Files
EGameTools/DL2GameOverhaulScript/source/game/GamePH/PlayerHealthModule.cpp
EricPlayZ 9c705ef652 - Major code refactor! This means easier option additions and easier code navigation/readability!
- Now using precompiled headers for extremely fast compilation times :D
2024-02-11 06:11:25 +02:00

19 lines
462 B
C++

#include <pch.h>
#include "PlayerHealthModule.h"
namespace GamePH {
PlayerHealthModule* PlayerHealthModule::pPlayerHealthModule = nullptr;
PlayerHealthModule* PlayerHealthModule::Get() {
__try {
if (!pPlayerHealthModule)
return nullptr;
if (!*reinterpret_cast<LPVOID*>(pPlayerHealthModule))
return nullptr;
return pPlayerHealthModule;
} __except (EXCEPTION_EXECUTE_HANDLER) {
pPlayerHealthModule = nullptr;
return nullptr;
}
}
}