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fix Active Feature status not updating when uncheking selected teleport.
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@ -227,6 +227,7 @@ namespace cheat::feature
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else {
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checkedIndices.insert(index);
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}
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UpdateIndexName();
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}
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ImGui::SameLine();
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if (ImGui::Button(("TP##Button" + std::to_string(index)).c_str()))
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