
* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
24 lines
365 B
C++
24 lines
365 B
C++
#pragma once
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#include <cstdint>
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namespace rage
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{
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struct rgbaColor
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{
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rgbaColor(std::uint8_t r = 0, std::uint8_t g = 0, std::uint8_t b = 0, std::uint8_t a = 255) :
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r(r),
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g(g),
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b(b),
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a(a)
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{
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}
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std::uint8_t r;
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std::uint8_t g;
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std::uint8_t b;
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std::uint8_t a;
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};
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static_assert(sizeof(rgbaColor) == sizeof(std::uint8_t) * 4);
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}
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