Files
EGameTools/EGameTools/source/menu/player.h
2024-05-10 05:47:33 +03:00

37 lines
957 B
C++

#pragma once
#include "..\core.h"
#include "menu.h"
namespace Menu {
namespace Player {
extern float playerHealth;
extern float playerMaxHealth;
extern float playerImmunity;
extern float playerMaxImmunity;
extern int oldWorldMoney;
extern KeyBindOption godMode;
extern KeyBindOption freezePlayer;
extern KeyBindOption unlimitedImmunity;
extern KeyBindOption unlimitedStamina;
extern KeyBindOption oneHitKill;
extern KeyBindOption invisibleToEnemies;
extern KeyBindOption disableOutOfBoundsTimer;
extern KeyBindOption nightrunnerMode;
extern KeyBindOption oneHandedMode;
extern KeyBindOption allowGrappleHookInSafezone;
extern KeyBindOption disableAirControl;
extern Option playerVariables;
extern std::string saveSCRPath;
extern std::string loadSCRFilePath;
class Tab : MenuTab {
public:
Tab() : MenuTab("Player", 0) {}
void Update() override;
void Render() override;
static Tab instance;
};
}
}