180 lines
5.4 KiB
C#
180 lines
5.4 KiB
C#
using GTA;
|
|
using GTA.Math;
|
|
using System;
|
|
using System.Drawing;
|
|
using System.Threading;
|
|
using System.Windows.Forms;
|
|
|
|
namespace RageCoop.Client
|
|
{
|
|
internal class DevTool : Script
|
|
{
|
|
public static Vehicle ToMark;
|
|
public static bool UseSecondary = false;
|
|
public static int Current = 0;
|
|
public static int Secondary = 0;
|
|
public static MuzzleDir Direction = MuzzleDir.Forward;
|
|
public DevTool()
|
|
{
|
|
Tick += OnTick;
|
|
KeyDown += OnKeyDown;
|
|
}
|
|
|
|
private void OnKeyDown(object sender, KeyEventArgs e)
|
|
{
|
|
if (ToMark == null || (!ToMark.Exists())) { return; }
|
|
if (DevToolMenu.Menu.SelectedItem == DevToolMenu.boneIndexItem)
|
|
{
|
|
|
|
switch (e.KeyCode)
|
|
{
|
|
case Keys.Right:
|
|
Current++;
|
|
break;
|
|
case Keys.Left:
|
|
Current--;
|
|
break;
|
|
}
|
|
}
|
|
else if (DevToolMenu.Menu.SelectedItem == DevToolMenu.secondaryBoneIndexItem)
|
|
{
|
|
|
|
switch (e.KeyCode)
|
|
{
|
|
case Keys.Right:
|
|
Secondary++;
|
|
break;
|
|
case Keys.Left:
|
|
Secondary--;
|
|
break;
|
|
}
|
|
}
|
|
Update();
|
|
}
|
|
private static void Update()
|
|
{
|
|
|
|
if (Current > ToMark.Bones.Count - 1)
|
|
{
|
|
Current = 0;
|
|
}
|
|
else if (Current < 0)
|
|
{
|
|
Current = ToMark.Bones.Count - 1;
|
|
}
|
|
DevToolMenu.boneIndexItem.AltTitle = Current.ToString();
|
|
if (Secondary > ToMark.Bones.Count - 1)
|
|
{
|
|
Secondary = 0;
|
|
}
|
|
else if (Secondary < 0)
|
|
{
|
|
Secondary = ToMark.Bones.Count - 1;
|
|
}
|
|
DevToolMenu.secondaryBoneIndexItem.AltTitle = Secondary.ToString();
|
|
}
|
|
private static void OnTick(object sender, EventArgs e)
|
|
{
|
|
if (ToMark == null || !ToMark.Exists()) { return; }
|
|
Update();
|
|
Draw(Current);
|
|
if (UseSecondary)
|
|
{
|
|
Draw(Secondary);
|
|
}
|
|
|
|
}
|
|
private static void Draw(int boneindex)
|
|
{
|
|
var bone = ToMark.Bones[boneindex];
|
|
World.DrawLine(bone.Position, bone.Position + 2 * bone.ForwardVector, Color.Blue);
|
|
World.DrawLine(bone.Position, bone.Position + 2 * bone.UpVector, Color.Green);
|
|
World.DrawLine(bone.Position, bone.Position + 2 * bone.RightVector, Color.Yellow);
|
|
Vector3 todraw = bone.ForwardVector;
|
|
switch ((byte)Direction)
|
|
{
|
|
case 0:
|
|
todraw = bone.ForwardVector;
|
|
break;
|
|
case 1:
|
|
todraw = bone.RightVector;
|
|
break;
|
|
case 2:
|
|
todraw = bone.UpVector;
|
|
break;
|
|
case 3:
|
|
todraw = bone.ForwardVector * -1;
|
|
break;
|
|
case 4:
|
|
todraw = bone.RightVector * -1;
|
|
break;
|
|
case 5:
|
|
todraw = bone.UpVector * -1;
|
|
break;
|
|
}
|
|
World.DrawLine(bone.Position, bone.Position + 10 * todraw, Color.Red);
|
|
}
|
|
public static void CopyToClipboard(MuzzleDir dir)
|
|
{
|
|
|
|
if (ToMark != null)
|
|
{
|
|
string s;
|
|
if (UseSecondary)
|
|
{
|
|
if ((byte)dir < 3)
|
|
{
|
|
s = $@"
|
|
// {ToMark.DisplayName}
|
|
case {ToMark.Model.Hash}:
|
|
return BulletsShot%2==0 ? {Current} : {Secondary};
|
|
";
|
|
}
|
|
else
|
|
{
|
|
s = $@"
|
|
// {ToMark.DisplayName}
|
|
case {ToMark.Model.Hash}:
|
|
return BulletsShot%2==0 ? {Current} : {Secondary};
|
|
";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((byte)dir < 3)
|
|
{
|
|
s = $@"
|
|
// {ToMark.DisplayName}
|
|
case {ToMark.Model.Hash}:
|
|
return {Current};
|
|
";
|
|
}
|
|
else
|
|
{
|
|
s = $@"
|
|
// {ToMark.DisplayName}
|
|
case {ToMark.Model.Hash}:
|
|
return {Current};
|
|
";
|
|
}
|
|
}
|
|
Thread thread = new Thread(() => Clipboard.SetText(s));
|
|
thread.SetApartmentState(ApartmentState.STA);
|
|
thread.Start();
|
|
thread.Join();
|
|
GTA.UI.Notification.Show("Copied to clipboard, please paste it on the GitHub issue page!");
|
|
}
|
|
}
|
|
|
|
}
|
|
internal enum MuzzleDir : byte
|
|
{
|
|
Forward = 0,
|
|
Right = 1,
|
|
Up = 2,
|
|
Backward = 3,
|
|
Left = 4,
|
|
Down = 5,
|
|
}
|
|
}
|