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fix save fields for visuals
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@ -9,7 +9,7 @@ namespace cheat::feature
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app::GameObject* ui_camera{};
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HideUI::HideUI() : Feature(),
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NF(f_Enabled, "Hide UI", "Hide UI", false)
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NFEX(f_Enabled, "Hide UI", "HideUI", "Visuals", false, false)
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{
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events::GameUpdateEvent += MY_METHOD_HANDLER(HideUI::OnGameUpdate);
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}
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