Always sync player ped
This commit is contained in:
@ -306,7 +306,7 @@ namespace RageCoop.Client
|
||||
if (c == null)
|
||||
{
|
||||
// Main.Logger.Debug($"Creating character for incoming sync:{packet.ID}");
|
||||
if (EntityPool.allPeds.Length < Main.Settings.GlobalPedSoftLimit)
|
||||
if (EntityPool.allPeds.Length < Main.Settings.GlobalPedSoftLimit || PlayerList.Players.ContainsKey(packet.ID))
|
||||
EntityPool.ThreadSafe.Add(c = new SyncedPed(packet.ID));
|
||||
else return;
|
||||
}
|
||||
|
Reference in New Issue
Block a user