using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; namespace RageCoop.Client.Scripting { public class PlayerInfo { public byte HolePunchStatus { get; internal set; } public bool IsHost { get; internal set; } public string Username { get; internal set; } public int ID { get; internal set; } public int EntityHandle { get; internal set; } public IPEndPoint InternalEndPoint { get; internal set; } public IPEndPoint ExternalEndPoint { get; internal set; } public float Ping { get; internal set; } public float PacketTravelTime { get; internal set; } public bool DisplayNameTag { get; internal set; } public bool HasDirectConnection { get; internal set; } } }