mirror of
https://github.com/EricPlayZ/EGameTools.git
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36 lines
819 B
C++
36 lines
819 B
C++
#pragma once
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#include "..\core.h"
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#include "menu.h"
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namespace Menu {
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namespace Camera {
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extern int FOV;
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extern Option photoMode;
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extern KeyBindOption freeCam;
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extern float freeCamSpeed;
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extern KeyBindOption teleportPlayerToCamera;
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extern KeyBindOption thirdPersonCamera;
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extern KeyBindOption tpUseTPPModel;
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extern float tpDistanceBehindPlayer;
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extern float tpHeightAbovePlayer;
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extern float tpHorizontalDistanceFromPlayer;
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extern float lensDistortion;
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extern KeyBindOption goProMode;
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extern KeyBindOption disableSafezoneFOVReduction;
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extern KeyBindOption disablePhotoModeLimits;
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extern KeyBindOption disableHeadCorrection;
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class Tab : MenuTab {
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public:
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Tab() : MenuTab("Camera", 2) {}
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void Update() override;
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void Render() override;
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static Tab instance;
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};
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}
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} |