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https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
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Projektdateien hinzufügen.
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#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// WidgetBlueprintGeneratedClass UI_Inventory_ItemToolTip.UI_Inventory_ItemToolTip_C
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// (None)
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class UClass* UUI_Inventory_ItemToolTip_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("UI_Inventory_ItemToolTip_C");
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return Clss;
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}
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// UI_Inventory_ItemToolTip_C UI_Inventory_ItemToolTip.Default__UI_Inventory_ItemToolTip_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class UUI_Inventory_ItemToolTip_C* UUI_Inventory_ItemToolTip_C::GetDefaultObj()
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{
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static class UUI_Inventory_ItemToolTip_C* Default = nullptr;
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if (!Default)
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Default = static_cast<UUI_Inventory_ItemToolTip_C*>(UUI_Inventory_ItemToolTip_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function UI_Inventory_ItemToolTip.UI_Inventory_ItemToolTip_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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// Parameters:
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void UUI_Inventory_ItemToolTip_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("UI_Inventory_ItemToolTip_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function UI_Inventory_ItemToolTip.UI_Inventory_ItemToolTip_C.ExecuteUbergraph_UI_Inventory_ItemToolTip
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FST_Item CallFunc_GetDataTableRowFromName_OutRow (HasGetValueTypeHash)
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// bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
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// class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UUI_Inventory_ItemToolTip_C::ExecuteUbergraph_UI_Inventory_ItemToolTip(int32 EntryPoint, const struct FST_Item& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("UI_Inventory_ItemToolTip_C", "ExecuteUbergraph_UI_Inventory_ItemToolTip");
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Params::UUI_Inventory_ItemToolTip_C_ExecuteUbergraph_UI_Inventory_ItemToolTip_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow;
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Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue;
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Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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