diff --git a/cheat-library/src/user/cheat/game/filters.cpp b/cheat-library/src/user/cheat/game/filters.cpp index d67b1ce..ceab856 100644 --- a/cheat-library/src/user/cheat/game/filters.cpp +++ b/cheat-library/src/user/cheat/game/filters.cpp @@ -310,7 +310,7 @@ namespace cheat::game::filters SimpleFilter PirateHelm = { EntityType__Enum_1::Field, "_PirateHelm" }; WhitelistFilter PressurePlate = { {EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, {"Gear_Gravity", "_LitPathPlate" } }; SimpleFilter SealLocations = { EntityType__Enum_1::Gadget, "_RunesKey" }; - SimpleFilter SeelieLamp = { EntityType__Enum_1::Field, "Gear_SeeliaLamp" }; + SimpleFilter SeelieLamp = { EntityType__Enum_1::Field, {"Gear_SeeliaLamp", "LifeSeelieBase"} }; SimpleFilter Seelie = { EntityType__Enum_1::Platform, "Gear_Seelie" }; SimpleFilter SmallRockPile = { EntityType__Enum_1::Gadget, "_StonePile_01" }; SimpleFilter StormBarrier = { EntityType__Enum_1::Field, "_WindField_PushField" }; diff --git a/cheat-library/src/user/cheat/world/AutoSeelie.cpp b/cheat-library/src/user/cheat/world/AutoSeelie.cpp index 482bfbb..1200718 100644 --- a/cheat-library/src/user/cheat/world/AutoSeelie.cpp +++ b/cheat-library/src/user/cheat/world/AutoSeelie.cpp @@ -59,7 +59,7 @@ namespace cheat::feature auto distance = manager.avatar()->distance(entity); float radius = 100.0f; - if (entity->name().find("Seelie") != std::string::npos) + if (entity->name().find("_Seelie") != std::string::npos) { if (entity->name().find("ElectricSeelie") != std::string::npos) {