
* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
31 lines
698 B
C++
31 lines
698 B
C++
#include "folder.hpp"
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#include "file_manager.hpp"
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namespace big
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{
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folder::folder(file_manager* file_manager, std::filesystem::path file_path) :
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folder(file_manager->get_base_dir() / file_path)
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{
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m_file_manager = file_manager;
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m_is_project_file = true;
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}
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folder::folder(std::filesystem::path folder_path) :
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m_folder_path(file_manager::ensure_folder_exists(folder_path))
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{
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}
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file folder::get_file(std::filesystem::path file_path) const
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{
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if (file_path.is_absolute())
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throw std::exception("folder#get_file requires a relative path.");
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return file(m_folder_path / file_path);
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}
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const std::filesystem::path folder::get_path() const
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{
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return m_folder_path;
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}
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} |