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EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_Climb_Shake3_2_functions.cpp

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2024-04-20 14:19:09 +02:00
#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_Climb_Shake3_2.BP_Climb_Shake3_2_C
// (None)
class UClass* UBP_Climb_Shake3_2_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_Climb_Shake3_2_C");
return Clss;
}
// BP_Climb_Shake3_2_C BP_Climb_Shake3_2.Default__BP_Climb_Shake3_2_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class UBP_Climb_Shake3_2_C* UBP_Climb_Shake3_2_C::GetDefaultObj()
{
static class UBP_Climb_Shake3_2_C* Default = nullptr;
if (!Default)
Default = static_cast<UBP_Climb_Shake3_2_C*>(UBP_Climb_Shake3_2_C::StaticClass()->DefaultObject);
return Default;
}
}