1
This commit is contained in:
47
replay/cl_renderqueue.h
Normal file
47
replay/cl_renderqueue.h
Normal file
@ -0,0 +1,47 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
//=======================================================================================//
|
||||
|
||||
#ifndef REPLAYRENDERQUEUE_H
|
||||
#define REPLAYRENDERQUEUE_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------------------
|
||||
|
||||
#include "replay/ireplayrenderqueue.h"
|
||||
#include "utlvector.h"
|
||||
|
||||
//----------------------------------------------------------------------------------------
|
||||
|
||||
class CRenderQueue : public IReplayRenderQueue
|
||||
{
|
||||
public:
|
||||
CRenderQueue();
|
||||
~CRenderQueue();
|
||||
|
||||
virtual void Add( ReplayHandle_t hReplay, int iPerformance );
|
||||
virtual void Remove( ReplayHandle_t hReplay, int iPerformance );
|
||||
virtual void Clear();
|
||||
|
||||
virtual int GetCount() const;
|
||||
virtual bool GetEntryData( int iIndex, ReplayHandle_t *pHandleOut, int *pPerformanceOut ) const;
|
||||
virtual bool IsInQueue( ReplayHandle_t hReplay, int iPerformance ) const;
|
||||
|
||||
private:
|
||||
struct RenderInfo_t
|
||||
{
|
||||
ReplayHandle_t m_hReplay;
|
||||
int m_iPerformance;
|
||||
};
|
||||
|
||||
RenderInfo_t *Find( ReplayHandle_t hReplay, int iPerformance );
|
||||
const RenderInfo_t *Find( ReplayHandle_t hReplay, int iPerformance ) const;
|
||||
|
||||
CUtlVector< RenderInfo_t * > m_vecQueue;
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------------------
|
||||
|
||||
#endif // REPLAYRENDERQUEUE_H
|
Reference in New Issue
Block a user