
* feat(Commands): Prototype command system * feat(Commands): Chat commands * refactor(Toxic): convert most options into commands * feat(Protections): block breakup kicks on other players as host * refactor(Kicks): convert most options into commands * refactor(Commands): add labels and descriptions to all commands * feat(Commands): cleanup on unload * refactor(Troll): convert most options into commands * refactor(Misc): convert most options into commands * refactor(Teleport): convert most options into commands * feat(Commands): Variadic commands and toggleable bools * feat(Hotkeys): hotkeys now use commands * fix(Chat): fix the chat window locking up when a message is sent * fix(Commands): properly handle spoofed username * fix(Spam): update filter Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
18 lines
448 B
C++
18 lines
448 B
C++
#include "backend/command.hpp"
|
|
#include "natives.hpp"
|
|
#include "util/teleport.hpp"
|
|
|
|
namespace big
|
|
{
|
|
class teleport_to_objective : command
|
|
{
|
|
using command::command;
|
|
|
|
virtual void execute(const std::vector<std::uint64_t>&, const std::shared_ptr<command_context> ctx)
|
|
{
|
|
teleport::to_objective();
|
|
}
|
|
};
|
|
|
|
teleport_to_objective g_teleport_to_objective("objectivetp", "Teleport To Objective", "Teleports you to your mission objective", 0);
|
|
} |