diff --git a/cheat-library/src/user/cheat/esp/ESP.cpp b/cheat-library/src/user/cheat/esp/ESP.cpp index cc569b8..0690298 100644 --- a/cheat-library/src/user/cheat/esp/ESP.cpp +++ b/cheat-library/src/user/cheat/esp/ESP.cpp @@ -635,6 +635,7 @@ namespace cheat::feature ADD_FILTER_FIELD(puzzle, CubeDevices); ADD_FILTER_FIELD(puzzle, EightStoneTablets); ADD_FILTER_FIELD(puzzle, ElectricConduction); + ADD_FILTER_FIELD(puzzle, RelayStone); ADD_FILTER_FIELD(puzzle, ElectroSeelie); ADD_FILTER_FIELD(puzzle, ElementalMonument); ADD_FILTER_FIELD(puzzle, FloatingAnemoSlime); diff --git a/cheat-library/src/user/cheat/game/filters.cpp b/cheat-library/src/user/cheat/game/filters.cpp index 8a40ade..6169624 100644 --- a/cheat-library/src/user/cheat/game/filters.cpp +++ b/cheat-library/src/user/cheat/game/filters.cpp @@ -232,6 +232,7 @@ namespace cheat::game::filters WhitelistFilter CubeDevices = { std::vector {app::EntityType__Enum_1::Gadget, app::EntityType__Enum_1::Platform }, std::vector {"_ElecStone", "_ElecSwitch" }}; SimpleFilter EightStoneTablets = { app::EntityType__Enum_1::Gadget, "_HistoryBoard" }; SimpleFilter ElectricConduction = { app::EntityType__Enum_1::Gear, "_ElectricPowerSource" }; + SimpleFilter RelayStone = { app::EntityType__Enum_1::Worktop, "_ElectricTransfer_" }; WhitelistFilter ElectroSeelie = { std::vector {app::EntityType__Enum_1::Field, app::EntityType__Enum_1::Platform }, std::vector {"_ElectricSeelie"} }; SimpleFilter ElementalMonument = { app::EntityType__Enum_1::Gear, "_ElemTablet" }; SimpleFilter FloatingAnemoSlime = { app::EntityType__Enum_1::Platform, "_WindSlime" }; diff --git a/cheat-library/src/user/cheat/game/filters.h b/cheat-library/src/user/cheat/game/filters.h index 4d2936e..6f9c657 100644 --- a/cheat-library/src/user/cheat/game/filters.h +++ b/cheat-library/src/user/cheat/game/filters.h @@ -231,6 +231,7 @@ namespace cheat::game::filters extern SimpleFilter EightStoneTablets; extern SimpleFilter ElectricConduction; + extern SimpleFilter RelayStone; extern WhitelistFilter ElectroSeelie; extern SimpleFilter ElementalMonument; extern SimpleFilter FloatingAnemoSlime;