This repository has been archived on 2024-10-22. You can view files and clone it, but cannot push or open issues or pull requests.
YimMenu/BigBaseV2/src/services/context_menu/context_menu_service.hpp
maybegreat48 db874462c5
Add improved desync kick protection (#443)
Update GTAV-Classes vendor
2022-09-12 20:44:47 +02:00

120 lines
2.8 KiB
C++

#pragma once
#include "natives.hpp"
#include "util/entity.hpp"
#include "util/ped.hpp"
#include "util/teleport.hpp"
namespace big
{
struct context_option
{
std::string name;
std::function<void()> command;
};
struct s_context_menu
{
ContextEntityType type;
int current_option = 0;
ImVec2 menu_size = {};
std::vector<context_option> options;
};
struct model_bounding_box_screen_space
{
ImVec2 edge1, edge2, edge3, edge4;
ImVec2 edge5, edge6, edge7, edge8;
};
class context_menu_service final
{
private:
void fill_model_bounding_box_screen_space();
static double distance_to_middle_of_screen(const rage::fvector2& screen_pos);
public:
context_menu_service();
~context_menu_service();
context_menu_service(const context_menu_service&) = delete;
context_menu_service(context_menu_service&&) noexcept = delete;
context_menu_service& operator=(const context_menu_service&) = delete;
context_menu_service& operator=(context_menu_service&&) noexcept = delete;
bool enabled = false;
s_context_menu* get_context_menu();
void get_entity_closest_to_screen_center();
void load_shared();
static void disable_control_action_loop();
static void context_menu();
Entity m_handle;
rage::fwEntity* m_pointer;
model_bounding_box_screen_space m_model_bounding_box_screen_space;
s_context_menu vehicle_menu{
ContextEntityType::VEHICLE,
0,{}, {
{"KILL ENGINE", [this] {
if (entity::take_control_of(m_handle))
{
VEHICLE::SET_VEHICLE_ENGINE_HEALTH(m_handle, 0.f);
VEHICLE::SET_VEHICLE_ENGINE_ON(m_handle, false, true, false);
}
}},
{"DELETE", [this] {
if (entity::take_control_of(m_handle))
{
entity::delete_entity(m_handle);
}
}},
{ "TP INTO", [this] {
teleport::into_vehicle(m_handle);
}}
} };
s_context_menu ped_menu{
ContextEntityType::PED,
0,{}, {}};
s_context_menu object_menu{
ContextEntityType::OBJECT,
0,{}, {}};
s_context_menu player_menu{
ContextEntityType::PLAYER,
0,{}, {
{"STEAL IDENTITY", [this]
{
ped::steal_identity(m_handle);
}}
} };
s_context_menu shared_menu{
ContextEntityType::SHARED,
0,
{}, {
{"EXPLODE", [this] {
rage::fvector3 pos = m_pointer->m_navigation->m_position;
FIRE::ADD_EXPLOSION(pos.x, pos.y, pos.z, 1, 1000, 1, 0, 1, 0);
}},
{"TP TO", [this] {
rage::fvector3 pos = m_pointer->m_navigation->m_position;
teleport::to_coords({ pos.x, pos.y, pos.z });
}},
}
};
std::unordered_map<ContextEntityType, s_context_menu> options = {
{ContextEntityType::VEHICLE, vehicle_menu},
{ContextEntityType::PLAYER, player_menu},
{ContextEntityType::PED, ped_menu},
{ContextEntityType::SHARED, shared_menu},
{ContextEntityType::OBJECT, object_menu}
};
};
inline context_menu_service* g_context_menu_service{};
}