#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BTTask_RoamLocation.BTTask_RoamLocation_C // (None) class UClass* UBTTask_RoamLocation_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BTTask_RoamLocation_C"); return Clss; } // BTTask_RoamLocation_C BTTask_RoamLocation.Default__BTTask_RoamLocation_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBTTask_RoamLocation_C* UBTTask_RoamLocation_C::GetDefaultObj() { static class UBTTask_RoamLocation_C* Default = nullptr; if (!Default) Default = static_cast(UBTTask_RoamLocation_C::StaticClass()->DefaultObject); return Default; } // Function BTTask_RoamLocation.BTTask_RoamLocation_C.ReceiveExecuteAI // (Event, Protected, BlueprintEvent) // Parameters: // class AAIController* OwnerController (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBTTask_RoamLocation_C::ReceiveExecuteAI(class AAIController* OwnerController, class APawn* ControlledPawn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BTTask_RoamLocation_C", "ReceiveExecuteAI"); Params::UBTTask_RoamLocation_C_ReceiveExecuteAI_Params Parms{}; Parms.OwnerController = OwnerController; Parms.ControlledPawn = ControlledPawn; UObject::ProcessEvent(Func, &Parms); } // Function BTTask_RoamLocation.BTTask_RoamLocation_C.ExecuteUbergraph_BTTask_RoamLocation // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AAIController* K2Node_Event_OwnerController (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* K2Node_Event_ControlledPawn (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetRandomLocationInNavigableRadius_RandomLocation (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_K2_GetRandomLocationInNavigableRadius_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // float CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBTTask_RoamLocation_C::ExecuteUbergraph_BTTask_RoamLocation(int32 EntryPoint, class AAIController* K2Node_Event_OwnerController, class APawn* K2Node_Event_ControlledPawn, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_K2_GetRandomLocationInNavigableRadius_RandomLocation, bool CallFunc_K2_GetRandomLocationInNavigableRadius_ReturnValue, float CallFunc_BreakVector_X, float CallFunc_BreakVector_Y, float CallFunc_BreakVector_Z, const struct FVector& CallFunc_MakeVector_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BTTask_RoamLocation_C", "ExecuteUbergraph_BTTask_RoamLocation"); Params::UBTTask_RoamLocation_C_ExecuteUbergraph_BTTask_RoamLocation_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_Event_OwnerController = K2Node_Event_OwnerController; Parms.K2Node_Event_ControlledPawn = K2Node_Event_ControlledPawn; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_K2_GetRandomLocationInNavigableRadius_RandomLocation = CallFunc_K2_GetRandomLocationInNavigableRadius_RandomLocation; Parms.CallFunc_K2_GetRandomLocationInNavigableRadius_ReturnValue = CallFunc_K2_GetRandomLocationInNavigableRadius_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }