1
This commit is contained in:
94
utils/QCGenerator/CQCGenMain.cpp
Normal file
94
utils/QCGenerator/CQCGenMain.cpp
Normal file
@ -0,0 +1,94 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: Dialog for selecting game configurations
|
||||
//
|
||||
//=====================================================================================//
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <vgui/IVGui.h>
|
||||
#include <vgui/IInput.h>
|
||||
#include <vgui/ISystem.h>
|
||||
#include <vgui_controls/MessageBox.h>
|
||||
|
||||
#include "matsys_controls/QCGenerator.h"
|
||||
#include "CQCGenMain.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include <tier0/memdbgon.h>
|
||||
|
||||
using namespace vgui;
|
||||
|
||||
CQCGenMain *g_pCQCGenMain = NULL;
|
||||
|
||||
class CModalPreserveMessageBox : public vgui::MessageBox
|
||||
{
|
||||
public:
|
||||
CModalPreserveMessageBox(const char *title, const char *text, vgui::Panel *parent)
|
||||
: vgui::MessageBox( title, text, parent )
|
||||
{
|
||||
m_PrevAppFocusPanel = vgui::input()->GetAppModalSurface();
|
||||
}
|
||||
|
||||
~CModalPreserveMessageBox()
|
||||
{
|
||||
vgui::input()->SetAppModalSurface( m_PrevAppFocusPanel );
|
||||
}
|
||||
|
||||
public:
|
||||
vgui::VPANEL m_PrevAppFocusPanel;
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CQCGenMain::CQCGenMain( Panel *parent, const char *pszPath, const char *pszScene , const char *name ) : BaseClass( parent, name ), m_bChanged( false )
|
||||
{
|
||||
Assert( !g_pCQCGenMain );
|
||||
g_pCQCGenMain = this;
|
||||
|
||||
SetMinimizeButtonVisible( true );
|
||||
|
||||
SetSize( 846, 770 );
|
||||
SetMinimumSize(846, 770);
|
||||
char szTitle[MAX_PATH];
|
||||
strcpy( szTitle, pszPath );
|
||||
strcat( szTitle, "\\" );
|
||||
strcat( szTitle, pszScene );
|
||||
SetTitle( szTitle, true );
|
||||
|
||||
m_pQCGenerator = new CQCGenerator( this, pszPath, pszScene );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Destructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CQCGenMain::~CQCGenMain()
|
||||
{
|
||||
g_pCQCGenMain = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Kills the whole app on close
|
||||
//-----------------------------------------------------------------------------
|
||||
void CQCGenMain::OnClose( void )
|
||||
{
|
||||
BaseClass::OnClose();
|
||||
ivgui()->Stop();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Parse commands coming in from the VGUI dialog
|
||||
//-----------------------------------------------------------------------------
|
||||
void CQCGenMain::OnCommand( const char *command )
|
||||
{
|
||||
BaseClass::OnCommand( command );
|
||||
}
|
||||
|
||||
void CQCGenMain::OnRefresh()
|
||||
{
|
||||
Repaint();
|
||||
}
|
||||
|
Reference in New Issue
Block a user