This repository has been archived on 2024-10-22. You can view files and clone it, but cannot push or open issues or pull requests.
Files
YimMenu/src/gta/matrix.hpp
maybegreat48 9ccb77e8eb Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

34 lines
346 B
C++

#pragma once
#include "vector.hpp"
namespace rage
{
class matrix4x4
{
public:
union {
struct
{
vector4 _1;
vector4 _2;
vector4 _3;
vector4 _4;
};
float raw[4 * 4] = {};
};
};
class CViewPort
{
public:
char _0x0000[0x24C];
float m_matrix[0x10];
};
struct ScreenResolution
{
uint32_t w, h;
};
}