This commit is contained in:
@ -30,9 +30,9 @@ public class CAutoFishCommand {
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private static int execute(CommandContext<FabricClientCommandSource> context) {
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Globals.autoFish.set(context.getArgument("开关", Boolean.class));
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if(Globals.autoFish.get()){
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context.getSource().getPlayer().sendMessage(Text.literal("已启用自动钓鱼!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已启用自动钓鱼!"),false);
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}else{
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用自动钓鱼!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用自动钓鱼!"),false);
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}
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return Command.SINGLE_SUCCESS;
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}
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@ -28,9 +28,9 @@ public class CAutoRespawnCommand {
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private static int execute(CommandContext<FabricClientCommandSource> context) {
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Globals.autoRespawn.set(context.getArgument("开关", Boolean.class));
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if(Globals.autoRespawn.get()){
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context.getSource().getPlayer().sendMessage(Text.literal("已启用自动重生!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已启用自动重生!"),false);
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}else{
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用自动重生!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用自动重生!"),false);
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}
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return Command.SINGLE_SUCCESS;
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}
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@ -26,6 +26,8 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.*;
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import net.minecraft.text.Text;
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import java.awt.*;
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import static net.fabricmc.fabric.api.client.command.v2.ClientCommandManager.argument;
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import static net.fabricmc.fabric.api.client.command.v2.ClientCommandManager.literal;
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@ -41,9 +43,9 @@ public class CAutoToolCommand {
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private static int execute(CommandContext<FabricClientCommandSource> context) {
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Globals.autoTool.set(context.getArgument("开关", Boolean.class));
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if(Globals.autoTool.get()){
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context.getSource().getPlayer().sendMessage(Text.literal("已启用智能工具!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已启用智能工具!"),false);
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}else{
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用智能工具!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用智能工具!"),false);
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}
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return Command.SINGLE_SUCCESS;
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}
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@ -52,11 +54,12 @@ public class CAutoToolCommand {
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if(!Globals.autoTool.get()) return;
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MinecraftClient mc=MinecraftClient.getInstance();
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if (mc.world == null||mc.player==null) return;
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if (lastSlot!=-1){
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//破坏方块后切换回去
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mc.player.getInventory().selectedSlot=lastSlot;
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lastSlot=-1;
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}
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//TODO: 因bug禁用
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// if (lastSlot!=-1){
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// //破坏方块后切换回去
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// mc.player.getInventory().setSelectedSlot(lastSlot);
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// lastSlot=-1;
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// }
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}
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@Subscribe
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private void onAttackEntity(PlayerAttackEntityEvent event){
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@ -80,7 +83,7 @@ public class CAutoToolCommand {
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//低耐久测试
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if(!lowDurability(currentItem)) {
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//切换过去
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event.player.getInventory().selectedSlot = slot;
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event.player.getInventory().setSelectedSlot(slot);
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MinecraftClient mc=MinecraftClient.getInstance();
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if(mc.interactionManager!=null) {
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((ClientPlayerInteractionManagerAccessor) mc.interactionManager).syncSelectedSlot();
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@ -116,17 +119,27 @@ public class CAutoToolCommand {
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//确定已经选择好了工具就切换
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if(!lowDurability(currentItem)) {
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//记住上一次的槽方便恢复
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lastSlot=mc.player.getInventory().selectedSlot;
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lastSlot=mc.player.getInventory().getSelectedSlot();
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//切换过去
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mc.player.getInventory().selectedSlot = slot;
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mc.player.getInventory().setSelectedSlot(slot);
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if(mc.interactionManager!=null) {
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((ClientPlayerInteractionManagerAccessor) mc.interactionManager).syncSelectedSlot();
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}
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}
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}
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public boolean isSwordItem(Item item){
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return item==Items.STONE_SWORD||item==Items.DIAMOND_SWORD||item==Items.GOLDEN_SWORD||item==Items.IRON_SWORD||item==Items.NETHERITE_SWORD||item==Items.WOODEN_SWORD;
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}
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public boolean isToolItem(Item item){
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return item == Items.WOODEN_PICKAXE || item == Items.STONE_PICKAXE || item == Items.IRON_PICKAXE || item == Items.GOLDEN_PICKAXE || item == Items.DIAMOND_PICKAXE || item == Items.NETHERITE_PICKAXE
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|| item == Items.WOODEN_AXE || item == Items.STONE_AXE || item == Items.IRON_AXE || item == Items.GOLDEN_AXE || item == Items.DIAMOND_AXE || item == Items.NETHERITE_AXE
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|| item == Items.WOODEN_SHOVEL || item == Items.STONE_SHOVEL || item == Items.IRON_SHOVEL || item == Items.GOLDEN_SHOVEL || item == Items.DIAMOND_SHOVEL || item == Items.NETHERITE_SHOVEL
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|| item == Items.WOODEN_HOE || item == Items.STONE_HOE || item == Items.IRON_HOE || item == Items.GOLDEN_HOE || item == Items.DIAMOND_HOE || item == Items.NETHERITE_HOE
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|| item == Items.WOODEN_SWORD || item == Items.STONE_SWORD || item == Items.IRON_SWORD || item == Items.GOLDEN_SWORD || item == Items.DIAMOND_SWORD || item == Items.NETHERITE_SWORD;
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}
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public float getToolsScore(ItemStack item, BlockState state){
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float score=0;
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if(item.getItem() instanceof ToolItem || item.getItem() instanceof ShearsItem){
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if(isToolItem(item.getItem())||item.getItem() instanceof ShearsItem){
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//根据挖掘速度提升评分
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score+=item.getMiningSpeedMultiplier(state)*30;
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//附魔加分
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@ -136,10 +149,10 @@ public class CAutoToolCommand {
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score+=Utils.GetEnchantLevel(Enchantments.EFFICIENCY,item);
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//经验修补
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score+=Utils.GetEnchantLevel(Enchantments.MENDING,item);
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if (item.getItem() instanceof SwordItem item1 && (state.getBlock() instanceof BambooBlock|| state.getBlock() instanceof BambooShootBlock)) {
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if((item1.getComponents().get(DataComponentTypes.TOOL)!=null)){
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if (isSwordItem(item.getItem()) && (state.getBlock() instanceof BambooBlock|| state.getBlock() instanceof BambooShootBlock)) {
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if((item.getItem().getComponents().get(DataComponentTypes.TOOL)!=null)){
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//根据挖掘等级加分
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score += 90 + (item1.getComponents().get(DataComponentTypes.TOOL).getSpeed(state) * 10);
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score += 90 + (item.getItem().getComponents().get(DataComponentTypes.TOOL).getSpeed(state) * 10);
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}
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}
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}
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@ -149,10 +162,10 @@ public class CAutoToolCommand {
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float damageScore = 0;
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ItemStack item = player.getInventory().getStack(slot);
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//剑优先
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if(item.getItem() instanceof SwordItem) damageScore+=10;
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if(isSwordItem(item.getItem())) damageScore+=10;
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//使用所有工具组
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if (item.getItem() instanceof ToolItem tool) {
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damageScore += tool.getMaterial().getAttackDamage();
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if (isToolItem(item.getItem())) {
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damageScore += item.getDamage();
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//锋利加分
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damageScore += Utils.GetEnchantLevel(Enchantments.SHARPNESS, item) * 2;
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//精修
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@ -36,12 +36,12 @@ public class CFastDropCommand {
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for(Item i:trashItem){
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sb.append(i.getName().getString()).append(",");
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}
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context.getSource().getPlayer().sendMessage(Text.literal(sb.toString()));
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context.getSource().getPlayer().sendMessage(Text.literal(sb.toString()),false);
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return Command.SINGLE_SUCCESS;
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}))));
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dispatcher.register(literal("cfastdrop").then(literal("clear").executes((context -> {
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trashItem.clear();
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context.getSource().getPlayer().sendMessage(Text.literal("已清除全部物品!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已清除全部物品!"),false);
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return Command.SINGLE_SUCCESS;
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}))));
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dispatcher.register(literal("cfastdrop").then(literal("del").then(argument("物品", ItemStackArgumentType.itemStack(access)).suggests(((context, builder) -> suggestItems(builder))).executes(cmd->{
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@ -49,12 +49,12 @@ public class CFastDropCommand {
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if (item != Items.AIR) { // 确保找到的物品是有效的
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if (trashItem.contains(item)) {
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trashItem.remove(item);
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cmd.getSource().getPlayer().sendMessage(Text.literal("已移除 " + item.getName().getString()));
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cmd.getSource().getPlayer().sendMessage(Text.literal("已移除 " + item.getName().getString()),false);
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}else{
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cmd.getSource().getPlayer().sendMessage(Text.literal("没有找到 " + item.getName().getString()));
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cmd.getSource().getPlayer().sendMessage(Text.literal("没有找到 " + item.getName().getString()),false);
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}
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}else{
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cmd.getSource().getPlayer().sendMessage(Text.literal("无效物品!"));
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cmd.getSource().getPlayer().sendMessage(Text.literal("无效物品!"),false);
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return 0;
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}
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return Command.SINGLE_SUCCESS;
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@ -63,13 +63,13 @@ public class CFastDropCommand {
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Item item=ItemStackArgumentType.getItemStackArgument(cmd,"物品").getItem();
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if (item != Items.AIR) { // 确保找到的物品是有效的
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if(trashItem.contains(item)){
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cmd.getSource().getPlayer().sendMessage(Text.literal( item.getName().getString() + " 已存在!"));
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cmd.getSource().getPlayer().sendMessage(Text.literal( item.getName().getString() + " 已存在!"),false);
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}else {
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trashItem.add(item);
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cmd.getSource().getPlayer().sendMessage(Text.literal("已添加 " + item.getName().getString() + " 到垃圾物品列表"));
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cmd.getSource().getPlayer().sendMessage(Text.literal("已添加 " + item.getName().getString() + " 到垃圾物品列表"),false);
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}
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}else{
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cmd.getSource().getPlayer().sendMessage(Text.literal("无效物品!"));
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cmd.getSource().getPlayer().sendMessage(Text.literal("无效物品!"),false);
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return 0;
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}
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return Command.SINGLE_SUCCESS;
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@ -104,15 +104,15 @@ public class CFastDropCommand {
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return 0;
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}
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PlayerInventory inv=player.getInventory();
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for(int i=0;i<inv.main.size();i++) {
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ItemStack item = inv.main.get(i);
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for(int i=0;i<inv.size();i++) {
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ItemStack item = inv.getStack(i);
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for (Item trash : trashItem) {
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if (item.getItem() == trash) {
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PlayerUtils.DropItem(i);
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}
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}
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}
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player.sendMessage(Text.literal("已丢弃无用物品!"));
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player.sendMessage(Text.literal("已丢弃无用物品!"),false);
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return Command.SINGLE_SUCCESS;
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}
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@ -16,7 +16,7 @@ public class CFullbirghtCommand{
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private static int execute(CommandContext<FabricClientCommandSource> context) {
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((SimpleOptionAccessor)(Object)context.getSource().getClient().options.getGamma()).forceSetValue(32767.0);
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context.getSource().getPlayer().sendMessage(Text.literal("已应用高亮"));
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context.getSource().getPlayer().sendMessage(Text.literal("已应用高亮"),false);
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return Command.SINGLE_SUCCESS;
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}
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@ -31,9 +31,9 @@ public class CNoFallPacketCommand {
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private static int execute(CommandContext<FabricClientCommandSource> context) {
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Globals.noFallPacket.set(context.getArgument("开关", Boolean.class));
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if(Globals.noFallPacket.get()){
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context.getSource().getPlayer().sendMessage(Text.literal("已启用摔落伤害!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已启用摔落伤害!"),false);
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}else{
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用摔落伤害!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用摔落伤害!"),false);
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}
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return Command.SINGLE_SUCCESS;
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}
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@ -43,7 +43,7 @@ public class CNoFallPacketCommand {
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if(!(event.packet instanceof PlayerMoveC2SPacket)) return;
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//跳过创造
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if(Globals.noFallPacket.get()&& !mc.player.getAbilities().creativeMode){
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if(mc.player.isFallFlying()) return;
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if(mc.player.fallDistance<=mc.player.getSafeFallDistance()) return;
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if(mc.player.getVelocity().y> -0.5) return;
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//直接发送在地面的数据包来免伤
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((PlayerMoveC2SPacketAccessor)event.packet).setOnGround(true);
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@ -52,7 +52,7 @@ public class CQServerPluginsCommand {
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buf.append('[').append(s.getText()).append(']').append(' ');
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}
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if(MinecraftClient.getInstance().player!=null){
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MinecraftClient.getInstance().player.sendMessage(Text.literal(buf.toString()));
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MinecraftClient.getInstance().player.sendMessage(Text.literal(buf.toString()),false);
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}
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Globals.checkBukkitPlugins.set(false);
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//取消事件注册
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@ -22,9 +22,9 @@ public class CSafeWalkCommand {
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private static int execute(CommandContext<FabricClientCommandSource> context) {
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Globals.selfWalk.set(context.getArgument("开关", Boolean.class));
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if(Globals.selfWalk.get()){
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context.getSource().getPlayer().sendMessage(Text.literal("已启用自动挂边!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已启用自动挂边!"),false);
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}else{
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用自动挂边!"));
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context.getSource().getPlayer().sendMessage(Text.literal("已禁用自动挂边!"),false);
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}
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return Command.SINGLE_SUCCESS;
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}
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@ -17,11 +17,7 @@ import org.spongepowered.asm.mixin.injection.ModifyVariable;
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public class ChatHudMixin {
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@ModifyReceiver(method = "render",at=@At(value = "INVOKE",target = "Lnet/minecraft/client/gui/DrawContext;drawTextWithShadow(Lnet/minecraft/client/font/TextRenderer;Lnet/minecraft/text/OrderedText;III)I"))
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private DrawContext onRenderDrawTextWithShadow(DrawContext context, TextRenderer renderer, OrderedText text, int x, int y, int color, @Local ChatHudLine.Visible line){
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RenderSystem.enableBlend();
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RenderSystem.setShaderColor(1,1,1,((color >> 24) & 0x000000FF)/255f);
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Utils.DrawHeadIcon(context,line,y);
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RenderSystem.setShaderColor(1,1,1,1);
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RenderSystem.disableBlend();
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return context;
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}
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}
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@ -11,6 +11,8 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.util.Colors;
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import net.minecraft.util.math.Vec3d;
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import java.util.Objects;
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public class MCInfo {
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private static String gameDayToRealTimeFormat(long gameDays) {
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// 游戏 1 小时等于 20 分钟
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@ -69,8 +71,8 @@ public class MCInfo {
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DrawUtils.AddLeftText(drawContext,String.format("世界时间: %d天 (%s)",mc.world.getTimeOfDay()/24000,gameDayToRealTimeFormat(mc.world.getTimeOfDay()/24000)));
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DrawUtils.AddLeftText(drawContext,String.format("当前区块: [%d,%d]",mc.player.getChunkPos().x,mc.player.getChunkPos().z));
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DrawUtils.AddLeftText(drawContext,String.format("本地难度:%.2f",mc.world.getLocalDifficulty(mc.player.getBlockPos()).getLocalDifficulty()));
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ItemStack currentItem=p.getInventory().getMainHandStack();
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if(currentItem!=null&¤tItem.isDamageable()){
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ItemStack currentItem=p.getMainHandStack();
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if(Objects.nonNull(currentItem)&¤tItem.isDamageable()){
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DrawUtils.AddLeftText(drawContext,String.format("耐久度:%d/%d",currentItem.getMaxDamage()-currentItem.getDamage(),currentItem.getMaxDamage()));
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}
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}
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@ -9,7 +9,7 @@ import static net.fabricmc.fabric.api.client.command.v2.ClientCommandManager.lit
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public class CommandUtils {
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public static void CreateStatusCommand(String cmd, Setting toggle, CommandDispatcher<FabricClientCommandSource> dispatcher){
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dispatcher.register(literal(cmd).executes((context -> {
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context.getSource().getPlayer().sendMessage(Text.literal("当前启用状态: "+toggle.get()));
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context.getSource().getPlayer().sendMessage(Text.literal("当前启用状态: "+toggle.get()),false);
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return Command.SINGLE_SUCCESS;
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})));
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}
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@ -11,6 +11,7 @@ import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.hud.ChatHudLine;
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import net.minecraft.client.network.ClientPlayerEntity;
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import net.minecraft.client.network.PlayerListEntry;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.enchantment.Enchantments;
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import net.minecraft.item.ItemStack;
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@ -30,6 +31,7 @@ import java.util.Objects;
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import java.util.Optional;
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import java.util.Set;
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import java.util.Timer;
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import java.util.function.Function;
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import java.util.logging.Logger;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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@ -220,7 +222,7 @@ public class Utils {
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for (int z = (int) -pos.z; z < (pos.z + radius); z++) {
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BlockState b = mc.world.getBlockState(new BlockPos(x, hight, z));
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if (b.getBlock().asItem().getName().getString().equals(itemName)) {
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mc.player.sendMessage(Text.literal(String.format("找到方块:%d,%d,%d", x, hight, z)));
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mc.player.sendMessage(Text.literal(String.format("找到方块:%d,%d,%d", x, hight, z)),false);
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}
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}
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}
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@ -244,9 +246,7 @@ public class Utils {
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if (entry == null) return;
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Identifier skin = entry.getSkinTextures().texture();
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draw.drawTexture(skin, 0, y, 8, 8, 8, 8, 8, 8, 64, 64);
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draw.drawTexture(skin, 0, y, 8, 8, 40, 8, 8, 8, 64, 64);
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draw.drawTexture(RenderLayer::getGuiTextured, skin,0, y, 8, 8, 8, 8, 8, 8, 64, 64);
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draw.getMatrices().translate(10, 0, 0);
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}
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public static GameProfile getChatSender(String text){
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Reference in New Issue
Block a user