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This commit is contained in:
42
dmserializers/dmebaseimporter.cpp
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42
dmserializers/dmebaseimporter.cpp
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@ -0,0 +1,42 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "dmserializers.h"
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#include "dmebaseimporter.h"
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CDmeBaseImporter::CDmeBaseImporter( char const *formatName, char const *nextFormatName ) :
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m_pFormatName( formatName ),
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m_pNextSerializer( nextFormatName )
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{
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}
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bool CDmeBaseImporter::IsLatestVersion() const
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{
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return g_pDataModel->FindLegacyUpdater( m_pNextSerializer ) == NULL;
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}
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// Updates ppRoot to first non-legacy generic dmx format, returns false if the conversion fails
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bool CDmeBaseImporter::Update( CDmElement **ppRoot )
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{
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if ( !DoFixup( *ppRoot ) )
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return false;
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if ( !m_pNextSerializer )
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return true;
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// Chain
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IDmLegacyUpdater *pUpdater = g_pDataModel->FindLegacyUpdater( m_pNextSerializer );
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if ( !pUpdater )
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return true;
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return pUpdater->Update( ppRoot );
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}
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CSFMBaseImporter::CSFMBaseImporter( char const *formatName, char const *nextFormatName ) :
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BaseClass( formatName, nextFormatName )
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{
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}
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43
dmserializers/dmebaseimporter.h
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43
dmserializers/dmebaseimporter.h
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@ -0,0 +1,43 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef DMEBASEIMPORTER_H
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#define DMEBASEIMPORTER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "datamodel/idatamodel.h"
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class CDmeBaseImporter : public IDmLegacyUpdater
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{
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typedef IDmLegacyUpdater BaseClass;
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public:
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CDmeBaseImporter( char const *formatName, char const *nextFormatName );
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virtual const char *GetName() const { return m_pFormatName; }
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virtual bool IsLatestVersion() const;
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virtual bool Update( CDmElement **ppRoot );
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private:
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virtual bool DoFixup( CDmElement *pRoot ) = 0;
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protected:
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char const *m_pFormatName;
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char const *m_pNextSerializer;
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};
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class CSFMBaseImporter : public CDmeBaseImporter
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{
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typedef CDmeBaseImporter BaseClass;
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public:
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CSFMBaseImporter( char const *formatName, char const *nextFormatName );
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};
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#endif // DMEBASEIMPORTER_H
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163
dmserializers/dmserializers.cpp
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163
dmserializers/dmserializers.cpp
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@ -0,0 +1,163 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// The copyright to the contents herein is the property of Valve, L.L.C.
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// The contents may be used and/or copied only with the written permission of
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// $Header: $
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// $NoKeywords: $
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//
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// Converts from any one DMX file format to another
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//
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//=============================================================================
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#include "dmserializers.h"
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#include "dmserializers/idmserializers.h"
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#include "appframework/iappsystem.h"
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#include "filesystem.h"
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#include "datamodel/idatamodel.h"
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#include "datamodel/dmelementfactoryhelper.h"
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#include "tier2/tier2.h"
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//-----------------------------------------------------------------------------
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// format updater macros
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//-----------------------------------------------------------------------------
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#define DECLARE_FORMAT_UPDATER( _name, _description, _extension, _version, _encoding ) \
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class CDmFormatUpdater_ ## _name : public IDmFormatUpdater \
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{ \
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public: \
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CDmFormatUpdater_ ## _name() {} \
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virtual const char *GetName() const { return #_name; } \
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virtual const char *GetDescription() const { return _description; } \
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virtual const char *GetExtension() const { return _extension; } \
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virtual const char *GetDefaultEncoding() const { return _encoding; } \
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virtual int GetCurrentVersion() const { return _version; } \
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virtual bool Update( CDmElement **pRoot, int nSourceVersion ) { return true; } \
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}; \
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static CDmFormatUpdater_ ## _name s_FormatUpdater ## _name; \
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void InstallFormatUpdater_ ## _name( IDataModel *pFactory ) \
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{ \
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pFactory->AddFormatUpdater( &s_FormatUpdater ## _name ); \
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}
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#define INSTALL_FORMAT_UPDATER( _name ) InstallFormatUpdater_ ## _name( g_pDataModel )
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//-----------------------------------------------------------------------------
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// format updaters
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//-----------------------------------------------------------------------------
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DECLARE_FORMAT_UPDATER( dmx, "Generic DMX", "dmx", 1, "binary" )
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DECLARE_FORMAT_UPDATER( movieobjects, "Generic MovieObjects", "dmx", 1, "binary" )
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DECLARE_FORMAT_UPDATER( sfm, "Generic SFM", "dmx", 1, "binary" )
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DECLARE_FORMAT_UPDATER( sfm_session, "SFM Session", "dmx", 1, "binary" )
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DECLARE_FORMAT_UPDATER( sfm_trackgroup, "SFM TrackGroup", "dmx", 1, "binary" )
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DECLARE_FORMAT_UPDATER( pcf, "Particle Configuration File", "dmx", 1, "binary" )
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DECLARE_FORMAT_UPDATER( preset, "Preset File", "dmx", 1, "keyvalues2" )
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DECLARE_FORMAT_UPDATER( facial_animation, "Facial Animation File", "dmx", 1, "binary" )
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DECLARE_FORMAT_UPDATER( model, "DMX Model", "dmx", 1, "binary" )
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//DECLARE_FORMAT_UPDATER( animation, "DMX Animation", "dmx", 1, "binary" )
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//DECLARE_FORMAT_UPDATER( dcc_makefile, "DMX Makefile", "dmx", 1, "keyvalues2" )
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//-----------------------------------------------------------------------------
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// The application object
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//-----------------------------------------------------------------------------
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class CDmSerializers : public CBaseAppSystem< IDmSerializers >
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{
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typedef CBaseAppSystem< IDmSerializers > BaseClass;
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public:
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// Inherited from IAppSystem
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virtual bool Connect( CreateInterfaceFn factory );
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virtual void *QueryInterface( const char *pInterfaceName );
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virtual InitReturnVal_t Init();
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};
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//-----------------------------------------------------------------------------
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// Singleton interface
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//-----------------------------------------------------------------------------
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static CDmSerializers g_DmSerializers;
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IDmSerializers *g_pDmSerializers = &g_DmSerializers;
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//-----------------------------------------------------------------------------
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// Here's where the app systems get to learn about each other
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//-----------------------------------------------------------------------------
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bool CDmSerializers::Connect( CreateInterfaceFn factory )
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{
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if ( !BaseClass::Connect( factory ) )
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return false;
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if ( !factory( FILESYSTEM_INTERFACE_VERSION, NULL ) )
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{
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Warning( "DmSerializers needs the file system to function" );
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return false;
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}
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// Here's the main point where all DM element classes get installed
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// Necessary to do it here so all type symbols for all DME classes are set
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// up prior to install
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InstallDmElementFactories( );
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return true;
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}
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//-----------------------------------------------------------------------------
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// Here's where systems can access other interfaces implemented by this object
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//-----------------------------------------------------------------------------
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void *CDmSerializers::QueryInterface( const char *pInterfaceName )
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{
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if ( !V_strcmp( pInterfaceName, DMSERIALIZERS_INTERFACE_VERSION ) )
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return (IDmSerializers*)this;
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return NULL;
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}
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//-----------------------------------------------------------------------------
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// Init, shutdown
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//-----------------------------------------------------------------------------
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InitReturnVal_t CDmSerializers::Init()
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{
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InitReturnVal_t nRetVal = BaseClass::Init();
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if ( nRetVal != INIT_OK )
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return nRetVal;
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// Install non-dmx importers
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InstallActBusyImporter( g_pDataModel );
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InstallVMTImporter( g_pDataModel );
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InstallVMFImporter( g_pDataModel );
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// Install legacy dmx importers
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InstallSFMV1Importer( g_pDataModel );
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InstallSFMV2Importer( g_pDataModel );
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InstallSFMV3Importer( g_pDataModel );
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InstallSFMV4Importer( g_pDataModel );
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InstallSFMV5Importer( g_pDataModel );
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InstallSFMV6Importer( g_pDataModel );
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InstallSFMV7Importer( g_pDataModel );
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InstallSFMV8Importer( g_pDataModel );
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InstallSFMV9Importer( g_pDataModel );
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// install dmx format updaters
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INSTALL_FORMAT_UPDATER( dmx );
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INSTALL_FORMAT_UPDATER( movieobjects );
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INSTALL_FORMAT_UPDATER( sfm );
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INSTALL_FORMAT_UPDATER( sfm_session );
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INSTALL_FORMAT_UPDATER( sfm_trackgroup );
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INSTALL_FORMAT_UPDATER( pcf );
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INSTALL_FORMAT_UPDATER( preset );
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INSTALL_FORMAT_UPDATER( facial_animation );
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INSTALL_FORMAT_UPDATER( model );
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// INSTALL_FORMAT_UPDATER( animation );
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// INSTALL_FORMAT_UPDATER( dcc_makefile );
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return INIT_OK;
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}
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55
dmserializers/dmserializers.h
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55
dmserializers/dmserializers.h
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@ -0,0 +1,55 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// The copyright to the contents herein is the property of Valve, L.L.C.
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// The contents may be used and/or copied only with the written permission of
|
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
|
||||
// the agreement/contract under which the contents have been supplied.
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//
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// $Header: $
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// $NoKeywords: $
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//
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// Main header file for the serializers DLL
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//
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//=============================================================================
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#ifndef DMSERIALIZERS_H
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#define DMSERIALIZERS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "datamodel/dmelement.h"
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#include "datamodel/dmattribute.h"
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#include "datamodel/dmattributevar.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class IDataModel;
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//-----------------------------------------------------------------------------
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// Externally defined importers
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//-----------------------------------------------------------------------------
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void InstallActBusyImporter( IDataModel *pFactory );
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void InstallVMTImporter( IDataModel *pFactory );
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void InstallSFMV1Importer( IDataModel *pFactory );
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void InstallSFMV2Importer( IDataModel *pFactory );
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void InstallSFMV3Importer( IDataModel *pFactory );
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void InstallSFMV4Importer( IDataModel *pFactory );
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void InstallSFMV5Importer( IDataModel *pFactory );
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void InstallSFMV6Importer( IDataModel *pFactory );
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void InstallSFMV7Importer( IDataModel *pFactory );
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void InstallSFMV8Importer( IDataModel *pFactory );
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void InstallSFMV9Importer( IDataModel *pFactory );
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void InstallVMFImporter( IDataModel *pFactory );
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void InstallDMXUpdater( IDataModel *pFactory );
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void InstallSFMSessionUpdater( IDataModel *pFactory );
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void InstallPCFUpdater( IDataModel *pFactory );
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#endif // DMSERIALIZERS_H
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|
46
dmserializers/dmserializers.vpc
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46
dmserializers/dmserializers.vpc
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//-----------------------------------------------------------------------------
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// DMSERIALIZERS.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
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$Configuration
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{
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$Compiler
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||||
{
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$PreprocessorDefinitions "$BASE;DMSERIALIZERS_LIB"
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}
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}
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$Project "Dmserializers"
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{
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$Folder "Source Files"
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{
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$File "dmebaseimporter.cpp"
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$File "dmserializers.cpp"
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$File "importactbusy.cpp"
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$File "importkeyvaluebase.cpp"
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$File "importsfmv1.cpp"
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$File "importsfmv2.cpp"
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$File "importsfmv3.cpp"
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$File "importsfmv4.cpp"
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$File "importsfmv5.cpp"
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$File "importsfmv6.cpp"
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$File "importsfmv7.cpp"
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$File "importsfmv8.cpp"
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$File "importsfmv9.cpp"
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$File "importvmf.cpp"
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$File "importvmt.cpp"
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}
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$Folder "Header Files"
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{
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||||
$File "dmebaseimporter.h"
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$File "dmserializers.h"
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$File "$SRCDIR\public\dmserializers\idmserializers.h"
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$File "importkeyvaluebase.h"
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||||
}
|
||||
}
|
182
dmserializers/importactbusy.cpp
Normal file
182
dmserializers/importactbusy.cpp
Normal file
@ -0,0 +1,182 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "importkeyvaluebase.h"
|
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#include "dmserializers.h"
|
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#include "datamodel/idatamodel.h"
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#include "datamodel/dmelement.h"
|
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#include "tier1/KeyValues.h"
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||||
#include "tier1/utlbuffer.h"
|
||||
#include "datamodel/dmattribute.h"
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
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// Serialization class for Key Values
|
||||
//-----------------------------------------------------------------------------
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||||
class CImportActBusy : public CImportKeyValueBase
|
||||
{
|
||||
public:
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||||
virtual const char *GetName() const { return "actbusy"; }
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virtual const char *GetDescription() const { return "ActBusy Script File"; }
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||||
virtual int GetCurrentVersion() const { return 0; } // doesn't store a version
|
||||
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bool Serialize( CUtlBuffer &outBuf, CDmElement *pRoot );
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CDmElement* UnserializeFromKeyValues( KeyValues *pKeyValues );
|
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||||
private:
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||||
// Reads a single element
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||||
bool UnserializeActBusyKey( CDmAttribute *pChildren, KeyValues *pKeyValues );
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||||
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||||
// Writes out the actbusy header
|
||||
void SerializeHeader( CUtlBuffer &buf );
|
||||
};
|
||||
|
||||
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||||
//-----------------------------------------------------------------------------
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||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportActBusy s_ImportActBusy;
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||||
|
||||
void InstallActBusyImporter( IDataModel *pFactory )
|
||||
{
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||||
pFactory->AddSerializer( &s_ImportActBusy );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out the actbusy header
|
||||
//-----------------------------------------------------------------------------
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||||
void CImportActBusy::SerializeHeader( CUtlBuffer &buf )
|
||||
{
|
||||
buf.Printf( "// \"act busy name\"\t\tThis is the name that a mapmaker must specify in the hint node.\n" );
|
||||
buf.Printf( "// {\n" );
|
||||
buf.Printf( "// \t\"busy_anim\"\t\t\t\"Activity Name\".\n" );
|
||||
buf.Printf( "// \t\"entry_anim\"\t\t\"Activity Name\"\n" );
|
||||
buf.Printf( "// \t\"exit_anim\"\t\t\t\"Activity Name\"\n" );
|
||||
buf.Printf( "// \t\"busy_sequence\"\t\t\"Sequence Name\". If specified, this is used over the activity name. Specify it in the hint node.\n" );
|
||||
buf.Printf( "// \t\"entry_sequence\"\t\"Sequence Name\". If specified, this is used over the entry anim.\n" );
|
||||
buf.Printf( "// \t\"exit_sequence\"\t\t\"Sequence Name\". If specified, this is used over the exit anim.\n" );
|
||||
buf.Printf( "// \t\"min_time\"\t\t\t\"Minimum time to spend in this busy anim\"\n" );
|
||||
buf.Printf( "// \t\"max_time\"\t\t\t\"Maximum time to spend in this busy anim\" 0 = only stop when interrupted by external event\n" );
|
||||
buf.Printf( "// \t\"interrupts\"\t\tOne of:\n" );
|
||||
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_NONE\"\t\tbreak out only when time runs out. No external influence will break me out.\n" );
|
||||
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_DANGER\"\t\tbreak out of this anim only if threatened\n" );
|
||||
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_PLAYER\"\t\tbreak out of this anim if I can see the player, or I'm threatened\n" );
|
||||
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_AMBUSH\"\t\tsomeone please define this - I have no idea what it does\n" );
|
||||
buf.Printf( "// \t\t\t\t\t\t\"BA_INT_COMBAT\"\t\tbreak out of this anim if combat occurs in my line of sight (bullet hits, grenades, etc), -OR- the max time is reached\n" );
|
||||
buf.Printf( "// }\n" );
|
||||
buf.Printf( "//\n" );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out a new actbusy file
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportActBusy::Serialize( CUtlBuffer &buf, CDmElement *pRoot )
|
||||
{
|
||||
SerializeHeader( buf );
|
||||
buf.Printf( "\"ActBusy.txt\"\n" );
|
||||
buf.Printf( "{\n" );
|
||||
|
||||
CDmAttribute *pChildren = pRoot->GetAttribute( "children" );
|
||||
if ( !pChildren || pChildren->GetType() != AT_ELEMENT_ARRAY )
|
||||
return NULL;
|
||||
|
||||
CDmrElementArray<> children( pChildren );
|
||||
int nCount = children.Count();
|
||||
|
||||
buf.PushTab();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = children[i];
|
||||
buf.Printf( "\"%s\"\n", pChild->GetName() );
|
||||
buf.Printf( "{\n" );
|
||||
|
||||
buf.PushTab();
|
||||
PrintStringAttribute( pChild, buf, "busy_anim", true );
|
||||
PrintStringAttribute( pChild, buf, "entry_anim", true );
|
||||
PrintStringAttribute( pChild, buf, "exit_anim", true );
|
||||
PrintStringAttribute( pChild, buf, "busy_sequence", true );
|
||||
PrintStringAttribute( pChild, buf, "entry_sequence", true );
|
||||
PrintStringAttribute( pChild, buf, "exit_sequence", true );
|
||||
PrintFloatAttribute( pChild, buf, "min_time" );
|
||||
PrintFloatAttribute( pChild, buf, "max_time" );
|
||||
PrintStringAttribute( pChild, buf, "interrupts" );
|
||||
buf.PopTab();
|
||||
|
||||
buf.Printf( "}\n" );
|
||||
}
|
||||
buf.PopTab();
|
||||
|
||||
buf.Printf( "}\n" );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Reads a single element
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportActBusy::UnserializeActBusyKey( CDmAttribute *pChildren, KeyValues *pKeyValues )
|
||||
{
|
||||
CDmElement *pActBusy = CreateDmElement( "DmElement", pKeyValues->GetName(), NULL );
|
||||
if ( !pActBusy )
|
||||
return false;
|
||||
|
||||
// Each act busy needs to have an editortype associated with it so it displays nicely in editors
|
||||
pActBusy->SetValue( "editorType", "actBusy" );
|
||||
|
||||
float flZero = 0.0f;
|
||||
AddStringAttribute( pActBusy, pKeyValues, "busy_anim", "" );
|
||||
AddStringAttribute( pActBusy, pKeyValues, "entry_anim", "" );
|
||||
AddStringAttribute( pActBusy, pKeyValues, "exit_anim", "" );
|
||||
AddStringAttribute( pActBusy, pKeyValues, "busy_sequence", "" );
|
||||
AddStringAttribute( pActBusy, pKeyValues, "entry_sequence", "" );
|
||||
AddStringAttribute( pActBusy, pKeyValues, "exit_sequence", "" );
|
||||
AddFloatAttribute( pActBusy, pKeyValues, "min_time", &flZero );
|
||||
AddFloatAttribute( pActBusy, pKeyValues, "max_time", &flZero );
|
||||
AddStringAttribute( pActBusy, pKeyValues, "interrupts", "BA_INT_NONE" );
|
||||
|
||||
CDmrElementArray<> children( pChildren );
|
||||
children.AddToTail( pActBusy );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Main entry point for the unserialization
|
||||
//-----------------------------------------------------------------------------
|
||||
CDmElement* CImportActBusy::UnserializeFromKeyValues( KeyValues *pKeyValues )
|
||||
{
|
||||
// Create the main element
|
||||
CDmElement *pElement = CreateDmElement( "DmElement", "ActBusyList", NULL );
|
||||
if ( !pElement )
|
||||
return NULL;
|
||||
|
||||
// Each act busy list needs to have an editortype associated with it so it displays nicely in editors
|
||||
pElement->SetValue( "editorType", "actBusyList" );
|
||||
|
||||
// All actbusy keys are elements of a single element array attribute 'children'
|
||||
CDmAttribute *pChildren = pElement->AddAttribute( "children", AT_ELEMENT_ARRAY );
|
||||
if ( !pChildren )
|
||||
return NULL;
|
||||
|
||||
// Under the root are all the actbusy keys
|
||||
for ( KeyValues *pActBusyKey = pKeyValues->GetFirstTrueSubKey(); pActBusyKey != NULL; pActBusyKey = pActBusyKey->GetNextTrueSubKey() )
|
||||
{
|
||||
if ( !UnserializeActBusyKey( pChildren, pActBusyKey ) )
|
||||
{
|
||||
Warning( "Error importing actbusy element %s\n", pActBusyKey->GetName() );
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Resolve all element references recursively
|
||||
RecursivelyResolveElement( pElement );
|
||||
|
||||
return pElement;
|
||||
}
|
292
dmserializers/importkeyvaluebase.cpp
Normal file
292
dmserializers/importkeyvaluebase.cpp
Normal file
@ -0,0 +1,292 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "importkeyvaluebase.h"
|
||||
#include "dmserializers.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Default serialization method
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportKeyValueBase::Serialize( CUtlBuffer &outBuf, CDmElement *pRoot )
|
||||
{
|
||||
Warning( "Serialization not supported for importing from keyvalues files\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Creates a new element
|
||||
//-----------------------------------------------------------------------------
|
||||
CDmElement* CImportKeyValueBase::CreateDmElement( const char *pElementType, const char *pElementName, DmObjectId_t *pId )
|
||||
{
|
||||
// See if we can create an element of that type
|
||||
DmElementHandle_t hElement = g_pDataModel->CreateElement( pElementType, pElementName, DMFILEID_INVALID, pId );
|
||||
if ( hElement == DMELEMENT_HANDLE_INVALID )
|
||||
{
|
||||
Warning("%s: Element uses unknown element type %s\n", m_pFileName, pElementType );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return g_pDataModel->GetElement( hElement );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Used to output typed attributes to keyvalues
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportKeyValueBase::PrintBoolAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName )
|
||||
{
|
||||
if ( pElement->HasAttribute( pKeyName ) )
|
||||
{
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pKeyName );
|
||||
if ( pAttribute->GetType() == AT_BOOL )
|
||||
{
|
||||
outBuf.Printf("\"%s\" \"%d\"\n", pKeyName, pAttribute->GetValue<bool>( ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CImportKeyValueBase::PrintIntAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName )
|
||||
{
|
||||
if ( pElement->HasAttribute( pKeyName ) )
|
||||
{
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pKeyName );
|
||||
if ( pAttribute->GetType() == AT_INT )
|
||||
{
|
||||
outBuf.Printf("\"%s\" \"%d\"\n", pKeyName, pAttribute->GetValue<int>( ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CImportKeyValueBase::PrintFloatAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName )
|
||||
{
|
||||
if ( pElement->HasAttribute( pKeyName ) )
|
||||
{
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pKeyName );
|
||||
if ( pAttribute->GetType() == AT_FLOAT )
|
||||
{
|
||||
outBuf.Printf("\"%s\" \"%.10f\"\n", pKeyName, pAttribute->GetValue<float>( ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CImportKeyValueBase::PrintStringAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName, bool bSkipEmptryStrings, bool bPrintValueOnly )
|
||||
{
|
||||
if ( pElement->HasAttribute( pKeyName ) )
|
||||
{
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pKeyName );
|
||||
if ( pAttribute->GetType() == AT_STRING )
|
||||
{
|
||||
const char *pValue = pAttribute->GetValueString();
|
||||
if ( !bSkipEmptryStrings || pValue[0] )
|
||||
{
|
||||
if ( !bPrintValueOnly )
|
||||
{
|
||||
outBuf.Printf("\"%s\" \"%s\"\n", pKeyName, pValue );
|
||||
}
|
||||
else
|
||||
{
|
||||
outBuf.Printf("\"%s\"\n", pValue );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Used to add typed attributes from keyvalues
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportKeyValueBase::AddBoolAttribute( CDmElement* pElement, KeyValues *pKeyValues, const char *pKeyName, bool *pDefault )
|
||||
{
|
||||
KeyValues *pKey = pKeyValues->FindKey( pKeyName );
|
||||
bool bValue;
|
||||
if ( pKey )
|
||||
{
|
||||
bValue = pKey->GetInt() != 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !pDefault )
|
||||
return true;
|
||||
bValue = *pDefault;
|
||||
}
|
||||
|
||||
return pElement->SetValue( pKeyName, bValue ) != NULL;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Used to add typed attributes from keyvalues
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportKeyValueBase::AddIntAttribute( CDmElement* pElement, KeyValues *pKeyValues, const char *pKeyName, int *pDefault )
|
||||
{
|
||||
KeyValues *pKey = pKeyValues->FindKey( pKeyName );
|
||||
int nValue;
|
||||
if ( pKey )
|
||||
{
|
||||
nValue = pKey->GetInt();
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !pDefault )
|
||||
return true;
|
||||
nValue = *pDefault;
|
||||
}
|
||||
|
||||
return pElement->SetValue( pKeyName, nValue ) != NULL;
|
||||
}
|
||||
|
||||
bool CImportKeyValueBase::AddFloatAttribute( CDmElement* pElement, KeyValues *pKeyValues, const char *pKeyName, float *pDefault )
|
||||
{
|
||||
KeyValues *pKey = pKeyValues->FindKey( pKeyName );
|
||||
float flValue;
|
||||
if ( pKey )
|
||||
{
|
||||
flValue = pKey->GetFloat();
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !pDefault )
|
||||
return true;
|
||||
flValue = *pDefault;
|
||||
}
|
||||
|
||||
return pElement->SetValue( pKeyName, flValue ) != NULL;
|
||||
}
|
||||
|
||||
bool CImportKeyValueBase::AddStringAttribute( CDmElement* pElement, KeyValues *pKeyValues, const char *pKeyName, const char *pDefault )
|
||||
{
|
||||
KeyValues *pKey = pKeyValues->FindKey( pKeyName );
|
||||
const char *pValue = "";
|
||||
if ( pKey )
|
||||
{
|
||||
pValue = pKey->GetString();
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !pDefault )
|
||||
return true;
|
||||
pValue = pDefault;
|
||||
}
|
||||
|
||||
return pElement->SetValue( pKeyName, pValue ) != NULL;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Used to add typed attributes from keyvalues
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportKeyValueBase::AddBoolAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, bool *pDefault )
|
||||
{
|
||||
if ( !AddBoolAttribute( pElement, pKeyValue, pKeyName, pDefault ) )
|
||||
return false;
|
||||
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pKeyName );
|
||||
pAttribute->AddFlag( nFlags );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CImportKeyValueBase::AddIntAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, int *pDefault )
|
||||
{
|
||||
if ( !AddIntAttribute( pElement, pKeyValue, pKeyName, pDefault ) )
|
||||
return false;
|
||||
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pKeyName );
|
||||
pAttribute->AddFlag( nFlags );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CImportKeyValueBase::AddFloatAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, float *pDefault )
|
||||
{
|
||||
if ( !AddFloatAttribute( pElement, pKeyValue, pKeyName, pDefault ) )
|
||||
return false;
|
||||
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pKeyName );
|
||||
pAttribute->AddFlag( nFlags );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CImportKeyValueBase::AddStringAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, const char *pDefault )
|
||||
{
|
||||
if ( !AddStringAttribute( pElement, pKeyValue, pKeyName, pDefault ) )
|
||||
return false;
|
||||
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pKeyName );
|
||||
pAttribute->AddFlag( nFlags );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Recursively resolves all attributes pointing to elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportKeyValueBase::RecursivelyResolveElement( CDmElement* pElement )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
pElement->Resolve();
|
||||
|
||||
CDmAttribute *pAttribute = pElement->FirstAttribute();
|
||||
while ( pAttribute )
|
||||
{
|
||||
switch ( pAttribute->GetType() )
|
||||
{
|
||||
case AT_ELEMENT:
|
||||
{
|
||||
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>();
|
||||
RecursivelyResolveElement( pElementAt );
|
||||
}
|
||||
break;
|
||||
|
||||
case AT_ELEMENT_ARRAY:
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pElementAt = array[ i ];
|
||||
RecursivelyResolveElement( pElementAt );
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
pAttribute = pAttribute->NextAttribute( );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Main entry point for the unserialization
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportKeyValueBase::Unserialize( CUtlBuffer &buf, const char *pEncodingName, int nEncodingVersion,
|
||||
const char *pSourceFormatName, int nSourceFormatVersion,
|
||||
DmFileId_t fileid, DmConflictResolution_t idConflictResolution, CDmElement **ppRoot )
|
||||
{
|
||||
*ppRoot = NULL;
|
||||
m_pFileName = g_pDataModel->GetFileName( fileid );
|
||||
|
||||
KeyValues *kv = new KeyValues( "dmx file" );
|
||||
if ( !kv )
|
||||
return false;
|
||||
|
||||
bool bOk = kv->LoadFromBuffer( "dmx file", buf );
|
||||
if ( bOk )
|
||||
{
|
||||
*ppRoot = UnserializeFromKeyValues( kv );
|
||||
}
|
||||
|
||||
kv->deleteThis();
|
||||
return bOk;
|
||||
}
|
84
dmserializers/importkeyvaluebase.h
Normal file
84
dmserializers/importkeyvaluebase.h
Normal file
@ -0,0 +1,84 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#ifndef IMPORTKEYVALUEBASE_H
|
||||
#define IMPORTKEYVALUEBASE_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "datamodel/idatamodel.h"
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Forward declarations
|
||||
//-----------------------------------------------------------------------------
|
||||
class CUtlBuffer;
|
||||
class KeyValues;
|
||||
class CDmElement;
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Serialization class for Key Values
|
||||
//-----------------------------------------------------------------------------
|
||||
abstract_class CImportKeyValueBase : public IDmSerializer
|
||||
{
|
||||
public:
|
||||
// Inherited from IDMSerializer
|
||||
virtual bool StoresVersionInFile() const { return false; }
|
||||
virtual bool IsBinaryFormat() const { return false; }
|
||||
virtual bool Serialize( CUtlBuffer &buf, CDmElement *pRoot );
|
||||
virtual bool Unserialize( CUtlBuffer &buf, const char *pEncodingName, int nEncodingVersion,
|
||||
const char *pSourceFormatName, int nSourceFormatVersion,
|
||||
DmFileId_t fileid, DmConflictResolution_t idConflictResolution, CDmElement **ppRoot );
|
||||
|
||||
protected:
|
||||
// Main entry point for derived classes to implement unserialization
|
||||
virtual CDmElement* UnserializeFromKeyValues( KeyValues *pKeyValues ) = 0;
|
||||
|
||||
// Returns the file name associated with the unserialization
|
||||
const char *FileName() const;
|
||||
|
||||
// Creates new elements
|
||||
CDmElement* CreateDmElement( const char *pElementType, const char *pElementName, DmObjectId_t *pId );
|
||||
|
||||
// Recursively resolves all attributes pointing to elements
|
||||
void RecursivelyResolveElement( CDmElement* pElement );
|
||||
|
||||
// Used to add typed attributes from keyvalues
|
||||
bool AddBoolAttribute( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, bool *pDefault = NULL );
|
||||
bool AddIntAttribute( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int *pDefault = NULL );
|
||||
bool AddFloatAttribute( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, float *pDefault = NULL );
|
||||
bool AddStringAttribute( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, const char *pDefault = NULL );
|
||||
|
||||
// Used to add typed attributes from keyvalues
|
||||
bool AddBoolAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, bool *pDefault = NULL );
|
||||
bool AddIntAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, int *pDefault = NULL );
|
||||
bool AddFloatAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, float *pDefault = NULL );
|
||||
bool AddStringAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, const char *pDefault = NULL );
|
||||
|
||||
// Used to output typed attributes to keyvalues
|
||||
void PrintBoolAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName );
|
||||
void PrintIntAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName );
|
||||
void PrintFloatAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName );
|
||||
void PrintStringAttribute( CDmElement* pElement, CUtlBuffer &outBuf, const char *pKeyName, bool bSkipEmptryStrings = false, bool bPrintValueOnly = false );
|
||||
|
||||
private:
|
||||
const char *m_pFileName;
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Returns the file name associated with the unserialization
|
||||
//-----------------------------------------------------------------------------
|
||||
inline const char *CImportKeyValueBase::FileName() const
|
||||
{
|
||||
return m_pFileName;
|
||||
}
|
||||
|
||||
|
||||
#endif // IMPORTKEYVALUEBASE_H
|
219
dmserializers/importsfmv1.cpp
Normal file
219
dmserializers/importsfmv1.cpp
Normal file
@ -0,0 +1,219 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "dmserializers.h"
|
||||
#include "dmebaseimporter.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmattribute.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
|
||||
#include <math.h>
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Format converter
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportSFMV1 : public CSFMBaseImporter
|
||||
{
|
||||
typedef CSFMBaseImporter BaseClass;
|
||||
public:
|
||||
CImportSFMV1( char const *formatName, char const *nextFormatName );
|
||||
|
||||
private:
|
||||
virtual bool DoFixup( CDmElement *pSourceRoot );
|
||||
|
||||
// Fixes up a single time attribute - converting from float seconds to int tenths-of-a-millisecond
|
||||
void ConvertTimeAttribute( CDmElement *pElementInternal, const char *pOldName, const char *pNewName );
|
||||
|
||||
// Fixes up a single timeframe
|
||||
void FixupTimeframe( CDmElement *pElementInternal );
|
||||
|
||||
// Fixes up a single log - converting from int milliseconds to int tenths-of-a-millisecond
|
||||
void FixupLog( CDmElement *pElementInternal );
|
||||
|
||||
CUtlRBTree< CDmElement*, int > m_fixedElements;
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportSFMV1 s_ImportDmxV1( "sfm_v1", "sfm_v2" );
|
||||
|
||||
void InstallSFMV1Importer( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddLegacyUpdater( &s_ImportDmxV1 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CImportSFMV1::CImportSFMV1( char const *formatName, char const *nextFormatName ) :
|
||||
BaseClass( formatName, nextFormatName )
|
||||
{
|
||||
m_fixedElements.SetLessFunc( DefLessFunc( CDmElement * ) );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportSFMV1::DoFixup( CDmElement *pElementInternal )
|
||||
{
|
||||
if ( !pElementInternal )
|
||||
return true;
|
||||
|
||||
if ( m_fixedElements.Find( pElementInternal ) != m_fixedElements.InvalidIndex() )
|
||||
return true;
|
||||
|
||||
m_fixedElements.Insert( pElementInternal );
|
||||
|
||||
const char *pType = pElementInternal->GetTypeString();
|
||||
if ( !Q_strcmp( pType, "DmeTimeFrame" ) )
|
||||
{
|
||||
FixupTimeframe( pElementInternal );
|
||||
}
|
||||
else if ( !Q_strcmp( pType, "DmeLog" ) ||
|
||||
!Q_strcmp( pType, "DmeIntLog" ) ||
|
||||
!Q_strcmp( pType, "DmeFloatLog" ) ||
|
||||
!Q_strcmp( pType, "DmeBoolLog" ) ||
|
||||
!Q_strcmp( pType, "DmeColorLog" ) ||
|
||||
!Q_strcmp( pType, "DmeVector2Log" ) ||
|
||||
!Q_strcmp( pType, "DmeVector3Log" ) ||
|
||||
!Q_strcmp( pType, "DmeVector4Log" ) ||
|
||||
!Q_strcmp( pType, "DmeQAngleLog" ) ||
|
||||
!Q_strcmp( pType, "DmeQuaternionLog" ) ||
|
||||
!Q_strcmp( pType, "DmeVMatrixLog" ) )
|
||||
{
|
||||
FixupLog( pElementInternal );
|
||||
}
|
||||
|
||||
|
||||
for ( CDmAttribute *pAttribute = pElementInternal->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->GetType() == AT_ELEMENT )
|
||||
{
|
||||
CDmElement *pElement = pAttribute->GetValueElement<CDmElement>( );
|
||||
DoFixup( pElement );
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = array[ i ];
|
||||
DoFixup( pChild );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up a single time attribute - converting from float seconds to int tenths-of-a-millisecond
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV1::ConvertTimeAttribute( CDmElement *pElementInternal, const char *pOldName, const char *pNewName )
|
||||
{
|
||||
float time = 0.0f;
|
||||
CDmAttribute *pOldAttr = pElementInternal->GetAttribute( pOldName );
|
||||
if ( !pOldAttr )
|
||||
{
|
||||
Warning( "*** Problem in file encountered!\n" );
|
||||
Warning( "*** TimeFrame \"%s\" is missing attribute \"%s\"!\n", pElementInternal->GetName(), pOldName );
|
||||
Warning( "*** Setting new attribute \"%s\" to 0\n", pNewName );
|
||||
}
|
||||
else if ( pOldAttr->GetType() != AT_FLOAT )
|
||||
{
|
||||
Warning( "*** Problem in file encountered!\n" );
|
||||
Warning( "*** TimeFrame \"%s\" has attribute \"%s\" with an unexpected type (expected float)!\n", pElementInternal->GetName(), pOldName );
|
||||
}
|
||||
else
|
||||
{
|
||||
time = pOldAttr->GetValue< float >();
|
||||
pElementInternal->RemoveAttribute( pOldName );
|
||||
}
|
||||
|
||||
CDmAttribute *pNewAttr = NULL;
|
||||
|
||||
// this is disabled because even dmxconvert installs *some* movieobjects factories, when it probably shouldn't
|
||||
// the method of installing movieobjects factories will change at some point in the future, and we can turn on this safety check then
|
||||
#if 0
|
||||
int i = g_pDataModel->GetFirstFactory();
|
||||
if ( g_pDataModel->IsValidFactory( i ) )
|
||||
{
|
||||
// factories installed - most likely from within movieobjects.lib
|
||||
// ie there may be different ways of allocating attributes, so it's not safe to add them here
|
||||
pNewAttr = pElementInternal->GetAttribute( pNewName );
|
||||
if ( !pNewAttr || pNewAttr->GetType() != AT_INT )
|
||||
{
|
||||
Assert( 0 );
|
||||
Warning( "*** Converter error - expected element \"%s\" to contain int attribute \"%s\"!\n", pElementInternal->GetName(), pNewName );
|
||||
Warning( "*** - if you get this error, the converter is out of sync with the element library!\n" );
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
#endif
|
||||
// no factories installed - most likely from within dmxconvert.exe
|
||||
// ie we're just working with CDmElement subclasses, so it's safe to add attributes
|
||||
pNewAttr = pElementInternal->AddAttribute( pNewName, AT_INT );
|
||||
if ( !pNewAttr )
|
||||
{
|
||||
Assert( 0 );
|
||||
Warning( "*** Converter error - element \"%s\" already has a non-int attribute \"%s\"!\n", pElementInternal->GetName(), pNewName );
|
||||
return;
|
||||
}
|
||||
#if 0
|
||||
}
|
||||
#endif
|
||||
|
||||
pNewAttr->SetValue< int >( floor( time * 10000 + 0.5f ) );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up a single timeframe
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV1::FixupTimeframe( CDmElement *pElementInternal )
|
||||
{
|
||||
ConvertTimeAttribute( pElementInternal, "start", "startTime" );
|
||||
ConvertTimeAttribute( pElementInternal, "duration", "durationTime" );
|
||||
ConvertTimeAttribute( pElementInternal, "offset", "offsetTime" );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up a single log - converting from int milliseconds to int tenths-of-a-millisecond
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV1::FixupLog( CDmElement *pElementInternal )
|
||||
{
|
||||
CDmAttribute *pAttr = pElementInternal->GetAttribute( "times" );
|
||||
if ( !pAttr )
|
||||
{
|
||||
Warning( "*** Problem in file encountered!\n" );
|
||||
Warning( "*** Log \"%s\" is missing attribute \"%s\"!\n", pElementInternal->GetName(), "times" );
|
||||
return;
|
||||
}
|
||||
|
||||
if ( pAttr->GetType() != AT_INT_ARRAY )
|
||||
{
|
||||
Warning( "*** Problem in file encountered!\n" );
|
||||
Warning( "*** Log \"%s\" has attribute \"%s\" with an unexpected type (expected int array)!\n", pElementInternal->GetName(), "times" );
|
||||
return;
|
||||
}
|
||||
|
||||
CDmrArray<int> array( pAttr );
|
||||
int c = array.Count();
|
||||
for ( int i = 0; i < c; ++i )
|
||||
{
|
||||
// convert all log times from int milliseconds to int tenths-of-a-millisecond
|
||||
array.Set( i, 10 * array[i] );
|
||||
}
|
||||
}
|
294
dmserializers/importsfmv2.cpp
Normal file
294
dmserializers/importsfmv2.cpp
Normal file
@ -0,0 +1,294 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "dmserializers.h"
|
||||
#include "dmebaseimporter.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "tier1/utlmap.h"
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Format converter
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportSFMV2 : public CSFMBaseImporter
|
||||
{
|
||||
typedef CSFMBaseImporter BaseClass;
|
||||
public:
|
||||
CImportSFMV2( char const *formatName, char const *nextFormatName );
|
||||
|
||||
private:
|
||||
virtual bool DoFixup( CDmElement *pSourceRoot );
|
||||
|
||||
|
||||
void FixupElement( CDmElement *pElement );
|
||||
// Fixes up all elements
|
||||
void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportSFMV2 s_ImportSFMV2( "sfm_v2", "sfm_v3" );
|
||||
|
||||
void InstallSFMV2Importer( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddLegacyUpdater( &s_ImportSFMV2 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CImportSFMV2::CImportSFMV2( char const *formatName, char const *nextFormatName ) :
|
||||
BaseClass( formatName, nextFormatName )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
struct LayerType_t
|
||||
{
|
||||
char const *loglayertype;
|
||||
int datatype;
|
||||
char const *logtype;
|
||||
};
|
||||
|
||||
static LayerType_t g_LayerTypes[] =
|
||||
{
|
||||
{ "DmeIntLogLayer", AT_INT_ARRAY, "DmeIntLog" },
|
||||
{ "DmeFloatLogLayer", AT_FLOAT_ARRAY, "DmeFloatLog" },
|
||||
{ "DmeBoolLogLayer", AT_BOOL_ARRAY, "DmeBoolLog" },
|
||||
// AT_STRING_ARRAY,
|
||||
// AT_VOID_ARRAY,
|
||||
// AT_OBJECTID_ARRAY,
|
||||
{ "DmeColorLogLayer", AT_COLOR_ARRAY, "DmeColorLog" },
|
||||
{ "DmeVector2LogLayer", AT_VECTOR2_ARRAY, "DmeVector2Log" },
|
||||
{ "DmeVector3LogLayer", AT_VECTOR3_ARRAY, "DmeVector3Log" },
|
||||
{ "DmeVector4LogLayer", AT_VECTOR4_ARRAY, "DmeVector4Log" },
|
||||
{ "DmeQAngleLogLayer", AT_QANGLE_ARRAY, "DmeQAngleLog" },
|
||||
{ "DmeQuaternionLogLayer", AT_QUATERNION_ARRAY, "DmeQuaternionLog" },
|
||||
{ "DmeVMatrixLogLayer", AT_VMATRIX_ARRAY, "DmeVMatrixLog" },
|
||||
// AT_ELEMENT_ARRAY
|
||||
// NO ARRAY TYPES EITHER!!!
|
||||
};
|
||||
|
||||
int GetLogType( char const *type )
|
||||
{
|
||||
int c = ARRAYSIZE( g_LayerTypes );
|
||||
for ( int i = 0; i < c; ++i )
|
||||
{
|
||||
if ( !Q_stricmp( type, g_LayerTypes[ i ].logtype ) )
|
||||
return g_LayerTypes[ i ].datatype;
|
||||
}
|
||||
return AT_UNKNOWN;
|
||||
}
|
||||
|
||||
char const *GetLogLayerType( int nDataType )
|
||||
{
|
||||
int c = ARRAYSIZE( g_LayerTypes );
|
||||
for ( int i = 0; i < c; ++i )
|
||||
{
|
||||
if ( nDataType == g_LayerTypes[ i ].datatype )
|
||||
return g_LayerTypes[ i ].loglayertype;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char const *GetLogLayerType( char const *logType )
|
||||
{
|
||||
int c = ARRAYSIZE( g_LayerTypes );
|
||||
for ( int i = 0; i < c; ++i )
|
||||
{
|
||||
if ( !Q_stricmp( logType, g_LayerTypes[ i ].logtype ) )
|
||||
return g_LayerTypes[ i ].loglayertype;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
template< class T >
|
||||
void CopyValues( int layerType, CDmElement *pElement, CDmElement *pLayer, CDmAttribute *pInTimeAttribute, CDmAttribute *pInCurveTypeAttribute )
|
||||
{
|
||||
CDmAttribute *pInValueAttribute = pElement->GetAttribute( "values" );
|
||||
if ( !pInValueAttribute )
|
||||
{
|
||||
Assert( 0 );
|
||||
return;
|
||||
}
|
||||
|
||||
CDmrArray<T> outValues( pLayer->AddAttribute( "values", (DmAttributeType_t)layerType ) );
|
||||
CDmrArray<int> outTimes( pLayer->AddAttribute( "times", AT_INT_ARRAY ) );
|
||||
CDmrArray<int> outCurveTypes;
|
||||
if ( pInCurveTypeAttribute )
|
||||
{
|
||||
outCurveTypes.Init( pLayer->AddAttribute( "curvetypes", AT_INT_ARRAY ) );
|
||||
}
|
||||
|
||||
CDmrArray<T> inValues( pInValueAttribute );
|
||||
CDmrArray<int> inTimes( pInTimeAttribute );
|
||||
CDmrArray<int> inCurveTypes( pInCurveTypeAttribute );
|
||||
|
||||
Assert( inValues.Count() == inTimes.Count() );
|
||||
int c = inValues.Count();
|
||||
for ( int i = 0; i < c; ++i )
|
||||
{
|
||||
outTimes.AddToTail( inTimes[ i ] );
|
||||
outValues.AddToTail( inValues[ i ] );
|
||||
if ( outCurveTypes.IsValid() )
|
||||
{
|
||||
outCurveTypes.AddToTail( inCurveTypes[ i ] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV2::FixupElement( CDmElement *pElement )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
// Perform the fixup
|
||||
const char *pType = pElement->GetTypeString();
|
||||
int layerType = GetLogType( pType );
|
||||
if ( layerType != AT_UNKNOWN )
|
||||
{
|
||||
/*
|
||||
char buf[ 128 ];
|
||||
g_pDataModel->ToString( pElement->GetId(), buf, sizeof( buf ) );
|
||||
|
||||
Msg( "Processing %s %s id %s\n",
|
||||
pElement->GetTypeString(), pElement->GetName(), buf );
|
||||
*/
|
||||
|
||||
// Find attribute arrays for times, values and curvetypes
|
||||
CDmAttribute *pTimes = pElement->GetAttribute( "times" );
|
||||
CDmAttribute *pCurveTypes = NULL;
|
||||
|
||||
// FIX
|
||||
CDmAttribute *pAttr = pElement->AddAttribute( "usecurvetypes", AT_BOOL );
|
||||
if ( pAttr->GetValue<bool>() )
|
||||
{
|
||||
pCurveTypes = pElement->GetAttribute( "curvetypes" );
|
||||
}
|
||||
|
||||
// Get the default layer (added when the new style log is created)
|
||||
CDmrElementArray<> layers( pElement->AddAttribute( "layers", AT_ELEMENT_ARRAY ) );
|
||||
CDmElement *layer = NULL;
|
||||
if ( layers.Count() == 0 )
|
||||
{
|
||||
DmElementHandle_t hElement = g_pDataModel->CreateElement( GetLogLayerType( layerType ), GetLogLayerType( layerType ), pElement->GetFileId() );
|
||||
layer = g_pDataModel->GetElement( hElement );
|
||||
layers.AddToTail( layer );
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert( layers.Count() == 1 );
|
||||
layer = layers[ 0 ];
|
||||
}
|
||||
|
||||
// Copy data
|
||||
switch ( layerType )
|
||||
{
|
||||
default:
|
||||
case AT_UNKNOWN:
|
||||
break;
|
||||
case AT_FLOAT_ARRAY:
|
||||
CopyValues< float >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
case AT_INT_ARRAY:
|
||||
CopyValues< int >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
case AT_BOOL_ARRAY:
|
||||
CopyValues< bool >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
case AT_COLOR_ARRAY:
|
||||
CopyValues< Color >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
case AT_VECTOR2_ARRAY:
|
||||
CopyValues< Vector2D >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
case AT_VECTOR3_ARRAY:
|
||||
CopyValues< Vector >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
case AT_VECTOR4_ARRAY:
|
||||
CopyValues< Vector4D >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
case AT_QANGLE_ARRAY:
|
||||
CopyValues< QAngle >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
case AT_QUATERNION_ARRAY:
|
||||
CopyValues< Quaternion >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
case AT_VMATRIX_ARRAY:
|
||||
CopyValues< VMatrix >( layerType, pElement, layer, pTimes, pCurveTypes );
|
||||
break;
|
||||
}
|
||||
|
||||
// Set the back pointer
|
||||
CDmAttribute *ownerLog = layer->AddAttribute( "ownerlog", AT_ELEMENT );
|
||||
Assert( ownerLog );
|
||||
ownerLog->SetValue( pElement->GetHandle() );
|
||||
|
||||
// Delete the base attributes
|
||||
pElement->RemoveAttribute( "times" );
|
||||
pElement->RemoveAttribute( "values" );
|
||||
pElement->RemoveAttribute( "curvetypes" );
|
||||
}
|
||||
}
|
||||
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV2::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
if ( list.Find( pElement ) != list.InvalidIndex() )
|
||||
return;
|
||||
|
||||
list.Insert( pElement );
|
||||
|
||||
// Descene to bottom of tree, then do fixup coming back up the tree
|
||||
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->GetType() == AT_ELEMENT )
|
||||
{
|
||||
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
|
||||
BuildList( pElementAt, list );
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = array[ i ];
|
||||
BuildList( pChild, list );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CImportSFMV2::DoFixup( CDmElement *pSourceRoot )
|
||||
{
|
||||
CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
|
||||
BuildList( pSourceRoot, fixlist );
|
||||
for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
|
||||
{
|
||||
// Search and replace in the entire tree!
|
||||
FixupElement( fixlist[ i ] );
|
||||
}
|
||||
return true;
|
||||
}
|
227
dmserializers/importsfmv3.cpp
Normal file
227
dmserializers/importsfmv3.cpp
Normal file
@ -0,0 +1,227 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "dmserializers.h"
|
||||
#include "dmebaseimporter.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "tier1/utlmap.h"
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Format converter
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportSFMV3 : public CSFMBaseImporter
|
||||
{
|
||||
typedef CSFMBaseImporter BaseClass;
|
||||
public:
|
||||
CImportSFMV3( char const *formatName, char const *nextFormatName );
|
||||
|
||||
private:
|
||||
virtual bool DoFixup( CDmElement *pSourceRoot );
|
||||
|
||||
|
||||
void FixupElement( CDmElement *pElement );
|
||||
// Fixes up all elements
|
||||
void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportSFMV3 s_ImportSFMV3( "sfm_v3", "sfm_v4" );
|
||||
|
||||
void InstallSFMV3Importer( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddLegacyUpdater( &s_ImportSFMV3 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CImportSFMV3::CImportSFMV3( char const *formatName, char const *nextFormatName ) :
|
||||
BaseClass( formatName, nextFormatName )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
struct LogToCurveInfoTypeMap_t
|
||||
{
|
||||
const char *pLogType;
|
||||
const char *pLogLayerType;
|
||||
const char *pCurveInfoType;
|
||||
};
|
||||
|
||||
LogToCurveInfoTypeMap_t g_typeMap[] =
|
||||
{
|
||||
{ "DmeIntLog", "DmeIntLogLayer", "DmeIntCurveInfo" },
|
||||
{ "DmeFloatLog", "DmeFloatLogLayer", "DmeFloatCurveInfo" },
|
||||
{ "DmeBoolLog", "DmeBoolLogLayer", "DmeBoolCurveInfo" },
|
||||
// string,
|
||||
// void,
|
||||
// objectid,
|
||||
{ "DmeColorLog", "DmeColorLogLayer", "DmeColorCurveInfo" },
|
||||
{ "DmeVector2Log", "DmeVector2LogLayer", "DmeVector2CurveInfo" },
|
||||
{ "DmeVector3Log", "DmeVector3LogLayer", "DmeVector3CurveInfo" },
|
||||
{ "DmeVector4Log", "DmeVector4LogLayer", "DmeVector4CurveInfo" },
|
||||
{ "DmeQAngleLog", "DmeQAngleLogLayer", "DmeQAngleCurveInfo" },
|
||||
{ "DmeQuaternionLog", "DmeQuaternionLogLayer","DmeQuaternionCurveInfo" },
|
||||
{ "DmeVMatrixLog", "DmeVMatrixLogLayer", "DmeVMatrixCurveInfo" },
|
||||
};
|
||||
|
||||
const char *GetCurveInfoTypeFromLogType( const char *pLogType )
|
||||
{
|
||||
int c = ARRAYSIZE( g_typeMap );
|
||||
for ( int i = 0; i < c; ++i )
|
||||
{
|
||||
if ( !Q_stricmp( pLogType, g_typeMap[ i ].pLogType ) )
|
||||
return g_typeMap[ i ].pCurveInfoType;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool IsLogLayerType( const char *pLogLayerType )
|
||||
{
|
||||
int c = ARRAYSIZE( g_typeMap );
|
||||
for ( int i = 0; i < c; ++i )
|
||||
{
|
||||
if ( !Q_stricmp( pLogLayerType, g_typeMap[ i ].pLogLayerType ) )
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void MoveAttribute( CDmElement *pFromElement, const char *pFromAttrName, CDmElement *pToElement = NULL, const char *pToAttrName = NULL, DmAttributeType_t toType = AT_UNKNOWN )
|
||||
{
|
||||
if ( !pToAttrName )
|
||||
{
|
||||
pToAttrName = pFromAttrName;
|
||||
}
|
||||
|
||||
if ( pToElement )
|
||||
{
|
||||
CDmAttribute *pFromAttr = pFromElement->GetAttribute( pFromAttrName );
|
||||
const void *pValue = pFromAttr->GetValueUntyped();
|
||||
DmAttributeType_t fromType = pFromAttr->GetType();
|
||||
if ( toType == AT_UNKNOWN )
|
||||
{
|
||||
toType = fromType;
|
||||
}
|
||||
|
||||
CDmAttribute *pToAttr = pToElement->AddAttribute( pToAttrName, toType );
|
||||
if ( !pToAttr )
|
||||
{
|
||||
Warning( "*** Problem in converter encountered!\n" );
|
||||
Warning( "*** Unable to find or add attribute \"%s\" to element \"%s\"!\n", pToAttrName, pToElement->GetName() );
|
||||
}
|
||||
else if ( fromType != toType )
|
||||
{
|
||||
Warning( "*** Problem in file encountered!\n" );
|
||||
Warning( "*** Element \"%s\" has attribute \"%s\" with an unexpected type!\n", pFromElement->GetName(), pFromAttrName );
|
||||
}
|
||||
else
|
||||
{
|
||||
pToAttr->SetValue( toType, pValue );
|
||||
}
|
||||
}
|
||||
|
||||
pFromElement->RemoveAttribute( pFromAttrName );
|
||||
}
|
||||
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV3::FixupElement( CDmElement *pElement )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
const char *pType = pElement->GetTypeString();
|
||||
|
||||
// log layer
|
||||
if ( IsLogLayerType( pType ) )
|
||||
{
|
||||
pElement->RemoveAttribute( "ownerlog" );
|
||||
return;
|
||||
}
|
||||
|
||||
// log
|
||||
const char *pCurveInfoType = GetCurveInfoTypeFromLogType( pType );
|
||||
if ( !pCurveInfoType )
|
||||
return;
|
||||
|
||||
CDmElement *pCurveInfo = NULL;
|
||||
CDmAttribute *pUseCurveTypeAttr = pElement->GetAttribute( "usecurvetypes" );
|
||||
if ( pUseCurveTypeAttr && pUseCurveTypeAttr->GetValue<bool>() )
|
||||
{
|
||||
DmElementHandle_t hElement = g_pDataModel->CreateElement( "curve info", pCurveInfoType, pElement->GetFileId() );
|
||||
pCurveInfo = g_pDataModel->GetElement( hElement );
|
||||
}
|
||||
pElement->RemoveAttribute( "usecurvetypes" );
|
||||
|
||||
MoveAttribute( pElement, "defaultcurvetype", pCurveInfo, "defaultCurveType", AT_INT );
|
||||
MoveAttribute( pElement, "defaultedgezerovalue",pCurveInfo, "defaultEdgeZeroValue" );
|
||||
MoveAttribute( pElement, "useedgeinfo", pCurveInfo, "useEdgeInfo", AT_BOOL );
|
||||
MoveAttribute( pElement, "rightedgetime", pCurveInfo, "rightEdgeTime", AT_INT );
|
||||
MoveAttribute( pElement, "left_edge_active", pCurveInfo, "leftEdgeActive", AT_BOOL );
|
||||
MoveAttribute( pElement, "right_edge_active", pCurveInfo, "rightEdgeActive", AT_BOOL );
|
||||
MoveAttribute( pElement, "left_edge_curvetype", pCurveInfo, "leftEdgeCurveType", AT_INT );
|
||||
MoveAttribute( pElement, "right_edge_curvetype",pCurveInfo, "rightEdgeCurveType", AT_INT );
|
||||
MoveAttribute( pElement, "left_edge_value", pCurveInfo, "leftEdgeValue" );
|
||||
MoveAttribute( pElement, "right_edge_value", pCurveInfo, "rightEdgeValue" );
|
||||
}
|
||||
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV3::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
if ( list.Find( pElement ) != list.InvalidIndex() )
|
||||
return;
|
||||
|
||||
list.Insert( pElement );
|
||||
|
||||
// Descend to bottom of tree, then do fixup coming back up the tree
|
||||
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->GetType() == AT_ELEMENT )
|
||||
{
|
||||
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
|
||||
BuildList( pElementAt, list );
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = array[ i ];
|
||||
BuildList( pChild, list );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CImportSFMV3::DoFixup( CDmElement *pSourceRoot )
|
||||
{
|
||||
CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
|
||||
BuildList( pSourceRoot, fixlist );
|
||||
for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
|
||||
{
|
||||
// Search and replace in the entire tree!
|
||||
FixupElement( fixlist[ i ] );
|
||||
}
|
||||
return true;
|
||||
}
|
123
dmserializers/importsfmv4.cpp
Normal file
123
dmserializers/importsfmv4.cpp
Normal file
@ -0,0 +1,123 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "dmserializers.h"
|
||||
#include "dmebaseimporter.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "tier1/utlmap.h"
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Format converter
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportSFMV4 : public CSFMBaseImporter
|
||||
{
|
||||
typedef CSFMBaseImporter BaseClass;
|
||||
public:
|
||||
CImportSFMV4( char const *formatName, char const *nextFormatName );
|
||||
|
||||
private:
|
||||
virtual bool DoFixup( CDmElement *pSourceRoot );
|
||||
|
||||
|
||||
void FixupElement( CDmElement *pElement );
|
||||
// Fixes up all elements
|
||||
void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportSFMV4 s_ImportSFMV4( "sfm_v4", "sfm_v5" );
|
||||
|
||||
void InstallSFMV4Importer( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddLegacyUpdater( &s_ImportSFMV4 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CImportSFMV4::CImportSFMV4( char const *formatName, char const *nextFormatName ) :
|
||||
BaseClass( formatName, nextFormatName )
|
||||
{
|
||||
}
|
||||
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV4::FixupElement( CDmElement *pElement )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
const char *pType = pElement->GetTypeString();
|
||||
|
||||
if ( !V_stricmp( pType, "DmeCamera" ) )
|
||||
{
|
||||
CDmAttribute *pOldToneMapScaleAttr = pElement->GetAttribute( "toneMapScale" );
|
||||
float fNewBloomScale = pOldToneMapScaleAttr->GetValue<float>( );
|
||||
|
||||
Assert( !pElement->HasAttribute("bloomScale") );
|
||||
|
||||
CDmAttribute *pNewBloomScaleAttr = pElement->AddAttribute( "bloomScale", AT_FLOAT );
|
||||
pNewBloomScaleAttr->SetValue( fNewBloomScale );
|
||||
pOldToneMapScaleAttr->SetValue( 1.0f );
|
||||
}
|
||||
}
|
||||
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV4::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
if ( list.Find( pElement ) != list.InvalidIndex() )
|
||||
return;
|
||||
|
||||
list.Insert( pElement );
|
||||
|
||||
// Descend to bottom of tree, then do fixup coming back up the tree
|
||||
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->GetType() == AT_ELEMENT )
|
||||
{
|
||||
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
|
||||
BuildList( pElementAt, list );
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = array[ i ];
|
||||
BuildList( pChild, list );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CImportSFMV4::DoFixup( CDmElement *pSourceRoot )
|
||||
{
|
||||
CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
|
||||
BuildList( pSourceRoot, fixlist );
|
||||
for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
|
||||
{
|
||||
// Search and replace in the entire tree!
|
||||
FixupElement( fixlist[ i ] );
|
||||
}
|
||||
return true;
|
||||
}
|
120
dmserializers/importsfmv5.cpp
Normal file
120
dmserializers/importsfmv5.cpp
Normal file
@ -0,0 +1,120 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "dmserializers.h"
|
||||
#include "dmebaseimporter.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "tier1/utlmap.h"
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Format converter
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportSFMV5 : public CSFMBaseImporter
|
||||
{
|
||||
typedef CSFMBaseImporter BaseClass;
|
||||
public:
|
||||
CImportSFMV5( char const *formatName, char const *nextFormatName );
|
||||
|
||||
private:
|
||||
virtual bool DoFixup( CDmElement *pSourceRoot );
|
||||
|
||||
|
||||
void FixupElement( CDmElement *pElement );
|
||||
// Fixes up all elements
|
||||
void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportSFMV5 s_ImportSFMV5( "sfm_v5", "sfm_v6" );
|
||||
|
||||
void InstallSFMV5Importer( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddLegacyUpdater( &s_ImportSFMV5 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CImportSFMV5::CImportSFMV5( char const *formatName, char const *nextFormatName ) :
|
||||
BaseClass( formatName, nextFormatName )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV5::FixupElement( CDmElement *pElement )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
const char *pType = pElement->GetTypeString();
|
||||
|
||||
if ( !V_stricmp( pType, "DmeSpotLight" ) )
|
||||
{
|
||||
pElement->SetType( "DmeProjectedLight" );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV5::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
if ( list.Find( pElement ) != list.InvalidIndex() )
|
||||
return;
|
||||
|
||||
list.Insert( pElement );
|
||||
|
||||
// Descend to bottom of tree, then do fixup coming back up the tree
|
||||
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->GetType() == AT_ELEMENT )
|
||||
{
|
||||
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
|
||||
BuildList( pElementAt, list );
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = array[ i ];
|
||||
BuildList( pChild, list );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CImportSFMV5::DoFixup( CDmElement *pSourceRoot )
|
||||
{
|
||||
CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
|
||||
BuildList( pSourceRoot, fixlist );
|
||||
for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
|
||||
{
|
||||
// Search and replace in the entire tree!
|
||||
FixupElement( fixlist[ i ] );
|
||||
}
|
||||
return true;
|
||||
}
|
140
dmserializers/importsfmv6.cpp
Normal file
140
dmserializers/importsfmv6.cpp
Normal file
@ -0,0 +1,140 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "dmserializers.h"
|
||||
#include "dmebaseimporter.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "tier1/utlmap.h"
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Format converter
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportSFMV6 : public CSFMBaseImporter
|
||||
{
|
||||
typedef CSFMBaseImporter BaseClass;
|
||||
public:
|
||||
CImportSFMV6( char const *formatName, char const *nextFormatName );
|
||||
|
||||
private:
|
||||
virtual bool DoFixup( CDmElement *pSourceRoot );
|
||||
|
||||
Quaternion DirectionToOrientation( const Vector &dir );
|
||||
|
||||
void FixupElement( CDmElement *pElement );
|
||||
// Fixes up all elements
|
||||
void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportSFMV6 s_ImportSFMV6( "sfm_v6", "sfm_v7" );
|
||||
|
||||
void InstallSFMV6Importer( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddLegacyUpdater( &s_ImportSFMV6 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CImportSFMV6::CImportSFMV6( char const *formatName, char const *nextFormatName ) :
|
||||
BaseClass( formatName, nextFormatName )
|
||||
{
|
||||
}
|
||||
|
||||
Quaternion CImportSFMV6::DirectionToOrientation( const Vector &dir )
|
||||
{
|
||||
Vector up( 0, 0, 1 );
|
||||
Vector right = CrossProduct( dir, up );
|
||||
if ( right.IsLengthLessThan( 0.001f ) )
|
||||
{
|
||||
up.Init( 1, 0, 0 );
|
||||
right = CrossProduct( dir, up );
|
||||
}
|
||||
right.NormalizeInPlace();
|
||||
up = CrossProduct( right, dir );
|
||||
|
||||
Quaternion q;
|
||||
BasisToQuaternion( dir, right, up, q );
|
||||
return q;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV6::FixupElement( CDmElement *pElement )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
const char *pType = pElement->GetTypeString();
|
||||
|
||||
if ( !V_stricmp( pType, "DmeProjectedLight" ) )
|
||||
{
|
||||
Vector vDir = pElement->GetValue<Vector>( "direction" );
|
||||
pElement->RemoveAttribute( "direction" );
|
||||
Quaternion q = DirectionToOrientation( vDir );
|
||||
pElement->SetValue<Quaternion>( "orientation", q );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV6::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
if ( list.Find( pElement ) != list.InvalidIndex() )
|
||||
return;
|
||||
|
||||
list.Insert( pElement );
|
||||
|
||||
// Descend to bottom of tree, then do fixup coming back up the tree
|
||||
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->GetType() == AT_ELEMENT )
|
||||
{
|
||||
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
|
||||
BuildList( pElementAt, list );
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = array[ i ];
|
||||
BuildList( pChild, list );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CImportSFMV6::DoFixup( CDmElement *pSourceRoot )
|
||||
{
|
||||
CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
|
||||
BuildList( pSourceRoot, fixlist );
|
||||
for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
|
||||
{
|
||||
// Search and replace in the entire tree!
|
||||
FixupElement( fixlist[ i ] );
|
||||
}
|
||||
return true;
|
||||
}
|
144
dmserializers/importsfmv7.cpp
Normal file
144
dmserializers/importsfmv7.cpp
Normal file
@ -0,0 +1,144 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "dmserializers.h"
|
||||
#include "dmebaseimporter.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "tier1/utlmap.h"
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Format converter
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportSFMV7 : public CSFMBaseImporter
|
||||
{
|
||||
typedef CSFMBaseImporter BaseClass;
|
||||
public:
|
||||
CImportSFMV7( char const *formatName, char const *nextFormatName );
|
||||
|
||||
private:
|
||||
virtual bool DoFixup( CDmElement *pSourceRoot );
|
||||
|
||||
|
||||
void FixupElement( CDmElement *pElement );
|
||||
// Fixes up all elements
|
||||
void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportSFMV7 s_ImportSFMV7( "sfm_v7", "sfm_v8" );
|
||||
|
||||
void InstallSFMV7Importer( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddLegacyUpdater( &s_ImportSFMV7 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CImportSFMV7::CImportSFMV7( char const *formatName, char const *nextFormatName ) :
|
||||
BaseClass( formatName, nextFormatName )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV7::FixupElement( CDmElement *pElement )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
const char *pType = pElement->GetTypeString();
|
||||
|
||||
if ( !V_stricmp( pType, "DmeAnimationSet" ) )
|
||||
{
|
||||
// Add a level of indirection in animation sets
|
||||
// Modify the type of all controls from DmElement to DmeAnimationSetControl
|
||||
CDmrElementArray<> srcPresets( pElement, "presets" );
|
||||
if ( srcPresets.IsValid() )
|
||||
{
|
||||
CDmrElementArray<> presetGroupArray( pElement, "presetGroups", true );
|
||||
CDmElement *pPresetGroup = CreateElement< CDmElement >( "custom", pElement->GetFileId() );
|
||||
pPresetGroup->SetType( "DmePresetGroup" );
|
||||
CDmrElementArray<> presets( pPresetGroup, "presets", true );
|
||||
presetGroupArray.AddToTail( pPresetGroup );
|
||||
|
||||
int nCount = srcPresets.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pPreset = srcPresets[i];
|
||||
if ( pPreset )
|
||||
{
|
||||
pPreset->SetType( "DmePreset" );
|
||||
presets.AddToTail( pPreset );
|
||||
}
|
||||
}
|
||||
|
||||
srcPresets.RemoveAll();
|
||||
}
|
||||
pElement->RemoveAttribute( "presets" );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV7::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
if ( list.Find( pElement ) != list.InvalidIndex() )
|
||||
return;
|
||||
|
||||
list.Insert( pElement );
|
||||
|
||||
// Descend to bottom of tree, then do fixup coming back up the tree
|
||||
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->GetType() == AT_ELEMENT )
|
||||
{
|
||||
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
|
||||
BuildList( pElementAt, list );
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = array[ i ];
|
||||
BuildList( pChild, list );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CImportSFMV7::DoFixup( CDmElement *pSourceRoot )
|
||||
{
|
||||
CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
|
||||
BuildList( pSourceRoot, fixlist );
|
||||
for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
|
||||
{
|
||||
// Search and replace in the entire tree!
|
||||
FixupElement( fixlist[ i ] );
|
||||
}
|
||||
return true;
|
||||
}
|
139
dmserializers/importsfmv8.cpp
Normal file
139
dmserializers/importsfmv8.cpp
Normal file
@ -0,0 +1,139 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "dmserializers.h"
|
||||
#include "dmebaseimporter.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "tier1/utlmap.h"
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Format converter
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportSFMV8 : public CSFMBaseImporter
|
||||
{
|
||||
typedef CSFMBaseImporter BaseClass;
|
||||
public:
|
||||
CImportSFMV8( const char *formatName, const char *nextFormatName );
|
||||
|
||||
private:
|
||||
virtual bool DoFixup( CDmElement *pSourceRoot );
|
||||
|
||||
|
||||
void FixupElement( CDmElement *pElement );
|
||||
// Fixes up all elements
|
||||
void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportSFMV8 s_ImportSFMV8( "sfm_v8", "sfm_v9" );
|
||||
|
||||
void InstallSFMV8Importer( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddLegacyUpdater( &s_ImportSFMV8 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CImportSFMV8::CImportSFMV8( const char *formatName, const char *nextFormatName ) :
|
||||
BaseClass( formatName, nextFormatName )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV8::FixupElement( CDmElement *pElement )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
const char *pType = pElement->GetTypeString();
|
||||
|
||||
if ( !V_stricmp( pType, "DmeAnimationSet" ) )
|
||||
{
|
||||
// Remove 'midpoint' from all controls, and
|
||||
// Add 'defaultBalance' and 'defaultMultilevel' to all non-transform controls
|
||||
CDmrElementArray<> srcControls( pElement, "controls" );
|
||||
if ( srcControls.IsValid() )
|
||||
{
|
||||
int nCount = srcControls.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pControl = srcControls[i];
|
||||
if ( pControl )
|
||||
{
|
||||
if ( !pControl->GetValue<bool>( "transform" ) )
|
||||
{
|
||||
pControl->InitValue( "defaultBalance", 0.5f );
|
||||
pControl->InitValue( "defaultMultilevel", 0.5f );
|
||||
pControl->RemoveAttribute( "midpoint" );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV8::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
if ( list.Find( pElement ) != list.InvalidIndex() )
|
||||
return;
|
||||
|
||||
list.Insert( pElement );
|
||||
|
||||
// Descend to bottom of tree, then do fixup coming back up the tree
|
||||
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->GetType() == AT_ELEMENT )
|
||||
{
|
||||
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
|
||||
BuildList( pElementAt, list );
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = array[ i ];
|
||||
BuildList( pChild, list );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CImportSFMV8::DoFixup( CDmElement *pSourceRoot )
|
||||
{
|
||||
CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
|
||||
BuildList( pSourceRoot, fixlist );
|
||||
for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
|
||||
{
|
||||
// Search and replace in the entire tree!
|
||||
FixupElement( fixlist[ i ] );
|
||||
}
|
||||
return true;
|
||||
}
|
142
dmserializers/importsfmv9.cpp
Normal file
142
dmserializers/importsfmv9.cpp
Normal file
@ -0,0 +1,142 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: fixed "color" attribute of lights to be of type Color, rather than Vector4
|
||||
// this should have been put in a *long* time ago, but I somehow missed creating the updater between 3 and 4
|
||||
// fortunately, since all updates happen on untyped elements, it's reasonably safe to do this out of order
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "dmserializers.h"
|
||||
#include "dmebaseimporter.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "tier1/utlmap.h"
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Format converter
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportSFMV9 : public CSFMBaseImporter
|
||||
{
|
||||
typedef CSFMBaseImporter BaseClass;
|
||||
public:
|
||||
CImportSFMV9( const char *formatName, const char *nextFormatName );
|
||||
|
||||
private:
|
||||
virtual bool DoFixup( CDmElement *pSourceRoot );
|
||||
|
||||
|
||||
void FixupElement( CDmElement *pElement );
|
||||
// Fixes up all elements
|
||||
void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list );
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportSFMV9 s_ImportSFMV9( "sfm_v9", "sfm_v10" );
|
||||
|
||||
void InstallSFMV9Importer( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddLegacyUpdater( &s_ImportSFMV9 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CImportSFMV9::CImportSFMV9( const char *formatName, const char *nextFormatName ) :
|
||||
BaseClass( formatName, nextFormatName )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV9::FixupElement( CDmElement *pElement )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
const char *pType = pElement->GetTypeString();
|
||||
if ( !V_stricmp( pType, "DmeLight" ) ||
|
||||
!V_stricmp( pType, "DmeDirectionalLight" ) ||
|
||||
!V_stricmp( pType, "DmeProjectedLight" ) ||
|
||||
!V_stricmp( pType, "DmePointLight" ) ||
|
||||
!V_stricmp( pType, "DmeSpotLight" ) ||
|
||||
!V_stricmp( pType, "DmeAmbientLight" ) )
|
||||
{
|
||||
const CDmAttribute *pOldAttr = pElement->GetAttribute( "color", AT_VECTOR4 );
|
||||
if ( !pOldAttr )
|
||||
return;
|
||||
|
||||
Color color;
|
||||
|
||||
{ // scoping this section of code since vecColor is invalid after RemoveAttribute
|
||||
const Vector4D &vecColor = pOldAttr->GetValue< Vector4D >();
|
||||
for ( int i = 0; i < 4; ++i )
|
||||
{
|
||||
color[ i ] = ( int )clamp( vecColor[ i ], 0.0f, 255.0f );
|
||||
}
|
||||
|
||||
pElement->RemoveAttribute( "color" );
|
||||
}
|
||||
|
||||
CDmAttribute *pNewAttr = pElement->AddAttribute( "color", AT_COLOR );
|
||||
pNewAttr->SetValue( color );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fixes up all elements
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportSFMV9::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list )
|
||||
{
|
||||
if ( !pElement )
|
||||
return;
|
||||
|
||||
if ( list.Find( pElement ) != list.InvalidIndex() )
|
||||
return;
|
||||
|
||||
list.Insert( pElement );
|
||||
|
||||
// Descend to bottom of tree, then do fixup coming back up the tree
|
||||
for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->GetType() == AT_ELEMENT )
|
||||
{
|
||||
CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( );
|
||||
BuildList( pElementAt, list );
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
CDmrElementArray<> array( pAttribute );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pChild = array[ i ];
|
||||
BuildList( pChild, list );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CImportSFMV9::DoFixup( CDmElement *pSourceRoot )
|
||||
{
|
||||
CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) );
|
||||
BuildList( pSourceRoot, fixlist );
|
||||
for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) )
|
||||
{
|
||||
// Search and replace in the entire tree!
|
||||
FixupElement( fixlist[ i ] );
|
||||
}
|
||||
return true;
|
||||
}
|
629
dmserializers/importvmf.cpp
Normal file
629
dmserializers/importvmf.cpp
Normal file
@ -0,0 +1,629 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "importkeyvaluebase.h"
|
||||
#include "dmserializers.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "datamodel/dmattribute.h"
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Serialization class for VMF files (map files)
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportVMF : public CImportKeyValueBase
|
||||
{
|
||||
public:
|
||||
virtual const char *GetName() const { return "vmf"; }
|
||||
virtual const char *GetDescription() const { return "Valve Map File"; }
|
||||
virtual int GetCurrentVersion() const { return 0; } // doesn't store a version
|
||||
|
||||
bool Serialize( CUtlBuffer &outBuf, CDmElement *pRoot );
|
||||
CDmElement* UnserializeFromKeyValues( KeyValues *pKeyValues );
|
||||
|
||||
private:
|
||||
// Reads a single entity
|
||||
bool UnserializeEntityKey( CDmAttribute *pEntities, KeyValues *pKeyValues );
|
||||
|
||||
// Reads entity editor keys
|
||||
bool UnserializeEntityEditorKey( CDmAttribute *pEditor, KeyValues *pKeyValues );
|
||||
|
||||
// Reads keys that we currently do nothing with
|
||||
bool UnserializeUnusedKeys( DmElementHandle_t hOther, KeyValues *pKeyValues );
|
||||
|
||||
// Writes out all everything other than entities
|
||||
bool SerializeOther( CUtlBuffer &buf, CDmAttribute *pOther, const char **ppFilter = 0 );
|
||||
|
||||
// Writes out all entities
|
||||
bool SerializeEntities( CUtlBuffer &buf, CDmAttribute *pEntities );
|
||||
|
||||
// Writes out a single attribute recursively
|
||||
bool SerializeAttribute( CUtlBuffer &buf, CDmAttribute *pAttribute, bool bElementArrays );
|
||||
|
||||
// Writes entity editor keys
|
||||
bool SerializeEntityEditorKey( CUtlBuffer &buf, DmElementHandle_t hEditor );
|
||||
|
||||
// Updates the max hammer id
|
||||
void UpdateMaxHammerId( KeyValues *pKeyValue );
|
||||
|
||||
// Max id read from the file
|
||||
int m_nMaxHammerId;
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportVMF s_ImportVMF;
|
||||
|
||||
void InstallVMFImporter( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddSerializer( &s_ImportVMF );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Deals with poorly-named key values for the DME system
|
||||
//-----------------------------------------------------------------------------
|
||||
static const char *s_pKeyRemapNames[][2] =
|
||||
{
|
||||
{ "id", "__id" },
|
||||
{ "name", "__name" },
|
||||
{ "type", "__type" },
|
||||
{ NULL, NULL },
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Gets remap name for unserialization/serailzation
|
||||
//-----------------------------------------------------------------------------
|
||||
static const char *GetRemapName( const char *pName, bool bSerialization )
|
||||
{
|
||||
for ( int i = 0; s_pKeyRemapNames[i][0]; ++i )
|
||||
{
|
||||
if ( !Q_stricmp( pName, s_pKeyRemapNames[i][bSerialization] ) )
|
||||
return s_pKeyRemapNames[i][1 - bSerialization];
|
||||
}
|
||||
return pName;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out a single attribute recursively
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMF::SerializeAttribute( CUtlBuffer &buf, CDmAttribute *pAttribute, bool bElementArrays )
|
||||
{
|
||||
if ( pAttribute->IsFlagSet( FATTRIB_STANDARD | FATTRIB_DONTSAVE ) )
|
||||
return true;
|
||||
|
||||
const char *pFieldName = GetRemapName( pAttribute->GetName(), true );
|
||||
if ( !Q_stricmp( pFieldName, "editorType" ) )
|
||||
return true;
|
||||
|
||||
if ( !IsArrayType( pAttribute->GetType() ) )
|
||||
{
|
||||
if ( !bElementArrays )
|
||||
{
|
||||
buf.Printf( "\"%s\" ", pFieldName );
|
||||
if ( pAttribute->GetType() != AT_STRING )
|
||||
{
|
||||
buf.Printf( "\"" );
|
||||
}
|
||||
g_pDataModel->SetSerializationDelimiter( GetCStringCharConversion() );
|
||||
pAttribute->Serialize( buf );
|
||||
g_pDataModel->SetSerializationDelimiter( NULL );
|
||||
if ( pAttribute->GetType() != AT_STRING )
|
||||
{
|
||||
buf.Printf( "\"" );
|
||||
}
|
||||
buf.Printf( "\n" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( bElementArrays )
|
||||
{
|
||||
Assert( pAttribute->GetType() == AT_ELEMENT_ARRAY );
|
||||
if ( !SerializeOther( buf, pAttribute ) )
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out all everything other than entities
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMF::SerializeOther( CUtlBuffer &buf, CDmAttribute *pOther, const char **ppFilter )
|
||||
{
|
||||
CDmrElementArray<> array( pOther );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pElement = array[i];
|
||||
const char *pElementName = pElement->GetName();
|
||||
if ( ppFilter )
|
||||
{
|
||||
int j;
|
||||
for ( j = 0; ppFilter[j]; ++j )
|
||||
{
|
||||
if ( !Q_stricmp( pElementName, ppFilter[j] ) )
|
||||
break;
|
||||
}
|
||||
|
||||
if ( !ppFilter[j] )
|
||||
continue;
|
||||
}
|
||||
|
||||
int nLen = Q_strlen( pElementName ) + 1;
|
||||
char *pTemp = (char*)_alloca( nLen );
|
||||
Q_strncpy( pTemp, pElementName, nLen );
|
||||
Q_strlower( pTemp );
|
||||
buf.Printf( "%s\n", pTemp );
|
||||
buf.Printf( "{\n" );
|
||||
buf.PushTab();
|
||||
|
||||
// Normal attributes first
|
||||
for( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( !SerializeAttribute( buf, pAttribute, false ) )
|
||||
return false;
|
||||
}
|
||||
|
||||
// Subkeys later
|
||||
for( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( !SerializeAttribute( buf, pAttribute, true ) )
|
||||
return false;
|
||||
}
|
||||
|
||||
buf.PopTab();
|
||||
buf.Printf( "}\n" );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes entity editor keys
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMF::SerializeEntityEditorKey( CUtlBuffer &buf, DmElementHandle_t hEditor )
|
||||
{
|
||||
CDmElement *pEditorElement = g_pDataModel->GetElement( hEditor );
|
||||
if ( !pEditorElement )
|
||||
return true;
|
||||
|
||||
buf.Printf( "editor\n" );
|
||||
buf.Printf( "{\n" );
|
||||
buf.PushTab();
|
||||
|
||||
{
|
||||
CDmAttribute *pAttribute = pEditorElement->GetAttribute( "color" );
|
||||
if ( pAttribute )
|
||||
{
|
||||
Color c = pAttribute->GetValue<Color>();
|
||||
buf.Printf( "\"color\" \"%d %d %d\"\n", c.r(), c.g(), c.b() );
|
||||
}
|
||||
}
|
||||
PrintIntAttribute( pEditorElement, buf, "id" ); // FIXME - id is a DmObjectId_t!!! This should never print anything!
|
||||
PrintStringAttribute( pEditorElement, buf, "comments" );
|
||||
PrintBoolAttribute( pEditorElement, buf, "visgroupshown" );
|
||||
PrintBoolAttribute( pEditorElement, buf, "visgroupautoshown" );
|
||||
|
||||
for ( CDmAttribute *pAttribute = pEditorElement->FirstAttribute(); pAttribute != NULL; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
if ( pAttribute->IsFlagSet( FATTRIB_STANDARD | FATTRIB_DONTSAVE ) )
|
||||
continue;
|
||||
|
||||
const char *pKeyName = pAttribute->GetName();
|
||||
if ( Q_stricmp( pKeyName, "color" ) && Q_stricmp( pKeyName, "id" ) &&
|
||||
Q_stricmp( pKeyName, "comments" ) && Q_stricmp( pKeyName, "visgroupshown" ) &&
|
||||
Q_stricmp( pKeyName, "visgroupautoshown" ) )
|
||||
{
|
||||
PrintStringAttribute( pEditorElement, buf, pKeyName );
|
||||
}
|
||||
}
|
||||
|
||||
buf.PopTab();
|
||||
buf.Printf( "}\n" );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out all entities
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMF::SerializeEntities( CUtlBuffer &buf, CDmAttribute *pEntities )
|
||||
{
|
||||
// FIXME: Make this serialize in the order in which it appears in the FGD
|
||||
// to minimize diffs
|
||||
CDmrElementArray<> array( pEntities );
|
||||
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pElement = array[i];
|
||||
buf.Printf( "entity\n" );
|
||||
buf.Printf( "{\n" );
|
||||
buf.PushTab();
|
||||
buf.Printf( "\"id\" \"%s\"\n", pElement->GetName() );
|
||||
|
||||
for( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
// Do 'editor' at the end to preserve ordering and not make terrible diffs
|
||||
if ( !Q_stricmp( pAttribute->GetName(), "editor" ) )
|
||||
continue;
|
||||
|
||||
if ( !SerializeAttribute( buf, pAttribute, false ) )
|
||||
return false;
|
||||
}
|
||||
|
||||
for( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
// Do 'editor' at the end to preserve ordering and not make terrible diffs
|
||||
if ( !Q_stricmp( pAttribute->GetName(), "editor" ) )
|
||||
continue;
|
||||
|
||||
if ( !SerializeAttribute( buf, pAttribute, true ) )
|
||||
return false;
|
||||
}
|
||||
|
||||
// Do the 'editor'
|
||||
CDmAttribute *pEditor = pElement->GetAttribute( "editor" );
|
||||
if ( pEditor )
|
||||
{
|
||||
SerializeEntityEditorKey( buf, pEditor->GetValue<DmElementHandle_t>() );
|
||||
}
|
||||
|
||||
buf.PopTab();
|
||||
buf.Printf( "}\n" );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out a new VMF file
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMF::Serialize( CUtlBuffer &buf, CDmElement *pRoot )
|
||||
{
|
||||
// This is done in this strange way (namely, serializing other twice) to minimize diffs
|
||||
const char *pOtherFilter1[] =
|
||||
{
|
||||
"versioninfo", "visgroups", "viewsettings", "world", NULL
|
||||
};
|
||||
|
||||
const char *pOtherFilter2[] =
|
||||
{
|
||||
"cameras", "cordon", "hidden", NULL
|
||||
};
|
||||
|
||||
CDmAttribute *pOther = pRoot->GetAttribute( "other" );
|
||||
if ( pOther && pOther->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
if ( !SerializeOther( buf, pOther, pOtherFilter1 ) )
|
||||
return false;
|
||||
}
|
||||
|
||||
// Serialize entities
|
||||
CDmAttribute *pEntities = pRoot->GetAttribute( "entities" );
|
||||
if ( pEntities && pEntities->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
if ( !SerializeEntities( buf, pEntities ) )
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( pOther && pOther->GetType() == AT_ELEMENT_ARRAY )
|
||||
{
|
||||
if ( !SerializeOther( buf, pOther, pOtherFilter2 ) )
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Updates the max hammer id
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportVMF::UpdateMaxHammerId( KeyValues *pField )
|
||||
{
|
||||
if ( !Q_stricmp( pField->GetName(), "id" ) )
|
||||
{
|
||||
int nId = atoi( pField->GetString() );
|
||||
if ( nId > m_nMaxHammerId )
|
||||
{
|
||||
m_nMaxHammerId = nId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Reads entity editor keys
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMF::UnserializeEntityEditorKey( CDmAttribute *pEditorAttribute, KeyValues *pKeyValues )
|
||||
{
|
||||
CDmElement *pEditor;
|
||||
DmElementHandle_t hEditor = pEditorAttribute->GetValue<DmElementHandle_t>();
|
||||
if ( hEditor == DMELEMENT_HANDLE_INVALID )
|
||||
{
|
||||
pEditor = CreateDmElement( "DmElement", "editor", NULL );;
|
||||
if ( !pEditor )
|
||||
return false;
|
||||
hEditor = pEditor->GetHandle();
|
||||
pEditorAttribute->SetValue( hEditor );
|
||||
}
|
||||
else
|
||||
{
|
||||
pEditor = g_pDataModel->GetElement( hEditor );
|
||||
}
|
||||
|
||||
int r, g, b;
|
||||
if ( sscanf( pKeyValues->GetString( "color", "" ), "%d %d %d", &r, &g, &b ) == 3 )
|
||||
{
|
||||
Color c( r, g, b, 255 );
|
||||
if ( !pEditor->SetValue( "color", c ) )
|
||||
return false;
|
||||
}
|
||||
KeyValues *pIdKey = pKeyValues->FindKey( "id" );
|
||||
if ( pIdKey )
|
||||
{
|
||||
UpdateMaxHammerId( pIdKey );
|
||||
}
|
||||
AddIntAttribute( pEditor, pKeyValues, "id" );
|
||||
AddStringAttribute( pEditor, pKeyValues, "comments" );
|
||||
AddBoolAttribute( pEditor, pKeyValues, "visgroupshown" );
|
||||
AddBoolAttribute( pEditor, pKeyValues, "visgroupautoshown" );
|
||||
|
||||
for ( KeyValues *pUserKey = pKeyValues->GetFirstValue(); pUserKey != NULL; pUserKey = pUserKey->GetNextValue() )
|
||||
{
|
||||
const char *pKeyName = pUserKey->GetName();
|
||||
if ( Q_stricmp( pKeyName, "color" ) && Q_stricmp( pKeyName, "id" ) &&
|
||||
Q_stricmp( pKeyName, "comments" ) && Q_stricmp( pKeyName, "visgroupshown" ) &&
|
||||
Q_stricmp( pKeyName, "visgroupautoshown" ) )
|
||||
{
|
||||
AddStringAttribute( pEditor, pKeyValues, pKeyName );
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Reads a single entity
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMF::UnserializeEntityKey( CDmAttribute *pEntities, KeyValues *pKeyValues )
|
||||
{
|
||||
CDmElement *pEntity = CreateDmElement( "DmeVMFEntity", pKeyValues->GetString( "id", "-1" ), NULL );
|
||||
if ( !pEntity )
|
||||
return false;
|
||||
|
||||
CDmrElementArray<> array( pEntities );
|
||||
array.AddToTail( pEntity );
|
||||
|
||||
// Each act busy needs to have an editortype associated with it so it displays nicely in editors
|
||||
pEntity->SetValue( "editorType", "vmfEntity" );
|
||||
|
||||
const char *pClassName = pKeyValues->GetString( "classname", NULL );
|
||||
if ( !pClassName )
|
||||
return false;
|
||||
|
||||
// Read the actual fields
|
||||
for ( KeyValues *pField = pKeyValues->GetFirstValue(); pField != NULL; pField = pField->GetNextValue() )
|
||||
{
|
||||
// FIXME: Knowing the FGD here would be useful for type determination.
|
||||
// Look up the field by name based on class name
|
||||
// In the meantime, just use the keyvalues type?
|
||||
char pFieldName[512];
|
||||
Q_strncpy( pFieldName, pField->GetName(), sizeof(pFieldName) );
|
||||
Q_strlower( pFieldName );
|
||||
|
||||
// Don't do id: it's used as the name
|
||||
// Not to mention it's a protected name
|
||||
if ( !Q_stricmp( pFieldName, "id" ) )
|
||||
{
|
||||
UpdateMaxHammerId( pField );
|
||||
continue;
|
||||
}
|
||||
|
||||
// Type, name, and editortype are protected names
|
||||
Assert( Q_stricmp( pFieldName, "type" ) && Q_stricmp( pFieldName, "name" ) && Q_stricmp( pFieldName, "editortype" ) );
|
||||
|
||||
switch( pField->GetDataType() )
|
||||
{
|
||||
case KeyValues::TYPE_INT:
|
||||
if ( !AddIntAttributeFlags( pEntity, pKeyValues, pFieldName, FATTRIB_USERDEFINED ) )
|
||||
return false;
|
||||
break;
|
||||
|
||||
case KeyValues::TYPE_FLOAT:
|
||||
if ( !AddFloatAttributeFlags( pEntity, pKeyValues, pFieldName, FATTRIB_USERDEFINED ) )
|
||||
return false;
|
||||
break;
|
||||
|
||||
case KeyValues::TYPE_STRING:
|
||||
{
|
||||
const char* pString = pField->GetString();
|
||||
if (!pString || !pString[0])
|
||||
return false;
|
||||
|
||||
// Look for vectors
|
||||
Vector4D v;
|
||||
if ( sscanf( pString, "%f %f %f %f", &v.x, &v.y, &v.z, &v.w ) == 4 )
|
||||
{
|
||||
if ( !pEntity->SetValue( pFieldName, v ) )
|
||||
return false;
|
||||
CDmAttribute *pAttribute = pEntity->GetAttribute( pFieldName );
|
||||
pAttribute->AddFlag( FATTRIB_USERDEFINED );
|
||||
}
|
||||
else if ( sscanf( pString, "%f %f %f", &v.x, &v.y, &v.z ) == 3 )
|
||||
{
|
||||
if ( !pEntity->SetValue( pFieldName, v.AsVector3D() ) )
|
||||
{
|
||||
QAngle ang( v.x, v.y, v.z );
|
||||
if ( !pEntity->SetValue( pFieldName, ang ) )
|
||||
return false;
|
||||
}
|
||||
CDmAttribute *pAttribute = pEntity->GetAttribute( pFieldName );
|
||||
pAttribute->AddFlag( FATTRIB_USERDEFINED );
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !AddStringAttributeFlags( pEntity, pKeyValues, pFieldName, FATTRIB_USERDEFINED ) )
|
||||
return false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Read the subkeys
|
||||
CDmAttribute *pEditor = pEntity->AddAttribute( "editor", AT_ELEMENT );
|
||||
CDmrElementArray<> otherKeys( pEntity->AddAttribute( "other", AT_ELEMENT_ARRAY ) );
|
||||
for ( KeyValues *pSubKey = pKeyValues->GetFirstTrueSubKey(); pSubKey != NULL; pSubKey = pSubKey->GetNextTrueSubKey() )
|
||||
{
|
||||
bool bOk = false;
|
||||
if ( !Q_stricmp( pSubKey->GetName(), "editor" ) )
|
||||
{
|
||||
bOk = UnserializeEntityEditorKey( pEditor, pSubKey );
|
||||
}
|
||||
else
|
||||
{
|
||||
// We don't currently do anything with the other keys
|
||||
CDmElement *pOther = CreateDmElement( "DmElement", pSubKey->GetName(), NULL );
|
||||
otherKeys.AddToTail( pOther );
|
||||
bOk = UnserializeUnusedKeys( pOther->GetHandle(), pSubKey );
|
||||
}
|
||||
|
||||
if ( !bOk )
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Reads keys that we currently do nothing with
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMF::UnserializeUnusedKeys( DmElementHandle_t hOther, KeyValues *pKeyValues )
|
||||
{
|
||||
CDmElement *pOther = g_pDataModel->GetElement( hOther );
|
||||
|
||||
// Read the actual fields
|
||||
for ( KeyValues *pField = pKeyValues->GetFirstValue(); pField != NULL; pField = pField->GetNextValue() )
|
||||
{
|
||||
UpdateMaxHammerId( pField );
|
||||
const char *pFieldName = GetRemapName( pField->GetName(), false );
|
||||
pOther->SetValue( pFieldName, pField->GetString() );
|
||||
}
|
||||
|
||||
// Read the subkeys
|
||||
CDmrElementArray<> subKeys( pOther->AddAttribute( "subkeys", AT_ELEMENT_ARRAY ) );
|
||||
for ( KeyValues *pSubKey = pKeyValues->GetFirstTrueSubKey(); pSubKey != NULL; pSubKey = pSubKey->GetNextTrueSubKey() )
|
||||
{
|
||||
CDmElement *pSubElement = CreateDmElement( "DmElement", pSubKey->GetName(), NULL );
|
||||
subKeys.AddToTail( pSubElement );
|
||||
if ( !UnserializeUnusedKeys( pSubElement->GetHandle(), pSubKey ) )
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
//-----------------------------------------------------------------------------
|
||||
// Reads the cordon data
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMF::UnserializeCordonKey( IDmAttributeElement *pCordon, KeyValues *pKeyValues )
|
||||
{
|
||||
DmElementHandle_t hCordon = pCordon->GetValue().Get();
|
||||
if ( hCordon == DMELEMENT_HANDLE_INVALID )
|
||||
{
|
||||
hCordon = CreateDmElement( "DmElement", "cordon", NULL );
|
||||
if ( hCordon == DMELEMENT_HANDLE_INVALID )
|
||||
return false;
|
||||
pCordon->SetValue( hCordon );
|
||||
}
|
||||
|
||||
AddBoolAttribute( hCordon, pKeyValues, "active" );
|
||||
|
||||
Vector v;
|
||||
if ( sscanf( pKeyValues->GetString( "mins", "" ), "(%f %f %f)", &v.x, &v.y, &v.z ) == 3 )
|
||||
{
|
||||
if ( !DmElementAddAttribute( hCordon, "mins", v ) )
|
||||
return false;
|
||||
}
|
||||
if ( sscanf( pKeyValues->GetString( "maxs", "" ), "(%f %f %f)", &v.x, &v.y, &v.z ) == 3 )
|
||||
{
|
||||
if ( !DmElementAddAttribute( hCordon, "maxs", v ) )
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Main entry point for the unserialization
|
||||
//-----------------------------------------------------------------------------
|
||||
CDmElement* CImportVMF::UnserializeFromKeyValues( KeyValues *pKeyValues )
|
||||
{
|
||||
m_nMaxHammerId = 0;
|
||||
|
||||
// Create the main element
|
||||
CDmElement *pElement = CreateDmElement( "DmElement", "VMF", NULL );
|
||||
if ( !pElement )
|
||||
return NULL;
|
||||
|
||||
// Each vmf needs to have an editortype associated with it so it displays nicely in editors
|
||||
pElement->SetValue( "editorType", "VMF" );
|
||||
|
||||
// The VMF is a series of keyvalue blocks; either
|
||||
// 'entity', 'cameras', 'cordon', 'world', 'versioninfo', or 'viewsettings'
|
||||
CDmAttribute *pEntityArray = pElement->AddAttribute( "entities", AT_ELEMENT_ARRAY );
|
||||
|
||||
// All main keys are root keys
|
||||
CDmrElementArray<> otherKeys( pElement->AddAttribute( "other", AT_ELEMENT_ARRAY ) );
|
||||
for ( ; pKeyValues != NULL; pKeyValues = pKeyValues->GetNextKey() )
|
||||
{
|
||||
bool bOk = false;
|
||||
if ( !Q_stricmp( pKeyValues->GetName(), "entity" ) )
|
||||
{
|
||||
bOk = UnserializeEntityKey( pEntityArray, pKeyValues );
|
||||
}
|
||||
else
|
||||
{
|
||||
// We don't currently do anything with
|
||||
CDmElement *pOther = CreateDmElement( "DmElement", pKeyValues->GetName(), NULL );
|
||||
otherKeys.AddToTail( pOther );
|
||||
bOk = UnserializeUnusedKeys( pOther->GetHandle(), pKeyValues );
|
||||
}
|
||||
|
||||
if ( !bOk )
|
||||
{
|
||||
Warning( "Error importing VMF element %s\n", pKeyValues->GetName() );
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Resolve all element references recursively
|
||||
RecursivelyResolveElement( pElement );
|
||||
|
||||
// Add the max id read in from the file to the root entity
|
||||
pElement->SetValue( "maxHammerId", m_nMaxHammerId );
|
||||
|
||||
return pElement;
|
||||
}
|
738
dmserializers/importvmt.cpp
Normal file
738
dmserializers/importvmt.cpp
Normal file
@ -0,0 +1,738 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include "importkeyvaluebase.h"
|
||||
#include "dmserializers.h"
|
||||
#include "datamodel/idatamodel.h"
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "tier1/KeyValues.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "datamodel/dmattribute.h"
|
||||
#include "filesystem.h"
|
||||
#include "tier2/tier2.h"
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Serialization class for Key Values
|
||||
//-----------------------------------------------------------------------------
|
||||
class CImportVMT : public CImportKeyValueBase
|
||||
{
|
||||
public:
|
||||
virtual const char *GetName() const { return "vmt"; }
|
||||
virtual const char *GetDescription() const { return "Valve Material File"; }
|
||||
virtual int GetCurrentVersion() const { return 0; } // doesn't store a version
|
||||
|
||||
bool Serialize( CUtlBuffer &outBuf, CDmElement *pRoot );
|
||||
CDmElement* UnserializeFromKeyValues( KeyValues *pKeyValues );
|
||||
|
||||
private:
|
||||
// Unserialize fallbacks
|
||||
bool UnserializeFallbacks( CDmElement *pRoot, KeyValues *pFallbackKeyValues );
|
||||
|
||||
// Unserialize proxies
|
||||
bool UnserializeProxies( CDmElement *pRoot, KeyValues *pKeyValues );
|
||||
|
||||
// Creates a shader parameter from a key value
|
||||
bool UnserializeShaderParam( CDmElement *pRoot, KeyValues* pKeyValue );
|
||||
|
||||
// Creates a matrix material var
|
||||
bool CreateMatrixMaterialVarFromKeyValue( CDmElement *pRoot, const char *pParamName, const char *pString );
|
||||
|
||||
// Creates a vector shader parameter
|
||||
bool CreateVectorMaterialVarFromKeyValue( CDmElement *pRoot, const char *pParamName, const char *pString );
|
||||
|
||||
// Writes out a single shader parameter
|
||||
bool SerializeShaderParameter( CUtlBuffer &buf, CDmAttribute *pAttribute );
|
||||
|
||||
// Writes out all shader parameters
|
||||
bool SerializeShaderParameters( CUtlBuffer &buf, CDmElement *pRoot );
|
||||
|
||||
// Writes out all shader fallbacks
|
||||
bool SerializeFallbacks( CUtlBuffer &buf, CDmElement *pRoot );
|
||||
|
||||
// Writes out all material proxies
|
||||
bool SerializeProxies( CUtlBuffer &buf, CDmElement *pRoot );
|
||||
|
||||
// Handle patch files
|
||||
void ExpandPatchFile( KeyValues *pKeyValues );
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Singleton instance
|
||||
//-----------------------------------------------------------------------------
|
||||
static CImportVMT s_ImportVMT;
|
||||
|
||||
void InstallVMTImporter( IDataModel *pFactory )
|
||||
{
|
||||
pFactory->AddSerializer( &s_ImportVMT );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out a single shader parameter
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::SerializeShaderParameter( CUtlBuffer &buf, CDmAttribute *pAttribute )
|
||||
{
|
||||
// We have a shader parameter at this point.
|
||||
switch ( pAttribute->GetType() )
|
||||
{
|
||||
case AT_INT:
|
||||
buf.Printf( "\"%s\" \"%d\"\n", pAttribute->GetName(), pAttribute->GetValue<int>( ) );
|
||||
break;
|
||||
|
||||
case AT_BOOL:
|
||||
buf.Printf( "\"%s\" \"%d\"\n", pAttribute->GetName(), pAttribute->GetValue<bool>( ) );
|
||||
break;
|
||||
|
||||
case AT_FLOAT:
|
||||
buf.Printf( "\"%s\" \"%f\"\n", pAttribute->GetName(), pAttribute->GetValue<float>( ) );
|
||||
break;
|
||||
|
||||
case AT_STRING:
|
||||
buf.Printf( "\"%s\" \"%s\"\n", pAttribute->GetName(), pAttribute->GetValue<CUtlString>( ).Get() );
|
||||
break;
|
||||
|
||||
case AT_VECTOR2:
|
||||
{
|
||||
const Vector2D &vec = pAttribute->GetValue<Vector2D>( );
|
||||
buf.Printf( "\"%s\" \"[ %f %f ]\"\n", pAttribute->GetName(), vec.x, vec.y );
|
||||
}
|
||||
break;
|
||||
|
||||
case AT_VECTOR3:
|
||||
{
|
||||
const Vector &vec = pAttribute->GetValue<Vector>( );
|
||||
buf.Printf( "\"%s\" \"[ %f %f %f ]\"\n", pAttribute->GetName(), vec.x, vec.y, vec.z );
|
||||
}
|
||||
break;
|
||||
|
||||
case AT_VECTOR4:
|
||||
{
|
||||
const Vector4D &vec = pAttribute->GetValue<Vector4D>( );
|
||||
buf.Printf( "\"%s\" \"[ %f %f %f %f ]\"\n", pAttribute->GetName(), vec.x, vec.y, vec.z, vec.w );
|
||||
}
|
||||
break;
|
||||
|
||||
case AT_COLOR:
|
||||
{
|
||||
// NOTE: VMTs only support 3 component color (no alpha)
|
||||
const Color &color = pAttribute->GetValue<Color>( );
|
||||
buf.Printf( "\"%s\" \"{ %d %d %d }\"\n", pAttribute->GetName(), color.r(), color.g(), color.b() );
|
||||
}
|
||||
break;
|
||||
|
||||
case AT_VMATRIX:
|
||||
{
|
||||
const VMatrix &mat = pAttribute->GetValue<VMatrix>( );
|
||||
buf.Printf( "\"%s\" \"[ %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f ]\"\n", pAttribute->GetName(),
|
||||
mat[0][0], mat[0][1], mat[0][2], mat[0][3],
|
||||
mat[1][0], mat[1][1], mat[1][2], mat[1][3],
|
||||
mat[2][0], mat[2][1], mat[2][2], mat[2][3],
|
||||
mat[3][0], mat[3][1], mat[3][2], mat[3][3] );
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
Warning( "Attempted to serialize an unsupported shader parameter type %s (%s)\n",
|
||||
pAttribute->GetName(), g_pDataModel->GetAttributeNameForType( pAttribute->GetType() ) );
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out all shader parameters
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::SerializeShaderParameters( CUtlBuffer &buf, CDmElement *pRoot )
|
||||
{
|
||||
for ( CDmAttribute *pAttribute = pRoot->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
||||
{
|
||||
// Skip the standard attributes
|
||||
if ( pAttribute->IsFlagSet( FATTRIB_STANDARD ) )
|
||||
continue;
|
||||
|
||||
// Skip the shader name
|
||||
const char *pName = pAttribute->GetName();
|
||||
if ( !Q_stricmp( pAttribute->GetName(), "shader" ) )
|
||||
continue;
|
||||
|
||||
// Names that don't start with a $ or a % are not shader parameters
|
||||
if ( pName[0] != '$' && pName[0] != '%' )
|
||||
continue;
|
||||
|
||||
// Skip element array children; we'll handle them separately.
|
||||
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
|
||||
continue;
|
||||
|
||||
// Write out the shader parameter
|
||||
if ( !SerializeShaderParameter( buf, pAttribute ) )
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out all shader fallbacks
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::SerializeFallbacks( CUtlBuffer &buf, CDmElement *pRoot )
|
||||
{
|
||||
if ( !pRoot->HasAttribute( "fallbacks" ) )
|
||||
return true;
|
||||
|
||||
CDmAttribute *pFallbacks = pRoot->GetAttribute( "fallbacks" );
|
||||
if ( pFallbacks->GetType() != AT_ELEMENT_ARRAY )
|
||||
return false;
|
||||
|
||||
CDmrElementArray<> array( pFallbacks );
|
||||
int nCount = array.Count();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pFallback = array[i];
|
||||
Assert( pFallback );
|
||||
|
||||
PrintStringAttribute( pFallback, buf, "shader", false, true );
|
||||
buf.Printf( "{\n" );
|
||||
buf.PushTab();
|
||||
if ( !SerializeShaderParameters( buf, pFallback ) )
|
||||
return false;
|
||||
buf.PopTab();
|
||||
buf.Printf( "}\n" );
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out all material proxies
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::SerializeProxies( CUtlBuffer &buf, CDmElement *pRoot )
|
||||
{
|
||||
if ( !pRoot->HasAttribute( "proxies" ) )
|
||||
return true;
|
||||
|
||||
CDmAttribute *pProxies = pRoot->GetAttribute( "proxies" );
|
||||
if ( pProxies->GetType() != AT_ELEMENT_ARRAY )
|
||||
return false;
|
||||
|
||||
CDmrElementArray<> array( pProxies );
|
||||
int nCount = array.Count();
|
||||
if ( nCount == 0 )
|
||||
return true;
|
||||
|
||||
buf.Printf( "\"Proxies\"\n" );
|
||||
buf.Printf( "{\n" );
|
||||
buf.PushTab();
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
CDmElement *pProxy = array[i];
|
||||
Assert( pProxy );
|
||||
|
||||
PrintStringAttribute( pProxy, buf, "proxyType", false, true );
|
||||
buf.Printf( "{\n" );
|
||||
buf.PushTab();
|
||||
if ( !SerializeShaderParameters( buf, pProxy ) )
|
||||
return false;
|
||||
buf.PopTab();
|
||||
buf.Printf( "}\n" );
|
||||
}
|
||||
buf.PopTab();
|
||||
buf.Printf( "}\n" );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Writes out a new vmt file
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::Serialize( CUtlBuffer &buf, CDmElement *pRoot )
|
||||
{
|
||||
PrintStringAttribute( pRoot, buf, "shader", false, true );
|
||||
buf.Printf( "{\n" );
|
||||
buf.PushTab();
|
||||
|
||||
if ( !SerializeShaderParameters( buf, pRoot ) )
|
||||
return false;
|
||||
|
||||
if ( !SerializeFallbacks( buf, pRoot ) )
|
||||
return false;
|
||||
|
||||
if ( !SerializeProxies( buf, pRoot ) )
|
||||
return false;
|
||||
|
||||
buf.PopTab();
|
||||
buf.Printf( "}\n" );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Parser utilities
|
||||
//-----------------------------------------------------------------------------
|
||||
static inline bool IsWhitespace( char c )
|
||||
{
|
||||
return c == ' ' || c == '\t';
|
||||
}
|
||||
|
||||
static inline bool IsEndline( char c )
|
||||
{
|
||||
return c == '\n' || c == '\0';
|
||||
}
|
||||
|
||||
static inline bool IsVector( char const* v )
|
||||
{
|
||||
while (IsWhitespace(*v))
|
||||
{
|
||||
++v;
|
||||
if (IsEndline(*v))
|
||||
return false;
|
||||
}
|
||||
return *v == '[' || *v == '{';
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Creates a vector material var
|
||||
//-----------------------------------------------------------------------------
|
||||
int ParseVectorFromKeyValueString( const char *pParamName, const char* pScan, const char *pMaterialName, float vecVal[4] )
|
||||
{
|
||||
bool divideBy255 = false;
|
||||
|
||||
// skip whitespace
|
||||
while( IsWhitespace(*pScan) )
|
||||
{
|
||||
++pScan;
|
||||
}
|
||||
|
||||
if( *pScan == '{' )
|
||||
{
|
||||
divideBy255 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert( *pScan == '[' );
|
||||
}
|
||||
|
||||
// skip the '['
|
||||
++pScan;
|
||||
int i;
|
||||
for( i = 0; i < 4; i++ )
|
||||
{
|
||||
// skip whitespace
|
||||
while( IsWhitespace(*pScan) )
|
||||
{
|
||||
++pScan;
|
||||
}
|
||||
|
||||
if( IsEndline(*pScan) || *pScan == ']' || *pScan == '}' )
|
||||
{
|
||||
if (*pScan != ']' && *pScan != '}')
|
||||
{
|
||||
Warning( "Warning in .VMT file (%s): no ']' or '}' found in vector key \"%s\".\n"
|
||||
"Did you forget to surround the vector with \"s?\n", pMaterialName, pParamName );
|
||||
}
|
||||
|
||||
// allow for vec2's, etc.
|
||||
vecVal[i] = 0.0f;
|
||||
break;
|
||||
}
|
||||
|
||||
char* pEnd;
|
||||
|
||||
vecVal[i] = strtod( pScan, &pEnd );
|
||||
if (pScan == pEnd)
|
||||
{
|
||||
Warning( "Error in .VMT file: error parsing vector element \"%s\" in \"%s\"\n", pParamName, pMaterialName );
|
||||
return 0;
|
||||
}
|
||||
|
||||
pScan = pEnd;
|
||||
}
|
||||
|
||||
if( divideBy255 )
|
||||
{
|
||||
vecVal[0] *= ( 1.0f / 255.0f );
|
||||
vecVal[1] *= ( 1.0f / 255.0f );
|
||||
vecVal[2] *= ( 1.0f / 255.0f );
|
||||
vecVal[3] *= ( 1.0f / 255.0f );
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Sets shader parameter attributes
|
||||
//-----------------------------------------------------------------------------
|
||||
template< class T >
|
||||
inline bool SetShaderParamAttribute( CDmElement *pElement, const char *pAttributeName, const T &value )
|
||||
{
|
||||
if ( !pElement )
|
||||
return false;
|
||||
|
||||
if ( !pElement->SetValue( pAttributeName, value ) )
|
||||
return false;
|
||||
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pAttributeName );
|
||||
pAttribute->AddFlag( FATTRIB_USERDEFINED );
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool SetShaderParamAttribute( CDmElement *pElement, const char *pAttributeName, const char *value )
|
||||
{
|
||||
if ( !pElement )
|
||||
return false;
|
||||
|
||||
if ( !pElement->SetValue( pAttributeName, value ) )
|
||||
return false;
|
||||
|
||||
CDmAttribute *pAttribute = pElement->GetAttribute( pAttributeName );
|
||||
pAttribute->AddFlag( FATTRIB_USERDEFINED );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Creates a vector shader parameter
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::CreateVectorMaterialVarFromKeyValue( CDmElement *pElement, const char *pParamName, const char *pString )
|
||||
{
|
||||
Vector4D vecVal;
|
||||
int nDim = ParseVectorFromKeyValueString( pParamName, pString, FileName(), vecVal.Base() );
|
||||
if ( nDim == 0 )
|
||||
return false;
|
||||
|
||||
// Create the variable!
|
||||
switch ( nDim )
|
||||
{
|
||||
case 1:
|
||||
return SetShaderParamAttribute( pElement, pParamName, vecVal[0] );
|
||||
case 2:
|
||||
return SetShaderParamAttribute( pElement, pParamName, vecVal.AsVector2D() );
|
||||
case 3:
|
||||
return SetShaderParamAttribute( pElement, pParamName, vecVal.AsVector3D() );
|
||||
case 4:
|
||||
return SetShaderParamAttribute( pElement, pParamName, vecVal );
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Creates a matrix shader parameter
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::CreateMatrixMaterialVarFromKeyValue( CDmElement *pElement, const char *pParamName, const char *pScan )
|
||||
{
|
||||
// Matrices can be specified one of two ways:
|
||||
// [ # # # # # # # # # # # # # # # # ]
|
||||
// or
|
||||
// center # # scale # # rotate # translate # #
|
||||
|
||||
VMatrix mat;
|
||||
int count = sscanf( pScan, " [ %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f ]",
|
||||
&mat.m[0][0], &mat.m[0][1], &mat.m[0][2], &mat.m[0][3],
|
||||
&mat.m[1][0], &mat.m[1][1], &mat.m[1][2], &mat.m[1][3],
|
||||
&mat.m[2][0], &mat.m[2][1], &mat.m[2][2], &mat.m[2][3],
|
||||
&mat.m[3][0], &mat.m[3][1], &mat.m[3][2], &mat.m[3][3] );
|
||||
if (count == 16)
|
||||
{
|
||||
return SetShaderParamAttribute( pElement, pParamName, mat );
|
||||
}
|
||||
|
||||
Vector2D scale, center;
|
||||
float angle;
|
||||
Vector2D translation;
|
||||
count = sscanf( pScan, " center %f %f scale %f %f rotate %f translate %f %f",
|
||||
¢er.x, ¢er.y, &scale.x, &scale.y, &angle, &translation.x, &translation.y );
|
||||
if (count != 7)
|
||||
return false;
|
||||
|
||||
VMatrix temp;
|
||||
MatrixBuildTranslation( mat, -center.x, -center.y, 0.0f );
|
||||
MatrixBuildScale( temp, scale.x, scale.y, 1.0f );
|
||||
MatrixMultiply( temp, mat, mat );
|
||||
MatrixBuildRotateZ( temp, angle );
|
||||
MatrixMultiply( temp, mat, mat );
|
||||
MatrixBuildTranslation( temp, center.x + translation.x, center.y + translation.y, 0.0f );
|
||||
MatrixMultiply( temp, mat, mat );
|
||||
|
||||
// Create the variable!
|
||||
return SetShaderParamAttribute( pElement, pParamName, mat );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Creates a shader parameter from a key value
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::UnserializeShaderParam( CDmElement *pRoot, KeyValues* pKeyValues )
|
||||
{
|
||||
char pParamName[512];
|
||||
Q_strncpy( pParamName, pKeyValues->GetName(), sizeof(pParamName) );
|
||||
Q_strlower( pParamName );
|
||||
|
||||
switch( pKeyValues->GetDataType() )
|
||||
{
|
||||
case KeyValues::TYPE_INT:
|
||||
return SetShaderParamAttribute( pRoot, pParamName, pKeyValues->GetInt() );
|
||||
|
||||
case KeyValues::TYPE_FLOAT:
|
||||
return SetShaderParamAttribute( pRoot, pParamName, pKeyValues->GetFloat() );
|
||||
|
||||
case KeyValues::TYPE_STRING:
|
||||
{
|
||||
char const* pString = pKeyValues->GetString();
|
||||
|
||||
// Only valid if it's a texture attribute
|
||||
if ( !pString || !pString[0] )
|
||||
return SetShaderParamAttribute( pRoot, pParamName, pString );
|
||||
|
||||
// Look for matrices
|
||||
if ( CreateMatrixMaterialVarFromKeyValue( pRoot, pParamName, pString ) )
|
||||
return true;
|
||||
|
||||
// Look for vectors
|
||||
if ( !IsVector( pString ) )
|
||||
return SetShaderParamAttribute( pRoot, pParamName, pString );
|
||||
|
||||
// Parse the string as a vector...
|
||||
return CreateVectorMaterialVarFromKeyValue( pRoot, pParamName, pString );
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Unserialize proxies
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::UnserializeProxies( CDmElement *pElement, KeyValues *pKeyValues )
|
||||
{
|
||||
// Create a child element array to contain all material proxies
|
||||
CDmAttribute *pProxies = pElement->AddAttribute( "proxies", AT_ELEMENT_ARRAY );
|
||||
if ( !pProxies )
|
||||
return false;
|
||||
|
||||
CDmrElementArray<> array( pProxies );
|
||||
|
||||
// Proxies are a list of sub-keys, the name is the proxy name, subkeys are values
|
||||
for ( KeyValues *pProxy = pKeyValues->GetFirstTrueSubKey(); pProxy != NULL; pProxy = pProxy->GetNextTrueSubKey() )
|
||||
{
|
||||
CDmElement *pProxyElement = CreateDmElement( "DmElement", pProxy->GetName(), NULL );
|
||||
array.AddToTail( pProxyElement );
|
||||
pProxyElement->SetValue( "proxyType", pKeyValues->GetName() );
|
||||
pProxyElement->SetValue( "editorType", "vmtProxy" );
|
||||
|
||||
// Normal keys are proxy parameters
|
||||
for ( KeyValues *pProxyParam = pProxy->GetFirstValue(); pProxyParam != NULL; pProxyParam = pProxyParam->GetNextValue() )
|
||||
{
|
||||
switch( pProxyParam->GetDataType() )
|
||||
{
|
||||
case KeyValues::TYPE_INT:
|
||||
pProxyElement->SetValue( pProxyParam->GetName(), pProxyParam->GetInt() );
|
||||
return true;
|
||||
|
||||
case KeyValues::TYPE_FLOAT:
|
||||
pProxyElement->SetValue( pProxyParam->GetName(), pProxyParam->GetFloat() );
|
||||
return true;
|
||||
|
||||
case KeyValues::TYPE_STRING:
|
||||
pProxyElement->SetValue( pProxyParam->GetName(), pProxyParam->GetString() );
|
||||
return true;
|
||||
|
||||
default:
|
||||
Warning( "Unhandled proxy keyvalues type (proxy %s var %s)\n", pProxy->GetName(), pProxyParam->GetName() );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Unserialize fallbacks
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CImportVMT::UnserializeFallbacks( CDmElement *pElement, KeyValues *pFallbackKeyValues )
|
||||
{
|
||||
// Create a child element array to contain all material proxies
|
||||
CDmAttribute *pFallbacks = pElement->AddAttribute( "fallbacks", AT_ELEMENT_ARRAY );
|
||||
if ( !pFallbacks )
|
||||
return false;
|
||||
|
||||
CDmrElementArray<> array( pFallbacks );
|
||||
|
||||
CDmElement *pFallback = CreateDmElement( "DmElement", pFallbackKeyValues->GetName(), NULL );
|
||||
array.AddToTail( pFallback );
|
||||
pFallback->SetValue( "editorType", "vmtFallback" );
|
||||
|
||||
// Normal keys are shader parameters
|
||||
for ( KeyValues *pShaderParam = pFallbackKeyValues->GetFirstValue(); pShaderParam != NULL; pShaderParam = pShaderParam->GetNextValue() )
|
||||
{
|
||||
if ( !UnserializeShaderParam( pFallback, pShaderParam ) )
|
||||
{
|
||||
Warning( "Error importing vmt shader parameter %s\n", pShaderParam->GetName() );
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// VMT parser
|
||||
//-----------------------------------------------------------------------------
|
||||
void InsertKeyValues( KeyValues& dst, KeyValues& src, bool bCheckForExistence )
|
||||
{
|
||||
KeyValues *pSrcVar = src.GetFirstSubKey();
|
||||
while( pSrcVar )
|
||||
{
|
||||
if ( !bCheckForExistence || dst.FindKey( pSrcVar->GetName() ) )
|
||||
{
|
||||
switch( pSrcVar->GetDataType() )
|
||||
{
|
||||
case KeyValues::TYPE_STRING:
|
||||
dst.SetString( pSrcVar->GetName(), pSrcVar->GetString() );
|
||||
break;
|
||||
case KeyValues::TYPE_INT:
|
||||
dst.SetInt( pSrcVar->GetName(), pSrcVar->GetInt() );
|
||||
break;
|
||||
case KeyValues::TYPE_FLOAT:
|
||||
dst.SetFloat( pSrcVar->GetName(), pSrcVar->GetFloat() );
|
||||
break;
|
||||
case KeyValues::TYPE_PTR:
|
||||
dst.SetPtr( pSrcVar->GetName(), pSrcVar->GetPtr() );
|
||||
break;
|
||||
}
|
||||
}
|
||||
pSrcVar = pSrcVar->GetNextKey();
|
||||
}
|
||||
|
||||
if( bCheckForExistence )
|
||||
{
|
||||
for( KeyValues *pScan = dst.GetFirstTrueSubKey(); pScan; pScan = pScan->GetNextTrueSubKey() )
|
||||
{
|
||||
KeyValues *pTmp = src.FindKey( pScan->GetName() );
|
||||
if( !pTmp )
|
||||
continue;
|
||||
// make sure that this is a subkey.
|
||||
if( pTmp->GetDataType() != KeyValues::TYPE_NONE )
|
||||
continue;
|
||||
InsertKeyValues( *pScan, *pTmp, bCheckForExistence );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Handle patch files
|
||||
//-----------------------------------------------------------------------------
|
||||
void CImportVMT::ExpandPatchFile( KeyValues *pKeyValues )
|
||||
{
|
||||
int count = 0;
|
||||
while( count < 10 && stricmp( pKeyValues->GetName(), "patch" ) == 0 )
|
||||
{
|
||||
// WriteKeyValuesToFile( "patch.txt", keyValues );
|
||||
const char *pIncludeFileName = pKeyValues->GetString( "include" );
|
||||
if( pIncludeFileName )
|
||||
{
|
||||
KeyValues * includeKeyValues = new KeyValues( "vmt" );
|
||||
bool success = includeKeyValues->LoadFromFile( g_pFullFileSystem, pIncludeFileName, IsX360() ? "GAME" : NULL );
|
||||
if( success )
|
||||
{
|
||||
KeyValues *pInsertSection = pKeyValues->FindKey( "insert" );
|
||||
if( pInsertSection )
|
||||
{
|
||||
InsertKeyValues( *includeKeyValues, *pInsertSection, false );
|
||||
}
|
||||
|
||||
KeyValues *pReplaceSection = pKeyValues->FindKey( "replace" );
|
||||
if( pReplaceSection )
|
||||
{
|
||||
InsertKeyValues( *includeKeyValues, *pReplaceSection, true );
|
||||
}
|
||||
|
||||
*pKeyValues = *includeKeyValues;
|
||||
includeKeyValues->deleteThis();
|
||||
// Could add other commands here, like "delete", "rename", etc.
|
||||
}
|
||||
else
|
||||
{
|
||||
includeKeyValues->deleteThis();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
count++;
|
||||
}
|
||||
if( count >= 10 )
|
||||
{
|
||||
Warning( "Infinite recursion in patch file?\n" );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Main entry point for the unserialization
|
||||
//-----------------------------------------------------------------------------
|
||||
CDmElement* CImportVMT::UnserializeFromKeyValues( KeyValues *pKeyValues )
|
||||
{
|
||||
ExpandPatchFile( pKeyValues );
|
||||
|
||||
// Create the main element
|
||||
CDmElement *pRoot = CreateDmElement( "DmElement", "VMT", NULL );
|
||||
if ( !pRoot )
|
||||
return NULL;
|
||||
|
||||
// Each material needs to have an editortype associated with it so it displays nicely in editors
|
||||
pRoot->SetValue( "editorType", "vmt" );
|
||||
|
||||
// Each material needs a proxy list and a fallback list
|
||||
if ( !pRoot->AddAttribute( "proxies", AT_ELEMENT_ARRAY ) )
|
||||
return NULL;
|
||||
if ( !pRoot->AddAttribute( "fallbacks", AT_ELEMENT_ARRAY ) )
|
||||
return NULL;
|
||||
|
||||
// The keyvalues name is the shader name
|
||||
pRoot->SetValue( "shader", pKeyValues->GetName() );
|
||||
|
||||
// Normal keys are shader parameters
|
||||
for ( KeyValues *pShaderParam = pKeyValues->GetFirstValue(); pShaderParam != NULL; pShaderParam = pShaderParam->GetNextValue() )
|
||||
{
|
||||
if ( !UnserializeShaderParam( pRoot, pShaderParam ) )
|
||||
{
|
||||
Warning( "Error importing vmt shader parameter %s\n", pShaderParam->GetName() );
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Subkeys are either proxies or fallbacks
|
||||
for ( KeyValues *pSubKey = pKeyValues->GetFirstTrueSubKey(); pSubKey != NULL; pSubKey = pSubKey->GetNextTrueSubKey() )
|
||||
{
|
||||
if ( !Q_stricmp( pSubKey->GetName(), "Proxies" ) )
|
||||
{
|
||||
UnserializeProxies( pRoot, pSubKey );
|
||||
}
|
||||
else
|
||||
{
|
||||
UnserializeFallbacks( pRoot, pSubKey );
|
||||
}
|
||||
}
|
||||
|
||||
// Resolve all element references recursively
|
||||
RecursivelyResolveElement( pRoot );
|
||||
|
||||
return pRoot;
|
||||
}
|
Reference in New Issue
Block a user