Files
RAGECOOP-V/Client/Scripts/Shared.cs
2023-02-13 17:51:18 +08:00

27 lines
1.1 KiB
C#

global using GTA;
global using GTA.Native;
global using static GTA.Native.Function;
global using static GTA.Native.Hash;
global using static RageCoop.Client.Shared;
global using static RageCoop.Client.Main;
global using Console = GTA.Console;
global using static RageCoop.Core.Shared;
using System.IO;
namespace RageCoop.Client
{
internal static class Shared
{
public static string BasePath = "RageCoop";
public static string DataPath = Path.Combine(BasePath, "Data");
public static string LogPath = Path.Combine(DataPath, "RageCoop.Client.log");
public static string SettingsPath = Path.Combine(DataPath, "Setting.json");
public static string VehicleWeaponDataPath = Path.Combine(DataPath, "VehicleWeapons.json");
public static string WeaponFixDataPath = Path.Combine(DataPath, "WeaponFixes.json");
public static string WeaponInfoDataPath = Path.Combine(DataPath, "Weapons.json");
public static string AnimationsDataPath = Path.Combine(DataPath, "Animations.json");
public static string CefSubProcessPath = Path.Combine(BasePath, "SubProcess", "RageCoop.Client.CefHost.exe");
}
}