
* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
11 lines
248 B
C++
11 lines
248 B
C++
#include "hooking.hpp"
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namespace big
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{
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void hooks::invalid_mods_crash_detour(int64_t a1, int64_t a2, int a3, char a4)
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{
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if (!*(int64_t*)(a1 + 0xD8))
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return;
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g_hooking->get_original<hooks::invalid_mods_crash_detour>()(a1, a2, a3, a4);
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}
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} |