using GTA;
using RageCoop.Core;
using RageCoop.Core.Scripting;
namespace RageCoop.Client.Scripting
{
public abstract class ClientScript : Script
{
///
/// Get the instance where this script is loaded from.
///
public ResourceFile CurrentFile { get; internal set; }
///
/// Get the that this script belongs to.
///
public ClientResource CurrentResource { get; internal set; }
///
/// Eqivalent of in
///
public Logger Logger => CurrentResource.Logger;
}
}