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Added Fix for Equip Item "exploit" for People Hosting with Trainer Loaded, and reworked some Code Functionality. Finna add more "exploit" fixes soon.
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@ -6,7 +6,7 @@ namespace HostOptions {
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{
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ULONGLONG TickCount = GetTickCount64();
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if (Settings::Host_CollisionPlayers || Settings::Host_Event_TeleportPlayers)
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if (Settings::Host_CollisionPlayers || Settings::Host_FunMode || Settings::Host_Event_TeleportPlayers)
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{
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static ULONGLONG TickCount_Host = 0;
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