
* Fixed irregular distribution of operations and added some more * Changed explosion type of Enflame
246 lines
9.7 KiB
C++
246 lines
9.7 KiB
C++
#pragma once
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#include "backend/command.hpp"
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#include "backend/player_command.hpp"
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#include "natives.hpp"
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#include "services/gta_data/gta_data_service.hpp"
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#include "services/vehicle/persist_car_service.hpp"
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#include "util/entity.hpp"
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#include "util/ped.hpp"
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#include "util/teleport.hpp"
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namespace big
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{
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struct context_option
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{
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std::string name;
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std::function<void()> command;
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};
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struct s_context_menu
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{
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ContextEntityType type;
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int current_option = 0;
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ImVec2 menu_size = {};
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std::vector<context_option> options;
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};
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struct model_bounding_box_screen_space
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{
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ImVec2 edge1, edge2, edge3, edge4;
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ImVec2 edge5, edge6, edge7, edge8;
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};
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class context_menu_service final
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{
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private:
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void fill_model_bounding_box_screen_space();
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static double distance_to_middle_of_screen(const rage::fvector2& screen_pos);
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public:
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context_menu_service();
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~context_menu_service();
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context_menu_service(const context_menu_service&) = delete;
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context_menu_service(context_menu_service&&) noexcept = delete;
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context_menu_service& operator=(const context_menu_service&) = delete;
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context_menu_service& operator=(context_menu_service&&) noexcept = delete;
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bool enabled = false;
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s_context_menu* get_context_menu();
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void get_entity_closest_to_screen_center();
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void load_shared();
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static void disable_control_action_loop();
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static void context_menu();
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Entity m_handle;
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rage::fwEntity* m_pointer{};
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model_bounding_box_screen_space m_model_bounding_box_screen_space;
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s_context_menu vehicle_menu{ContextEntityType::VEHICLE,
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0,
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{},
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{{"KILL ENGINE",
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[this] {
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if (entity::take_control_of(m_handle))
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{
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VEHICLE::SET_VEHICLE_ENGINE_HEALTH(m_handle, 0.f);
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VEHICLE::SET_VEHICLE_ENGINE_ON(m_handle, false, true, false);
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}
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else
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g_notification_service->push_warning("Toxic", "Failed to take control of vehicle.");
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}},
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{"BURST TIRES",
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[this] {
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if (entity::take_control_of(m_handle))
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{
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VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(m_handle, true);
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for (int i = 0; i < 8; i++)
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{
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VEHICLE::SET_VEHICLE_TYRE_BURST(m_handle, i, true, 1000.0);
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}
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}
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else
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g_notification_service->push_warning("Toxic", "Failed to take control of vehicle.");
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}},
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{"HALT",
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[this] {
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if (entity::take_control_of(m_handle))
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{
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VEHICLE::BRING_VEHICLE_TO_HALT(m_handle, 1, 5, true);
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}
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else
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g_notification_service->push_warning("Toxic", "Failed to take control of vehicle.");
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}},
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{"COPY VEHICLE",
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[this] {
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Vehicle v = persist_car_service::clone_ped_car(PLAYER::PLAYER_PED_ID(), m_handle);
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script::get_current()->yield();
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PED::SET_PED_INTO_VEHICLE(PLAYER::PLAYER_PED_ID(), v, -1);
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}},
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{"BOOST",
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[this] {
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if (entity::take_control_of(m_handle))
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VEHICLE::SET_VEHICLE_FORWARD_SPEED(m_handle, 79);
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else
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g_notification_service->push_warning("Toxic", "Failed to take control of vehicle.");
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}},
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{"LAUNCH",
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[this] {
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if (entity::take_control_of(m_handle))
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ENTITY::APPLY_FORCE_TO_ENTITY(m_handle, 1, 0.f, 0.f, 50000.f, 0.f, 0.f, 0.f, 0, 0, 1, 1, 0, 1);
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else
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g_notification_service->push_warning("Toxic", "Failed to take control of vehicle.");
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}},
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{"EJECT",
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[this] {
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if (ped::get_player_from_ped(VEHICLE::GET_PED_IN_VEHICLE_SEAT(m_handle, -1, 0)) != NULL)
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{
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("vehkick")));
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command->call(ped::get_player_from_ped(VEHICLE::GET_PED_IN_VEHICLE_SEAT(m_handle, -1, 0)), {});
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}
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TASK::CLEAR_PED_TASKS_IMMEDIATELY(VEHICLE::GET_PED_IN_VEHICLE_SEAT(m_handle, -1, 0));
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TASK::CLEAR_PED_TASKS_IMMEDIATELY(m_handle);
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}},
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{"TP INTO", [this] {
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teleport::into_vehicle(m_handle);
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}}}};
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s_context_menu ped_menu{ContextEntityType::PED,
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0,
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{},
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{{"DISARM",
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[this] {
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for (auto& [_, weapon] : g_gta_data_service->weapons())
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WEAPON::REMOVE_WEAPON_FROM_PED(m_handle, weapon.m_hash);
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}},
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{"RAGDOLL",
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[this] {
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PED::SET_PED_TO_RAGDOLL(m_handle, 2000, 2000, 0, 0, 0, 0);
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}},
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{"DANCE",
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[this] {
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ped::ped_play_animation(m_handle, "mini@strip_club@private_dance@part1", "priv_dance_p1");
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}},
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{"RECRUIT", [this] {
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TASK::CLEAR_PED_TASKS(m_handle);
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PED::SET_PED_AS_GROUP_MEMBER(m_handle, PED::GET_PED_GROUP_INDEX(self::ped));
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PED::SET_PED_RELATIONSHIP_GROUP_HASH(m_handle, PED::GET_PED_RELATIONSHIP_GROUP_HASH(self::ped));
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PED::SET_PED_NEVER_LEAVES_GROUP(m_handle, true);
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PED::SET_CAN_ATTACK_FRIENDLY(m_handle, 0, 1);
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PED::SET_PED_COMBAT_ABILITY(m_handle, 2);
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PED::SET_PED_CAN_TELEPORT_TO_GROUP_LEADER(m_handle, PED::GET_PED_GROUP_INDEX(self::ped), true);
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PED::SET_PED_FLEE_ATTRIBUTES(m_handle, 512 | 1024 | 2048 | 16384 | 131072 | 262144, true);
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PED::SET_PED_COMBAT_ATTRIBUTES(m_handle, 5, true);
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PED::SET_PED_COMBAT_ATTRIBUTES(m_handle, 13, true);
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PED::SET_PED_CONFIG_FLAG(m_handle, 394, true);
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PED::SET_PED_CONFIG_FLAG(m_handle, 400, true);
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PED::SET_PED_CONFIG_FLAG(m_handle, 134, true);
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WEAPON::GIVE_WEAPON_TO_PED(m_handle, RAGE_JOAAT("weapon_microsmg"), 9999, false, false);
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WEAPON::GIVE_WEAPON_TO_PED(m_handle, RAGE_JOAAT("weapon_carbinerifle"), 9999, false, true);
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TASK::TASK_COMBAT_HATED_TARGETS_AROUND_PED(self::ped, 100, 67108864);
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}}}};
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s_context_menu object_menu{ContextEntityType::OBJECT, 0, {}, {}};
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s_context_menu player_menu{ContextEntityType::PLAYER,
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0,
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{},
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{{"SET SELECTED",
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[this] {
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g_player_service->set_selected(ped::get_player_from_ped(m_handle));
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}},
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{"STEAL IDENTITY",
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[this] {
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ped::steal_identity(m_handle);
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}},
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{"BREAKUP KICK",
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[this] {
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("breakup")));
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command->call(ped::get_player_from_ped(m_handle), {});
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}},
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{"KICK",
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[this] {
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("nfkick")));
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static player_command* command1 = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("shkick")));
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static player_command* command2 = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("endkick")));
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command->call(ped::get_player_from_ped(m_handle), {});
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command1->call(ped::get_player_from_ped(m_handle), {});
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command2->call(ped::get_player_from_ped(m_handle), {});
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}},
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{"DISARM",
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[this] {
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("remweaps")));
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command->call(ped::get_player_from_ped(m_handle), {});
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}},
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{"RAGDOLL", [this] {
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static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("ragdoll")));
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command->call(ped::get_player_from_ped(m_handle), {});
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}}}};
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s_context_menu shared_menu{ContextEntityType::SHARED,
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0,
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{},
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{{"EXPLODE",
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[this] {
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rage::fvector3 pos = *m_pointer->m_navigation->get_position();
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FIRE::ADD_EXPLOSION(pos.x, pos.y, pos.z, 1, 1000, 1, 0, 1, 0);
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}},
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{"TP TO",
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[this] {
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rage::fvector3 pos = *m_pointer->m_navigation->get_position();
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teleport::to_coords({pos.x, pos.y, pos.z});
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}},
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{"TP ON TOP",
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[this] {
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teleport::tp_on_top(m_handle, true);
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}},
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{"ENFLAME",
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[this] {
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Vector3 pos = ENTITY::GET_ENTITY_COORDS(m_handle, TRUE);
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FIRE::START_ENTITY_FIRE(m_handle);
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FIRE::START_SCRIPT_FIRE(pos.x, pos.y, pos.z, 25, TRUE);
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FIRE::ADD_EXPLOSION(pos.x, pos.y, pos.z, eExplosionTag::MOLOTOV, 1, false, false, 0, false);
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}},
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{"DELETE",
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[this] {
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if (entity::take_control_of(m_handle))
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{
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entity::delete_entity(m_handle);
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}
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}},
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{"COPY HASH", [this] {
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ImGui::SetClipboardText(std::format("0x{:08X}", (rage::joaat_t)m_pointer->m_model_info->m_hash).c_str());
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g_notification_service->push("Context Menu",
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std::format("Copy hash 0x{:08X}", (rage::joaat_t)m_pointer->m_model_info->m_hash).c_str());
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}}}};
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std::unordered_map<ContextEntityType, s_context_menu> options = {{ContextEntityType::VEHICLE, vehicle_menu}, {ContextEntityType::PLAYER, player_menu}, {ContextEntityType::PED, ped_menu}, {ContextEntityType::SHARED, shared_menu}, {ContextEntityType::OBJECT, object_menu}};
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};
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inline context_menu_service* g_context_menu_service{};
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}
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