using RageCoop.Core.Scripting;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace RageCoop.Client.Scripting
{
///
///
public class ClientResource
{
///
/// Name of the resource
///
public string Name { get; internal set; }
///
/// Directory where the scripts is loaded from
///
public string ScriptsDirectory { get; internal set; }
///
/// A resource-specific folder that can be used to store your files.
///
public string DataFolder { get; internal set; }
///
/// Get all instance in this resource.
///
public List Scripts { get; internal set; } = new List();
///
/// Get the where this script is loaded from.
///
public Dictionary Files { get; internal set; } = new Dictionary();
///
/// A instance that can be used to debug your resource.
///
public Core.Logger Logger { get; internal set; }
}
public class PlayerInfo
{
public byte HolePunchStatus { get; internal set; }
public bool IsHost { get; internal set; }
public string Username { get; internal set; }
public int ID { get; internal set; }
public int EntityHandle { get; internal set; }
public IPEndPoint InternalEndPoint { get; internal set; }
public IPEndPoint ExternalEndPoint { get; internal set; }
public float Ping { get; internal set; }
public float PacketTravelTime { get; internal set; }
public bool DisplayNameTag { get; internal set; }
public bool HasDirectConnection { get; internal set; }
}
}