using GTA; using RageCoop.Core; using RageCoop.Core.Scripting; namespace RageCoop.Client.Scripting { public abstract class ClientScript : Script { /// /// Get the instance where this script is loaded from. /// public ResourceFile CurrentFile { get; internal set; } /// /// Get the that this script belongs to. /// public ClientResource CurrentResource { get; internal set; } /// /// Eqivalent of in /// public Logger Logger => CurrentResource.Logger; } }