interior_from_player(Player player)
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{
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return scr_globals::globalplayer_bd.as<GlobalPlayerBD*>()->Entries[player].CurrentInteriorIndex;
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}
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}
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