Initial migration commit to .NET 7

Menu, sync and other stuff except resource system should be working.
We're far from finished
This commit is contained in:
Sardelka9515
2023-01-28 20:51:29 +08:00
parent 0112140f0e
commit cac2385c35
107 changed files with 36610 additions and 267320 deletions

View File

@ -93,7 +93,7 @@ namespace RageCoop.Client
var num1 = new OutputArgument();
var num2 = new OutputArgument();
if (!Function.Call<bool>(Hash.GET_SCREEN_COORD_FROM_WORLD_COORD, worldCoords.X, worldCoords.Y,
if (!Call<bool>(GET_SCREEN_COORD_FROM_WORLD_COORD, worldCoords.X, worldCoords.Y,
worldCoords.Z, num1, num2))
{
screenCoords = new Vector2();
@ -106,13 +106,13 @@ namespace RageCoop.Client
public static void StayInCover(this Ped p)
{
Function.Call(Hash.TASK_STAY_IN_COVER, p);
Call(TASK_STAY_IN_COVER, p);
}
public static bool IsTurretSeat(this Vehicle veh, int seat)
{
if (Function.Call<bool>(Hash.IS_TURRET_SEAT, veh, seat)) return true;
if (!Function.Call<bool>(Hash.DOES_VEHICLE_HAVE_WEAPONS, veh.Handle)) return false;
if (Call<bool>(IS_TURRET_SEAT, veh, seat)) return true;
if (!Call<bool>(DOES_VEHICLE_HAVE_WEAPONS, veh.Handle)) return false;
switch (seat)
{
@ -177,9 +177,9 @@ namespace RageCoop.Client
var result = new byte[36];
for (byte i = 0; i < 12; i++)
{
result[i] = (byte)Function.Call<short>(Hash.GET_PED_DRAWABLE_VARIATION, ped.Handle, i);
result[i + 12] = (byte)Function.Call<short>(Hash.GET_PED_TEXTURE_VARIATION, ped.Handle, i);
result[i + 24] = (byte)Function.Call<short>(Hash.GET_PED_PALETTE_VARIATION, ped.Handle, i);
result[i] = (byte)Call<short>(GET_PED_DRAWABLE_VARIATION, ped.Handle, i);
result[i + 12] = (byte)Call<short>(GET_PED_TEXTURE_VARIATION, ped.Handle, i);
result[i + 24] = (byte)Call<short>(GET_PED_PALETTE_VARIATION, ped.Handle, i);
}
return result;
@ -214,13 +214,13 @@ namespace RageCoop.Client
{
flags |= PedDataFlags.IsInCover;
if (ped.IsInCoverFacingLeft) flags |= PedDataFlags.IsInCover;
if (!Function.Call<bool>(Hash.IS_PED_IN_HIGH_COVER, ped)) flags |= PedDataFlags.IsInLowCover;
if (!Call<bool>(IS_PED_IN_HIGH_COVER, ped)) flags |= PedDataFlags.IsInLowCover;
if (ped.IsTaskActive(TaskType.CTaskAimGunBlindFire)) flags |= PedDataFlags.IsBlindFiring;
}
if (ped.IsInvincible) flags |= PedDataFlags.IsInvincible;
if (Function.Call<bool>(Hash.GET_PED_STEALTH_MOVEMENT, ped)) flags |= PedDataFlags.IsInStealthMode;
if (Call<bool>(GET_PED_STEALTH_MOVEMENT, ped)) flags |= PedDataFlags.IsInStealthMode;
return flags;
@ -315,32 +315,29 @@ namespace RageCoop.Client
}
}
static Dictionary<string, int> _vehicleDoors=new()
{
{ "door_dside_f", -1 },
{ "door_pside_f", 0 },
{ "door_dside_r", 1 },
{ "door_pside_r", 2 }
};
public static VehicleSeat GetNearestSeat(this Ped ped, Vehicle veh, float distanceToignoreDoors = 50f)
{
var num = 99f;
var result = -2;
var dictionary = new Dictionary<string, int>();
dictionary.Add("door_dside_f", -1);
dictionary.Add("door_pside_f", 0);
dictionary.Add("door_dside_r", 1);
dictionary.Add("door_pside_r", 2);
foreach (var text in dictionary.Keys)
foreach (var text in _vehicleDoors.Keys)
{
var flag = veh.Bones[text].Position != Vector3.Zero;
if (flag)
{
var num2 = ped.Position.DistanceTo(Function.Call<Vector3>(Hash.GET_WORLD_POSITION_OF_ENTITY_BONE,
new InputArgument[]
{
veh,
veh.Bones[text].Index
}));
var num2 = ped.Position.DistanceTo(Call<Vector3>(GET_WORLD_POSITION_OF_ENTITY_BONE, veh, veh.Bones[text].Index));
var flag2 = num2 < distanceToignoreDoors && num2 < num &&
IsSeatUsableByPed(ped, veh, dictionary[text]);
IsSeatUsableByPed(ped, veh, _vehicleDoors[text]);
if (flag2)
{
num = num2;
result = dictionary[text];
result = _vehicleDoors[text];
}
}
}
@ -366,11 +363,7 @@ namespace RageCoop.Client
}
else
{
var num = Function.Call<int>(Hash.GET_RELATIONSHIP_BETWEEN_PEDS, new InputArgument[]
{
ped,
veh.GetPedOnSeat(seat)
});
var num = Call<int>(GET_RELATIONSHIP_BETWEEN_PEDS, ped, veh.GetPedOnSeat(seat));
var flag2 = num > 2;
if (flag2) result = true;
}
@ -381,7 +374,7 @@ namespace RageCoop.Client
public static bool IsTaskActive(this Ped p, TaskType task)
{
return Function.Call<bool>(Hash.GET_IS_TASK_ACTIVE, p.Handle, task);
return Call<bool>(GET_IS_TASK_ACTIVE, p.Handle, task);
}
public static Vector3 GetAimCoord(this Ped p)
@ -408,7 +401,7 @@ namespace RageCoop.Client
public static Vector3 GetLookingCoord(this Ped p)
{
if (p == Main.P && Function.Call<int>(Hash.GET_FOLLOW_PED_CAM_VIEW_MODE) == 4)
if (p == Main.P && Call<int>(GET_FOLLOW_PED_CAM_VIEW_MODE) == 4)
return RaycastEverything(default);
EntityBone b = p.Bones[Bone.FacialForehead];
var v = b.UpVector.Normalized;
@ -417,7 +410,7 @@ namespace RageCoop.Client
public static VehicleSeat GetSeatTryingToEnter(this Ped p)
{
return (VehicleSeat)Function.Call<int>(Hash.GET_SEAT_PED_IS_TRYING_TO_ENTER, p);
return (VehicleSeat)Call<int>(GET_SEAT_PED_IS_TRYING_TO_ENTER, p);
}
#endregion