
* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
29 lines
474 B
C++
29 lines
474 B
C++
#pragma once
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#include "fwddec.hpp"
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#include "handle.hpp"
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#include <cstdint>
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#include <optional>
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#include <string_view>
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#include <vector>
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namespace memory
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{
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class pattern
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{
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friend pattern_batch;
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friend range;
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public:
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pattern(std::string_view ida_sig);
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explicit pattern(const void* bytes, std::string_view mask);
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inline pattern(const char* ida_sig) :
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pattern(std::string_view(ida_sig))
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{
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}
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std::vector<std::optional<std::uint8_t>> m_bytes;
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};
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}
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