62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
#include "core/data/speedo_meters.hpp"
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#include "fiber_pool.hpp"
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#include "gui/window/main/tabs.hpp"
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#include "script.hpp"
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#include "util/blip.hpp"
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#include "util/entity.hpp"
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#include "util/notify.hpp"
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#include "util/vehicle.hpp"
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namespace big
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{
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static char model[12];
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void tab_main::tab_vehicle()
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{
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if (ImGui::BeginTabItem("Vehicle"))
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{
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if (ImGui::Button("Bring Personal Vehicle"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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Vector3 location;
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if (!blip::get_blip_location(location, 225, 0)) return notify::above_map("No personal vehicle found, was it destroyed?");
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Vehicle veh = vehicle::get_closest_to_location(location, 5.f);
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if (veh == 0) return notify::above_map("Invalid vehicle handle...");
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location = ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), true);
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vehicle::bring(veh, location);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::TreeNode("Speedo Meter"))
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{
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SpeedoMeter selected = g.vehicle.speedo_meter;
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if (ImGui::BeginCombo("Weapon", speedo_meters[(int)selected].name))
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{
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for (speedo_meter speedo : speedo_meters)
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{
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if (ImGui::Selectable(speedo.name, speedo.id == selected))
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{
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g.vehicle.speedo_meter = speedo.id;
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}
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if (speedo.id == selected)
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ImGui::SetItemDefaultFocus();
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}
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ImGui::EndCombo();
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}
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ImGui::TreePop();
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}
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ImGui::Checkbox("Horn Boost", &g.vehicle.horn_boost);
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ImGui::EndTabItem();
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}
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}
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} |