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YimMenu/src/backend/looped/session/auto_kick_host.cpp
2023-06-17 15:49:48 +02:00

26 lines
814 B
C++

#include "backend/looped/looped.hpp"
#include "backend/player_command.hpp"
#include "natives.hpp"
#include "pointers.hpp"
namespace big
{
static bool bLastKickHost = false;
void looped::session_auto_kick_host()
{
bool kick_host = *g_pointers->m_gta.m_is_session_started && g.session.force_session_host && g.session.kick_host_when_forcing_host;
if (kick_host && !bLastKickHost)
{
g_player_service->iterate([](auto& plyr) {
if (plyr.second->is_host())
{
dynamic_cast<player_command*>(command::get(RAGE_JOAAT("bailkick")))->call(plyr.second, {});
dynamic_cast<player_command*>(command::get(RAGE_JOAAT("nfkick")))->call(plyr.second, {});
//dynamic_cast<player_command*>(command::get(RAGE_JOAAT("breakup")))->call(plyr.second, {});
}
});
}
bLastKickHost = kick_host;
}
}