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YimMenu/src/hooks/misc/serialize_join_request_message.cpp
maybegreat48 9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

17 lines
447 B
C++

#include "gta_util.hpp"
#include "hooking.hpp"
#include <network/Network.hpp>
#include <network/RemoteGamerInfoMsg.hpp>
namespace big
{
bool hooks::serialize_join_request_message(RemoteGamerInfoMsg* info, void* data, int size, int* bits_serialized)
{
if (info->unk_0xC0 == 0)
info->unk_0xC0 = 1;
info->m_num_handles = 0;
return g_hooking->get_original<hooks::serialize_join_request_message>()(info, data, size, bits_serialized);
}
}