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YimMenu/src/backend/looped/self/unlimited_oxygen.cpp
maybegreat48 9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

22 lines
484 B
C++

#include "backend/looped_command.hpp"
#include "natives.hpp"
#include <ped/CPedIntelligence.hpp>
namespace big
{
class unlimited_oxygen : looped_command
{
using looped_command::looped_command;
virtual void on_tick() override
{
if (g_local_player)
g_local_player->m_ped_intelligence->m_oxygen_time = 0;
}
};
unlimited_oxygen
g_unlimited_oxygen("infoxy", "Unlimited Oxygen", "Allows you to stay underwater without losing oxygen", g.self.unlimited_oxygen);
}