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YimMenu/src/backend/looped/tunables/disable_phone.cpp
maybegreat48 79e5e7a30b
Commands (#725)
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2022-12-22 21:23:32 +00:00

24 lines
506 B
C++

#include "natives.hpp"
#include "backend/looped_command.hpp"
#include "core/scr_globals.hpp"
namespace big
{
class disable_phone : looped_command
{
using looped_command::looped_command;
virtual void on_tick() override
{
*script_global(20366).as<bool*>() = true;
}
virtual void on_disable() override
{
*script_global(20366).as<bool*>() = false;
}
};
disable_phone g_disable_phone("nophone", "Disable Phone", "Blocks phone and stops all phone calls", g.tunables.disable_phone);
}