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YimMenu/BigBaseV2/src/views/vehicle/view_spawn.cpp

94 lines
2.9 KiB
C++

#include "views/view.hpp"
#include "fiber_pool.hpp"
#include "natives.hpp"
#include "services/vehicle_preview_service.hpp"
#include "util/vehicle.hpp"
namespace big
{
static char model[12] = "";
bool does_search_match(std::string& input, const std::string& search)
{
std::transform(input.begin(), input.end(), input.begin(), ::tolower);
return input.find(search) != std::string::npos;
}
void view::spawn() {
ImGui::SetWindowSize({ 0.f, (float)*g_pointers->m_resolution_y }, ImGuiCond_Always);
ImGui::Checkbox("Preview", &g->spawn.preview_vehicle);
ImGui::SameLine();
ImGui::Checkbox("Spawn In", &g->spawn.spawn_inside);
ImGui::SameLine();
ImGui::Checkbox("Spawn Maxed", &g->spawn.spawn_maxed);
components::input_text_with_hint("Model Name", "Search", model, sizeof(model), ImGuiInputTextFlags_EnterReturnsTrue, []
{
const auto ped = self::ped;
const auto location = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(ped, 2.f, 2.f, 0.f);
const auto veh = vehicle::spawn(model, location, g_local_player->m_player_info->m_ped->m_navigation->m_right.x + 90.f);
if (g->spawn.spawn_inside)
PED::SET_PED_INTO_VEHICLE(PLAYER::PLAYER_PED_ID(), veh, -1);
if (g->spawn.spawn_maxed)
vehicle::max_vehicle(veh);
});
// arbitrary subtraction this looked nice so idc, works for all resolutions as well
if (ImGui::ListBoxHeader("###vehicles", { 0, static_cast<float>(*g_pointers->m_resolution_y - 260)}))
{
if (!g_vehicle_preview_service->get_vehicle_list().is_null())
{
for (auto& item : g_vehicle_preview_service->get_vehicle_list())
{
if (item["Name"].is_null() || item["DisplayName"].is_null())
continue;
std::string name = item["Name"];
std::string display_name = item["DisplayName"];
std::string manufacturer;
std::string search = model;
std::transform(search.begin(), search.end(), search.begin(), ::tolower);
if (!item["ManufacturerDisplayName"].is_null())
manufacturer = item["ManufacturerDisplayName"];
if (search.empty() ||
does_search_match(name, search) ||
does_search_match(display_name, search) ||
does_search_match(manufacturer, search))
{
components::selectable(item["DisplayName"], item["Name"] == search, [&item]
{
const auto location = self::pos;
const Vehicle veh = vehicle::spawn(item["Name"], location, 0.f);
if (g->spawn.spawn_inside)
{
vehicle::telport_into_veh(veh);
}
if (g->spawn.spawn_maxed)
{
vehicle::max_vehicle(veh);
}
g_vehicle_preview_service->stop_preview();
});
if (g->spawn.preview_vehicle && ImGui::IsItemHovered())
g_vehicle_preview_service->set_preview_vehicle(item);
else if (g->spawn.preview_vehicle && !ImGui::IsAnyItemHovered())
g_vehicle_preview_service->stop_preview();
}
}
}
else ImGui::Text("No vehicles in registry.");
ImGui::ListBoxFooter();
}
}
}