
world limits will be applied to all players instead Fix explosions when remote and local vehicles exist at same position Fix "floating corpses" issue when remote NPCs are killed
23 lines
666 B
C#
23 lines
666 B
C#
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Resources;
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// General Information
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[assembly: AssemblyTitle("RageCoop.Client")]
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[assembly: AssemblyDescription("RageCoop.Client")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("RAGECOOP")]
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[assembly: AssemblyProduct("RageCoop.Client")]
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[assembly: AssemblyCopyright("Copyright © 2022")]
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[assembly: AssemblyTrademark("RAGECOOP")]
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[assembly: AssemblyCulture("")]
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// Version information
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[assembly: AssemblyVersion("1.5.4.7")]
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[assembly: AssemblyFileVersion("1.5.4.7")]
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[assembly: NeutralResourcesLanguageAttribute( "en-US" )]
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