
* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
17 lines
447 B
C++
17 lines
447 B
C++
#include "gta_util.hpp"
|
|
#include "hooking.hpp"
|
|
|
|
#include <network/Network.hpp>
|
|
#include <network/RemoteGamerInfoMsg.hpp>
|
|
|
|
namespace big
|
|
{
|
|
bool hooks::serialize_join_request_message(RemoteGamerInfoMsg* info, void* data, int size, int* bits_serialized)
|
|
{
|
|
if (info->unk_0xC0 == 0)
|
|
info->unk_0xC0 = 1;
|
|
|
|
info->m_num_handles = 0;
|
|
return g_hooking->get_original<hooks::serialize_join_request_message>()(info, data, size, bits_serialized);
|
|
}
|
|
} |