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RAGECOOP-V/Client/MapLoader.cs

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5.1 KiB
C#
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using System.IO;
using System.Linq;
using System.Xml.Serialization;
using System.Collections.Generic;
using GTA;
using GTA.Math;
using GTA.Native;
namespace CoopClient
{
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/// <summary>
///
/// </summary>
[XmlRoot(ElementName = "Map")]
public class CoopMap
{
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/// <summary>
///
/// </summary>
[XmlArray("Props")]
[XmlArrayItem("Prop")]
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public List<CoopProp> Props { get; set; } = new List<CoopProp>();
}
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/// <summary>
///
/// </summary>
public struct CoopProp
{
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/// <summary>
///
/// </summary>
public Vector3 Position { get; set; }
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/// <summary>
///
/// </summary>
public Vector3 Rotation { get; set; }
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/// <summary>
///
/// </summary>
public int Hash { get; set; }
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/// <summary>
///
/// </summary>
public bool Dynamic { get; set; }
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/// <summary>
///
/// </summary>
public int Texture { get; set; }
}
internal static class MapLoader
{
// string = file name
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private static readonly Dictionary<string, CoopMap> _maps = new Dictionary<string, CoopMap>();
private static readonly List<int> _createdObjects = new List<int>();
public static void LoadAll()
{
string downloadFolder = $"scripts\\resources\\{Main.MainSettings.LastServerAddress.Replace(":", ".")}";
if (!Directory.Exists(downloadFolder))
{
Directory.CreateDirectory(downloadFolder);
}
string[] files = Directory.GetFiles(downloadFolder, "*.xml");
lock (_maps)
{
for (int i = 0; i < files.Length; i++)
{
string filePath = files[i];
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XmlSerializer serializer = new XmlSerializer(typeof(CoopMap));
CoopMap map;
using (var stream = new FileStream(filePath, FileMode.Open))
{
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map = (CoopMap)serializer.Deserialize(stream);
}
GTA.UI.Notification.Show($"{map.Props.Count()}");
string fileName = Path.GetFileName(filePath);
_maps.Add(fileName, map);
GTA.UI.Notification.Show($"test: {_maps["ATV.xml"].Props.Count()}");
}
//GTA.UI.Notification.Show($"{_maps["ATV.xml"].Objects[0].Position.X}");
}
}
public static void LoadMap(string name)
{
lock (_maps) lock (_createdObjects)
{
if (!_maps.ContainsKey(name) || _createdObjects.Count != 0)
{
GTA.UI.Notification.Show($"The map with the name \"{name}\" couldn't be loaded!");
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Logger.Write($"The map with the name \"{name}\" couldn't be loaded!", Logger.LogLevel.Server);
return;
}
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CoopMap map = _maps[name];
for (int i = 0; i < map.Props.Count(); i++)
{
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CoopProp prop = map.Props[i];
Model model = prop.Hash.ModelRequest();
if (model == null)
{
Logger.Write($"Model for object \"{model.Hash}\" couldn't be loaded!", Logger.LogLevel.Server);
continue;
}
int handle = Function.Call<int>(Hash.CREATE_OBJECT, model.Hash, prop.Position.X, prop.Position.Y, prop.Position.Z, 1, 1, prop.Dynamic);
if (handle == 0)
{
Logger.Write($"Object \"{model.Hash}\" couldn't be created!", Logger.LogLevel.Server);
continue;
}
model.MarkAsNoLongerNeeded();
_createdObjects.Add(handle);
if (prop.Texture > 0 && prop.Texture < 16)
{
Function.Call(Hash._SET_OBJECT_TEXTURE_VARIATION, handle, prop.Texture);
}
Logger.Write($"Object [{model.Hash}] created at {prop.Position.X}, {prop.Position.Y}, {prop.Position.Z}", Logger.LogLevel.Server);
}
}
}
public static bool AnyMapLoaded()
{
return _createdObjects.Any();
}
public static void DeleteMap()
{
lock (_createdObjects)
{
foreach (int handle in _createdObjects)
{
unsafe
{
int tmpHandle = handle;
Function.Call(Hash.DELETE_OBJECT, &tmpHandle);
}
}
_createdObjects.Clear();
}
}
public static void DeleteAll()
{
DeleteMap();
lock (_maps)
{
_maps.Clear();
}
}
}
}