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YimMenu/src/packet.cpp
maybegreat48 9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

37 lines
900 B
C++

#include "packet.hpp"
#include "common.hpp"
#include "gta_util.hpp"
#include "services/players/player_service.hpp"
#include <network/Network.hpp>
namespace big
{
packet::packet() :
m_buffer(m_data, 0x4000)
{
}
void packet::send(uint32_t msg_id)
{
g_pointers->m_queue_packet(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
msg_id,
m_data,
(m_buffer.m_curBit + 7) >> 3,
1,
nullptr);
}
void packet::send(player_ptr player, int connection_id)
{
send(player->get_session_player()->m_player_data.m_peer_id_2, connection_id);
}
void packet::send(int peer_id, int connection_id)
{
auto mgr = gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr;
auto peer = g_pointers->m_get_connection_peer(mgr, peer_id);
g_pointers->m_send_packet(mgr, peer, connection_id, m_data, (m_buffer.m_curBit + 7) >> 3, 0x1000000);
}
}