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YimMenu/src/core/enums.hpp
2024-05-16 00:05:51 +02:00

389 lines
11 KiB
C++

#pragma once
namespace big
{
enum class eBoostBehaviors
{
DEFAULT,
INSTANT_REFIL,
INFINITE_BOOST,
HOLD_FOR_INFINITE
};
NLOHMANN_JSON_SERIALIZE_ENUM(eBoostBehaviors, {{eBoostBehaviors::DEFAULT, "default"}, {eBoostBehaviors::INSTANT_REFIL, "instant"}, {eBoostBehaviors::INFINITE_BOOST, "infinite"}, {eBoostBehaviors::HOLD_FOR_INFINITE, "hold"}})
enum class CustomWeapon
{
NONE,
CAGE_GUN,
DELETE_GUN,
GRAVITY_GUN,
STEAL_VEHICLE_GUN,
REPAIR_GUN,
VEHICLE_GUN,
TP_GUN,
PAINT_GUN
};
NLOHMANN_JSON_SERIALIZE_ENUM(CustomWeapon,
{
{CustomWeapon::NONE, "none"},
{CustomWeapon::CAGE_GUN, "cage"},
{CustomWeapon::DELETE_GUN, "delete"},
{CustomWeapon::GRAVITY_GUN, "gravity"},
{CustomWeapon::STEAL_VEHICLE_GUN, "steal"},
{CustomWeapon::REPAIR_GUN, "repair"},
{CustomWeapon::VEHICLE_GUN, "vehicle"},
{CustomWeapon::TP_GUN, "tp"},
{CustomWeapon::PAINT_GUN, "paint"},
})
enum class ContextEntityType : uint8_t
{
NONE = 0,
PED = 1 << 0,
PLAYER = 1 << 1,
VEHICLE = 1 << 2,
OBJECT = 1 << 3,
SHARED = 1 << 4
};
enum class eEntityType
{
UNK_0,
UNK_1,
UNK_2,
UNK_3,
UNK_4,
VEHICLE,
PED,
};
enum class eTransitionState
{
TRANSITION_STATE_EMPTY,
TRANSITION_STATE_SP_SWOOP_UP,
TRANSITION_STATE_MP_SWOOP_UP,
TRANSITION_STATE_CREATOR_SWOOP_UP,
TRANSITION_STATE_PRE_HUD_CHECKS,
TRANSITION_STATE_WAIT_HUD_EXIT,
TRANSITION_STATE_WAIT_FOR_SUMMON,
TRANSITION_STATE_SP_SWOOP_DOWN,
TRANSITION_STATE_MP_SWOOP_DOWN,
TRANSITION_STATE_CANCEL_JOINING,
TRANSITION_STATE_RETRY_LOADING,
TRANSITION_STATE_RETRY_LOADING_SLOT_1,
TRANSITION_STATE_RETRY_LOADING_SLOT_2,
TRANSITION_STATE_RETRY_LOADING_SLOT_3,
TRANSITION_STATE_RETRY_LOADING_SLOT_4,
TRANSITION_STATE_WAIT_ON_INVITE,
TRANSITION_STATE_PREJOINING_FM_SESSION_CHECKS,
TRANSITION_STATE_LOOK_FOR_FRESH_JOIN_FM,
TRANSITION_STATE_LOOK_TO_JOIN_ANOTHER_SESSION_FM,
TRANSITION_STATE_CONFIRM_FM_SESSION_JOINING,
TRANSITION_STATE_WAIT_JOIN_FM_SESSION,
TRANSITION_STATE_CREATION_ENTER_SESSION,
TRANSITION_STATE_PRE_FM_LAUNCH_SCRIPT,
TRANSITION_STATE_FM_TEAMFULL_CHECK,
TRANSITION_STATE_START_FM_LAUNCH_SCRIPT,
TRANSITION_STATE_FM_TRANSITION_CREATE_PLAYER,
TRANSITION_STATE_IS_FM_AND_TRANSITION_READY,
TRANSITION_STATE_FM_SWOOP_DOWN,
TRANSITION_STATE_POST_BINK_VIDEO_WARP,
TRANSITION_STATE_FM_FINAL_SETUP_PLAYER,
TRANSITION_STATE_MOVE_FM_TO_RUNNING_STATE,
TRANSITION_STATE_FM_HOW_TO_TERMINATE,
TRANSITION_STATE_START_CREATOR_PRE_LAUNCH_SCRIPT_CHECK,
TRANSITION_STATE_START_CREATOR_LAUNCH_SCRIPT,
TRANSITION_STATE_CREATOR_TRANSITION_CREATE_PLAYER,
TRANSITION_STATE_IS_CREATOR_AND_TRANSITION_READY,
TRANSITION_STATE_CREATOR_SWOOP_DOWN,
TRANSITION_STATE_CREATOR_FINAL_SETUP_PLAYER,
TRANSITION_STATE_MOVE_CREATOR_TO_RUNNING_STATE,
TRANSITION_STATE_PREJOINING_TESTBED_SESSION_CHECKS,
TRANSITION_STATE_LOOK_FOR_FRESH_JOIN_TESTBED,
TRANSITION_STATE_LOOK_FOR_FRESH_HOST_TESTBED,
TRANSITION_STATE_LOOK_TO_JOIN_ANOTHER_SESSION_TESTBED,
TRANSITION_STATE_LOOK_TO_HOST_SESSION_TESTBED,
TRANSITION_STATE_CONFIRM_TESTBED_SESSION_JOINING,
TRANSITION_STATE_WAIT_JOIN_TESTBED_SESSION,
TRANSITION_STATE_START_TESTBED_LAUNCH_SCRIPT,
TRANSITION_STATE_TESTBED_TRANSITION_CREATE_PLAYER,
TRANSITION_STATE_IS_TESTBED_AND_TRANSITION_READY,
TRANSITION_STATE_TESTBED_SWOOP_DOWN,
TRANSITION_STATE_TESTBED_FINAL_SETUP_PLAYER,
TRANSITION_STATE_MOVE_TESTBED_TO_RUNNING_STATE,
TRANSITION_STATE_TESTBED_HOW_TO_TERMINATE,
TRANSITION_STATE_QUIT_CURRENT_SESSION_PROMPT,
TRANSITION_STATE_WAIT_FOR_TRANSITION_SESSION_TO_SETUP,
TRANSITION_STATE_TERMINATE_SP,
TRANSITION_STATE_WAIT_TERMINATE_SP,
TRANSITION_STATE_KICK_TERMINATE_SESSION,
TRANSITION_STATE_TERMINATE_SESSION,
TRANSITION_STATE_WAIT_TERMINATE_SESSION,
TRANSITION_STATE_TERMINATE_SESSION_AND_HOLD,
TRANSITION_STATE_TERMINATE_SESSION_AND_MOVE_INTO_HOLDING_STATE,
TRANSITION_STATE_TEAM_SWAPPING_CHECKS,
TRANSITION_STATE_RETURN_TO_SINGLEPLAYER,
TRANSITION_STATE_WAIT_FOR_SINGLEPLAYER_TO_START,
TRANSITION_STATE_WAITING_FOR_EXTERNAL_TERMINATION_CALL,
TRANSITION_STATE_TERMINATE_MAINTRANSITION,
TRANSITION_STATE_WAIT_FOR_DIRTY_LOAD_CONFIRM,
TRANSITION_STATE_DLC_INTRO_BINK,
TRANSITION_STATE_SPAWN_INTO_PERSONAL_VEHICLE
};
enum eVehicleFlags
{
TRIGGER_SPAWN_TOGGLE = 1 << 0,
DESTROYED = 1 << 1,
HAS_INSURANCE = 1 << 2,
UNK0 = 1 << 3,
IMPOUNDED = 1 << 6,
UNK1 = 1 << 10,
SPAWN_AT_MORS_MUTUAL = 1 << 11,
UNK2 = 1 << 16
};
enum class ePedTask
{
TASK_NONE,
TASK_FOOT = 1 << 4,
TASK_UNK = 1 << 5,
TASK_DRIVING = 1 << 6
};
enum class eRemoteEvent
{
Bounty = 1517551547, // (137, "FM_TXT_BNTY0", iVar1, PLAYER::GET_PLAYER_NAME(Var2.f_1), "", 5000, Var2.f_6);
CeoBan = 1531565154, // mpply_vipgameplaydisabledtimer
CeoKick = -11681548,
CeoMoney = -337848027, // Goon_Paid_Large
ClearWantedLevel = -1704545346,
ForceMission = 259469385, // ), Var0.f_2, 1))
GiveCollectible = 968269233, // DLC_SUM20_HIDDEN_COLLECTIBLES xref
GtaBanner = -330501227, // NETWORK::NETWORK_IS_SCRIPT_ACTIVE("BUSINESS_BATTLES", -1, true, 0) second one
NetworkBail = -901348601, // NETWORK::NETWORK_BAIL(16, 0, 0); xref func
PersonalVehicleDestroyed = 1655503526, // PLYVEH_INS_DES1
RemoteOffradar = 57493695, // NETWORK::GET_TIME_DIFFERENCE(NETWORK::GET_NETWORK_TIME(), Var0.f_2)
SendToCutscene = -1951335381, // (bVar3, bVar4, 125f, 1)
SendToCayoPerico = 373376135, // CELL_HI_INV
SendToLocation = 1669592503, // &Var222, 11);
SoundSpam = 996099702, // CELL_APTINVYACHT
Spectate = 1840946429, // SPEC_TCK1
Teleport = -1321657966, // Mission_Pass_Notify
TeleportToWarehouse = -1253241415, // .f_4 == 50
TransactionError = -830063381, // NETWORK_RECEIVE_PLAYER_JOBSHARE_CASH
VehicleKick = -503325966, // PIM_RFMOC
MCTeleport = 1103127469, // NETWORK::NETWORK_HASH_FROM_PLAYER_HANDLE(PLAYER::PLAYER_ID()) == (first one)
StartActivity = 1450115979, // (Var0.f_2, -1); first match
MarkPlayerAsBeast = 1649541577, // GB_BOSSBST xref == PLAYER... global (sadly doesn't actually turn people into the beast)
KickFromInterior = -1496371358, // ENTITY::SET_ENTITY_HEALTH(PLAYER::PLAYER_PED_ID(), PED::GET_PED_MAX_HEALTH(PLAYER::PLAYER_PED_ID()), false)
InteriorControl = -1638522928, // eventData.f_3 != _INVALID_PLAYER_INDEX_0()
SendTextLabelSMS = -1773335296,
Crash = -1604421397, // SET_NO_LOADING_SCREEN, xref it
Crash2 = -375628860,
Crash3 = 323285304,
TSECommand = 800157557, // CnCTG_IN_BF
TSECommandRotateCam = 225624744, // != 29) && f
TSECommandSound = 385726943,
Notification = -642704387,
NotificationMoneyBanked = 94410750, // TICK_TC_BANK
NotificationMoneyRemoved = -242911964, // TICK_TC_REMO
NotificationMoneyStolen = -295926414, // TICK_TC_STOL
NotificationCrash1 = -994541138, // AMCH_ATTEMPT2
NotificationCrash2 = 782258655, // GBSAL_COLL
DestroyPersonalVehicle = 109434679, // CnC_PV_THEFT
TriggerCEORaid = -1906536929,
StartScriptBegin = -366707054,
StartScriptProceed = 1757622014
};
enum class eCollectibleType
{
MovieProp = 0,
CacheShard = 1,
ChestShard = 2,
RadioTowerShard = 3,
AudioPlayerShard = 4,
ShipwreckShard = 5,
BuriedStashShard = 6,
Treat = 8,
Organics = 9,
Skydive = 10
};
enum class eSessionType
{
JOIN_PUBLIC,
NEW_PUBLIC,
CLOSED_CREW,
CREW,
CLOSED_FRIENDS = 6,
FIND_FRIEND = 9,
SOLO,
INVITE_ONLY,
JOIN_CREW,
SC_TV,
LEAVE_ONLINE = -1
};
enum class SpeedUnit
{
KMPH,
MIPH,
MPS
};
NLOHMANN_JSON_SERIALIZE_ENUM(SpeedUnit,
{
{SpeedUnit::KMPH, "kmph"},
{SpeedUnit::MIPH, "mph"},
{SpeedUnit::MPS, "mps"},
})
enum class RainbowPaintType
{
Off,
Fade,
Spasm
};
NLOHMANN_JSON_SERIALIZE_ENUM(RainbowPaintType,
{
{RainbowPaintType::Off, "off"},
{RainbowPaintType::Fade, "fade"},
{RainbowPaintType::Spasm, "spasm"},
})
enum class AutoDriveDestination
{
STOPPED,
OBJECTITVE,
WAYPOINT,
WANDER,
EMERGENCY_STOP
};
NLOHMANN_JSON_SERIALIZE_ENUM(AutoDriveDestination,
{
{AutoDriveDestination::STOPPED, "stopped"},
{AutoDriveDestination::OBJECTITVE, "objective"},
{AutoDriveDestination::WAYPOINT, "waypoint"},
{AutoDriveDestination::WANDER, "wander"},
{AutoDriveDestination::EMERGENCY_STOP, "emergency_stop"},
})
enum class AutoDriveStyle
{
LAW_ABIDING,
THE_ROAD_IS_YOURS
};
NLOHMANN_JSON_SERIALIZE_ENUM(AutoDriveStyle,
{
{AutoDriveStyle::LAW_ABIDING, "law_abiding"},
{AutoDriveStyle::THE_ROAD_IS_YOURS, "the_road_is_yours"},
})
enum class eEntityProofs : uint32_t
{
BULLET = 1 << 4,
FIRE = 1 << 5,
COLLISION = 1 << 6,
MELEE = 1 << 7,
GOD = 1 << 8,
EXPLOSION = 1 << 11,
STEAM = 1 << 15,
WATER = 1 << 16,
};
enum ePedType : uint32_t
{
PED_TYPE_PLAYER_0,
PED_TYPE_PLAYER_1,
PED_TYPE_NETWORK_PLAYER,
PED_TYPE_PLAYER_2,
PED_TYPE_CIVMALE,
PED_TYPE_CIVFEMALE,
PED_TYPE_COP,
PED_TYPE_GANG_ALBANIAN,
PED_TYPE_GANG_BIKER_1,
PED_TYPE_GANG_BIKER_2,
PED_TYPE_GANG_ITALIAN,
PED_TYPE_GANG_RUSSIAN,
PED_TYPE_GANG_RUSSIAN_2,
PED_TYPE_GANG_IRISH,
PED_TYPE_GANG_JAMAICAN,
PED_TYPE_GANG_AFRICAN_AMERICAN,
PED_TYPE_GANG_KOREAN,
PED_TYPE_GANG_CHINESE_JAPANESE,
PED_TYPE_GANG_PUERTO_RICAN,
PED_TYPE_DEALER,
PED_TYPE_MEDIC,
PED_TYPE_FIREMAN,
PED_TYPE_CRIMINAL,
PED_TYPE_BUM,
PED_TYPE_PROSTITUTE,
PED_TYPE_SPECIAL,
PED_TYPE_MISSION,
PED_TYPE_SWAT,
PED_TYPE_ANIMAL,
PED_TYPE_ARMY
};
enum class HudComponents
{
WANTED_STARS = 1,
WEAPON_ICON,
CASH,
MP_CASH,
MP_MESSAGE,
VEHICLE_NAME,
AREA_NAME,
VEHICLE_CLASS,
STREET_NAME,
HELP_TEXT,
FLOATING_HELP_TEXT_1,
FLOATING_HELP_TEXT_2,
CASH_CHANGE,
RETICLE,
SUBTITLE_TEXT,
RADIO_STATIONS,
SAVING_GAME,
GAME_STREAM,
WEAPON_WHEEL,
WEAPON_WHEEL_STATS,
HUD_COMPONENTS,
HUD_WEAPONS
};
enum class CommandAccessLevel
{
NONE,
FRIENDLY, // heal, semi godmode...
AGGRESSIVE, // kick from vehicle, send to apartment...
TOXIC, // kicks
ADMIN // full access
};
NLOHMANN_JSON_SERIALIZE_ENUM(CommandAccessLevel,
{
{CommandAccessLevel::NONE, "none"},
{CommandAccessLevel::FRIENDLY, "friendly"},
{CommandAccessLevel::AGGRESSIVE, "aggressive"},
{CommandAccessLevel::TOXIC, "toxic"},
{CommandAccessLevel::ADMIN, "admin"},
})
enum eKeyState : unsigned int
{
RELEASE = WM_KEYUP,
DOWN = WM_KEYDOWN
};
enum SpamReason : int
{
NOT_A_SPAMMER,
STATIC_DETECTION,
TIMER_DETECTION
};
}