21 lines
363 B
C++
21 lines
363 B
C++
#pragma once
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#include "common.hpp"
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#include "structs/player.hpp"
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#include "structs/temp.hpp"
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namespace big::features
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{
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inline Player g_playerId;
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inline Player g_selectedPlayer = -1;
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inline player g_players[32];
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// Screen Width & Height
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inline int x, y;
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// Temporary Variable struct
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inline temp g_temp = temp{};
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void run_tick();
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void script_func();
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}
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