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YimMenu/src/backend/int_command.hpp
maybegreat48 79e5e7a30b
Commands (#725)
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2022-12-22 21:23:32 +00:00

19 lines
724 B
C++

#pragma once
#include "command.hpp"
namespace big
{
class int_command : command
{
protected:
int& m_value;
int m_lower_bound;
int m_upper_bound;
virtual void execute(const std::vector<std::uint64_t>& args, const std::shared_ptr<command_context> ctx = std::make_shared<default_command_context>()) override;
virtual std::optional<std::vector<std::uint64_t>> parse_args(const std::vector<std::string>& args, const std::shared_ptr<command_context> ctx = std::make_shared<default_command_context>()) override;
public:
int_command(const std::string& name, const std::string& label, const std::string& description, int& value, int lower_bound, int upper_bound);
inline int& get_value() { return m_value; }
};
}