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YimMenu/src/util/system.hpp
maybegreat48 9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00

32 lines
904 B
C++

#pragma once
#include "crossmap.hpp"
#include "file_manager.hpp"
#include "memory/module.hpp"
#include "pointers.hpp"
namespace big::system
{
inline void dump_entry_points()
{
DWORD64 base_address = memory::module("GTA5.exe").begin().as<DWORD64>();
const auto file_path = g_file_manager->get_project_file("./entrypoints.txt");
auto file = std::ofstream(file_path.get_path(), std::ios::out | std::ios::trunc);
for (auto& map : g_crossmap)
{
auto address = g_pointers->m_get_native_handler(g_pointers->m_native_registration_table, map.second);
file << std::hex << std::uppercase << "0x" << map.first << " : GTA5.exe + 0x" << (DWORD64)address - base_address << std::endl;
}
file.close();
}
inline uintptr_t get_relative_address(void* ptr)
{
uintptr_t base_address = memory::module("GTA5.exe").begin().as<uintptr_t>();
return (uintptr_t)ptr - base_address;
}
}