Client API remoting stuff

This commit is contained in:
Sardelka9515
2023-02-12 22:06:57 +08:00
parent fb654f0e56
commit ac07edfe68
34 changed files with 764 additions and 212 deletions

View File

@ -1,15 +1,17 @@
#undef DEBUG
using System;
using System.Collections.Generic;
using System.Net;
using System.Runtime.InteropServices;
using System.Threading;
using GTA;
using Lidgren.Network;
using Newtonsoft.Json;
using RageCoop.Client.Menus;
using RageCoop.Core;
using RageCoop.Core.Scripting;
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Threading;
[assembly: InternalsVisibleTo("CodeGen")] // For generating api bridge
namespace RageCoop.Client.Scripting
{
@ -31,7 +33,7 @@ namespace RageCoop.Client.Scripting
/// <summary>
/// Provides vital functionality to interact with RAGECOOP
/// </summary>
public static unsafe partial class API
internal static unsafe partial class API
{
#region INTERNAL
@ -78,6 +80,17 @@ namespace RageCoop.Client.Scripting
/// Get or set scale of player's blip
/// </summary>
public static float BlipScale { get; set; } = 1;
public static bool ShowPlayerNameTag
{
get => Main.Settings.ShowPlayerNameTag;
set
{
if (value == ShowPlayerNameTag) return;
Main.Settings.ShowPlayerNameTag = value;
Util.SaveSettings();
}
}
}
/// <summary>
@ -207,7 +220,7 @@ namespace RageCoop.Client.Scripting
/// <summary>
/// Get all players indexed by their ID
/// </summary>
public static Dictionary<int, Player> Players => new Dictionary<int, Player>(PlayerList.Players);
public static Dictionary<int, Player> Players => new(PlayerList.Players);
#endregion
@ -255,57 +268,6 @@ namespace RageCoop.Client.Scripting
WorldThread.QueueAction(a);
}
/// <summary>
/// Connect to a server
/// </summary>
/// <param name="address">Address of the server, e.g. 127.0.0.1:4499</param>
/// <exception cref="InvalidOperationException">When a connection is active or being established</exception>
public static void Connect(string address)
{
if (Networking.IsOnServer || Networking.IsConnecting)
throw new InvalidOperationException("Cannot connect to server when another connection is active");
Networking.ToggleConnection(address);
}
/// <summary>
/// Disconnect from current server or cancel the connection attempt.
/// </summary>
[UnmanagedCallersOnly(EntryPoint = "Disconnect")]
public static void Disconnect()
{
if (Networking.IsOnServer || Networking.IsConnecting) Networking.ToggleConnection(null);
}
/// <summary>
/// List all servers from master server address
/// </summary>
/// <returns></returns>
public static List<ServerInfo> ListServers()
{
return JsonConvert.DeserializeObject<List<ServerInfo>>(
HttpHelper.DownloadString(Main.Settings.MasterServer));
}
/// <summary>
/// Send a local chat message to this player
/// </summary>
/// <param name="from">Name of the sender</param>
/// <param name="message">The player's message</param>
public static void LocalChatMessage(string from, string message)
{
Main.MainChat.AddMessage(from, message);
}
/// <summary>
/// Send a chat message or command to server/other players
/// </summary>
/// <param name="message"></param>
public static void SendChatMessage(string message)
{
Networking.SendChatMessage(message);
}
/// <summary>
/// Send an event and data to the server.
/// </summary>
@ -315,13 +277,7 @@ namespace RageCoop.Client.Scripting
/// types
/// </param>
public static void SendCustomEvent(CustomEventHash eventHash, params object[] args)
{
Networking.Peer.SendTo(new Packets.CustomEvent
{
Args = args,
Hash = eventHash
}, Networking.ServerConnection, ConnectionChannel.Event, NetDeliveryMethod.ReliableOrdered);
}
=> SendCustomEvent(CustomEventFlags.None, eventHash, args);
/// <summary>
/// Send an event and data to the server
@ -346,8 +302,7 @@ namespace RageCoop.Client.Scripting
/// backgound thread, use <see cref="QueueAction(Action)" /> in the handler to dispatch code to script thread.
/// </summary>
/// <param name="hash">
/// An unique identifier of the event, you can hash your event name with
/// <see cref="Core.Scripting.CustomEvents.Hash(string)" />
/// An unique identifier of the event
/// </param>
/// <param name="handler">An handler to be invoked when the event is received from the server. </param>
public static void RegisterCustomEventHandler(CustomEventHash hash, Action<CustomEventReceivedArgs> handler)
@ -384,6 +339,102 @@ namespace RageCoop.Client.Scripting
});
}
/// <summary>
/// Connect to a server
/// </summary>
/// <param name="address">Address of the server, e.g. 127.0.0.1:4499</param>
/// <exception cref="InvalidOperationException">When a connection is active or being established</exception>
[Remoting]
public static void Connect(string address)
{
if (Networking.IsOnServer || Networking.IsConnecting)
throw new InvalidOperationException("Cannot connect to server when another connection is active");
Networking.ToggleConnection(address);
}
/// <summary>
/// Disconnect from current server or cancel the connection attempt.
/// </summary>
[Remoting]
public static void Disconnect()
{
if (Networking.IsOnServer || Networking.IsConnecting) Networking.ToggleConnection(null);
}
/// <summary>
/// List all servers from master server address
/// </summary>
/// <returns></returns>
[Remoting]
public static List<ServerInfo> ListServers()
{
return JsonDeserialize<List<ServerInfo>>(
HttpHelper.DownloadString(Main.Settings.MasterServer));
}
/// <summary>
/// Send a local chat message to this player
/// </summary>
/// <param name="from">Name of the sender</param>
/// <param name="message">The player's message</param>
[Remoting]
public static void LocalChatMessage(string from, string message)
{
Main.MainChat.AddMessage(from, message);
}
/// <summary>
/// Send a chat message or command to server/other players
/// </summary>
/// <param name="message"></param>
[Remoting]
public static void SendChatMessage(string message)
{
if (!IsOnServer)
throw new InvalidOperationException("Not on server");
Networking.SendChatMessage(message);
}
[Remoting]
public static ClientResource GetResource(string name)
{
if (Main.Resources.LoadedResources.TryGetValue(name, out var resource))
return resource;
return null;
}
[Remoting(GenBridge = false)]
public static object GetProperty(string name)
=> typeof(API).GetProperty(name, BindingFlags.Static | BindingFlags.Public)?.GetValue(null);
[Remoting(GenBridge = false)]
public static void SetProperty(string name, string jsonVal)
{
var prop = typeof(API).GetProperty(name, BindingFlags.Static | BindingFlags.Public); ;
if (prop == null)
throw new KeyNotFoundException($"Property {name} was not found");
prop.SetValue(null, JsonDeserialize(jsonVal, prop.PropertyType));
}
[Remoting]
public static object GetConfig(string name)
=> typeof(Config).GetProperty(name, BindingFlags.Static | BindingFlags.Public)?.GetValue(null);
[Remoting]
public static void SetConfig(string name, string jsonVal)
{
var prop = typeof(Config).GetProperty(name, BindingFlags.Static | BindingFlags.Public);
if (prop == null)
throw new KeyNotFoundException($"Property {name} was not found");
prop.SetValue(null, JsonDeserialize(jsonVal, prop.PropertyType));
}
#endregion
}
}