#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass AIC_Hound.AIC_Hound_C // (Actor) class UClass* AAIC_Hound_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AIC_Hound_C"); return Clss; } // AIC_Hound_C AIC_Hound.Default__AIC_Hound_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class AAIC_Hound_C* AAIC_Hound_C::GetDefaultObj() { static class AAIC_Hound_C* Default = nullptr; if (!Default) Default = static_cast(AAIC_Hound_C::StaticClass()->DefaultObject); return Default; } // Function AIC_Hound.AIC_Hound_C.Setup AI // (BlueprintCallable, BlueprintEvent) // Parameters: // class UBehaviorTree* BTAsset (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void AAIC_Hound_C::Setup_AI(class UBehaviorTree* BTAsset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AIC_Hound_C", "Setup AI"); Params::AAIC_Hound_C_Setup_AI_Params Parms{}; Parms.BTAsset = BTAsset; UObject::ProcessEvent(Func, &Parms); } // Function AIC_Hound.AIC_Hound_C.BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature // (BlueprintEvent) // Parameters: // class APawn* Pawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void AAIC_Hound_C::BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AIC_Hound_C", "BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature"); Params::AAIC_Hound_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature_Params Parms{}; Parms.Pawn = Pawn; UObject::ProcessEvent(Func, &Parms); } // Function AIC_Hound.AIC_Hound_C.Retreat // (BlueprintCallable, BlueprintEvent) // Parameters: void AAIC_Hound_C::Retreat() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AIC_Hound_C", "Retreat"); UObject::ProcessEvent(Func, nullptr); } // Function AIC_Hound.AIC_Hound_C.TriggerAggressive // (BlueprintCallable, BlueprintEvent) // Parameters: // class ABPCharacter_Demo_C* Target (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void AAIC_Hound_C::TriggerAggressive(class ABPCharacter_Demo_C* Target) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AIC_Hound_C", "TriggerAggressive"); Params::AAIC_Hound_C_TriggerAggressive_Params Parms{}; Parms.Target = Target; UObject::ProcessEvent(Func, &Parms); } // Function AIC_Hound.AIC_Hound_C.BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature // (HasOutParams, BlueprintEvent) // Parameters: // class APawn* Instigator (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector Location (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float Volume (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void AAIC_Hound_C::BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature(class APawn* Instigator, struct FVector& Location, float Volume) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AIC_Hound_C", "BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature"); Params::AAIC_Hound_C_BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature_Params Parms{}; Parms.Instigator = Instigator; Parms.Location = Location; Parms.Volume = Volume; UObject::ProcessEvent(Func, &Parms); } // Function AIC_Hound.AIC_Hound_C.WarnPlayer // (BlueprintCallable, BlueprintEvent) // Parameters: // class ABPCharacter_Demo_C* Target (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void AAIC_Hound_C::WarnPlayer(class ABPCharacter_Demo_C* Target) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AIC_Hound_C", "WarnPlayer"); Params::AAIC_Hound_C_WarnPlayer_Params Parms{}; Parms.Target = Target; UObject::ProcessEvent(Func, &Parms); } // Function AIC_Hound.AIC_Hound_C.ResetAggressive // (BlueprintCallable, BlueprintEvent) // Parameters: void AAIC_Hound_C::ResetAggressive() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AIC_Hound_C", "ResetAggressive"); UObject::ProcessEvent(Func, nullptr); } // Function AIC_Hound.AIC_Hound_C.ResetFlashlightCheck // (BlueprintCallable, BlueprintEvent) // Parameters: void AAIC_Hound_C::ResetFlashlightCheck() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AIC_Hound_C", "ResetFlashlightCheck"); UObject::ProcessEvent(Func, nullptr); } // Function AIC_Hound.AIC_Hound_C.ExecuteUbergraph_AIC_Hound // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UBehaviorTree* K2Node_CustomEvent_BTAsset (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* K2Node_ComponentBoundEvent_Pawn (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_RunBehaviorTree_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor) // class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_Item_Flashlight_C* K2Node_DynamicCast_AsBP_Item_Flashlight (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_1 (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Has_Been_Initd_Variable (ZeroConstructor, IsPlainOldData, NoDestructor) // bool Temp_bool_IsClosed_Variable (ZeroConstructor, IsPlainOldData, NoDestructor) // class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor) // class ABPCharacter_Demo_C* K2Node_CustomEvent_Target_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // bool Temp_bool_Has_Been_Initd_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // bool CallFunc_GetValueAsBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // class APawn* K2Node_ComponentBoundEvent_Instigator (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector K2Node_ComponentBoundEvent_Location (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_ComponentBoundEvent_Volume (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_3 (ZeroConstructor, IsPlainOldData, NoDestructor) // bool CallFunc_GetValueAsBool_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // bool Temp_bool_IsClosed_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // class ABPCharacter_Demo_C* K2Node_CustomEvent_Target (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_4 (ZeroConstructor, IsPlainOldData, NoDestructor) // class APawn* CallFunc_K2_GetPawn_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_5 (ZeroConstructor, IsPlainOldData, NoDestructor) // bool CallFunc_HasAuthority_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // class APawn* CallFunc_K2_GetPawn_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_6 (ZeroConstructor, IsPlainOldData, NoDestructor) // float CallFunc_Vector_Distance2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // class APawn* CallFunc_K2_GetPawn_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_7 (ZeroConstructor, IsPlainOldData, NoDestructor) // class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_8 (ZeroConstructor, IsPlainOldData, NoDestructor) void AAIC_Hound_C::ExecuteUbergraph_AIC_Hound(int32 EntryPoint, class UBehaviorTree* K2Node_CustomEvent_BTAsset, class APawn* K2Node_ComponentBoundEvent_Pawn, bool CallFunc_RunBehaviorTree_ReturnValue, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo, bool K2Node_DynamicCast_bSuccess, class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class ABP_Item_Flashlight_C* K2Node_DynamicCast_AsBP_Item_Flashlight, bool K2Node_DynamicCast_bSuccess_1, class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_1, bool Temp_bool_Has_Been_Initd_Variable, bool Temp_bool_IsClosed_Variable, class APawn* CallFunc_K2_GetPawn_ReturnValue, class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound, bool K2Node_DynamicCast_bSuccess_2, class ABPCharacter_Demo_C* K2Node_CustomEvent_Target_1, bool CallFunc_IsValid_ReturnValue, bool Temp_bool_Has_Been_Initd_Variable_1, bool CallFunc_GetValueAsBool_ReturnValue, class APawn* K2Node_ComponentBoundEvent_Instigator, const struct FVector& K2Node_ComponentBoundEvent_Location, float K2Node_ComponentBoundEvent_Volume, class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1, bool K2Node_DynamicCast_bSuccess_3, bool CallFunc_GetValueAsBool_ReturnValue_1, bool Temp_bool_IsClosed_Variable_1, bool CallFunc_HasAuthority_ReturnValue, class ABPCharacter_Demo_C* K2Node_CustomEvent_Target, class APawn* CallFunc_K2_GetPawn_ReturnValue_1, class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_1, bool K2Node_DynamicCast_bSuccess_4, class APawn* CallFunc_K2_GetPawn_ReturnValue_2, class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_2, bool K2Node_DynamicCast_bSuccess_5, bool CallFunc_HasAuthority_ReturnValue_1, class APawn* CallFunc_K2_GetPawn_ReturnValue_3, class APawn* CallFunc_K2_GetPawn_ReturnValue_4, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_3, bool K2Node_DynamicCast_bSuccess_6, float CallFunc_Vector_Distance2D_ReturnValue, bool CallFunc_LessEqual_FloatFloat_ReturnValue, class APawn* CallFunc_K2_GetPawn_ReturnValue_5, class APawn* CallFunc_K2_GetPawn_ReturnValue_6, class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_4, bool K2Node_DynamicCast_bSuccess_7, class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_5, bool K2Node_DynamicCast_bSuccess_8) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AIC_Hound_C", "ExecuteUbergraph_AIC_Hound"); Params::AAIC_Hound_C_ExecuteUbergraph_AIC_Hound_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CustomEvent_BTAsset = K2Node_CustomEvent_BTAsset; Parms.K2Node_ComponentBoundEvent_Pawn = K2Node_ComponentBoundEvent_Pawn; Parms.CallFunc_RunBehaviorTree_ReturnValue = CallFunc_RunBehaviorTree_ReturnValue; Parms.K2Node_DynamicCast_AsBPCharacter_Demo = K2Node_DynamicCast_AsBPCharacter_Demo; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetBlackboard_ReturnValue = CallFunc_GetBlackboard_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Item_Flashlight = K2Node_DynamicCast_AsBP_Item_Flashlight; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_GetBlackboard_ReturnValue_1 = CallFunc_GetBlackboard_ReturnValue_1; Parms.Temp_bool_Has_Been_Initd_Variable = Temp_bool_Has_Been_Initd_Variable; Parms.Temp_bool_IsClosed_Variable = Temp_bool_IsClosed_Variable; Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Hound = K2Node_DynamicCast_AsBP_Hound; Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2; Parms.K2Node_CustomEvent_Target_1 = K2Node_CustomEvent_Target_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.Temp_bool_Has_Been_Initd_Variable_1 = Temp_bool_Has_Been_Initd_Variable_1; Parms.CallFunc_GetValueAsBool_ReturnValue = CallFunc_GetValueAsBool_ReturnValue; Parms.K2Node_ComponentBoundEvent_Instigator = K2Node_ComponentBoundEvent_Instigator; Parms.K2Node_ComponentBoundEvent_Location = K2Node_ComponentBoundEvent_Location; Parms.K2Node_ComponentBoundEvent_Volume = K2Node_ComponentBoundEvent_Volume; Parms.K2Node_DynamicCast_AsBPCharacter_Demo_1 = K2Node_DynamicCast_AsBPCharacter_Demo_1; Parms.K2Node_DynamicCast_bSuccess_3 = K2Node_DynamicCast_bSuccess_3; Parms.CallFunc_GetValueAsBool_ReturnValue_1 = CallFunc_GetValueAsBool_ReturnValue_1; Parms.Temp_bool_IsClosed_Variable_1 = Temp_bool_IsClosed_Variable_1; Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue; Parms.K2Node_CustomEvent_Target = K2Node_CustomEvent_Target; Parms.CallFunc_K2_GetPawn_ReturnValue_1 = CallFunc_K2_GetPawn_ReturnValue_1; Parms.K2Node_DynamicCast_AsBP_Hound_1 = K2Node_DynamicCast_AsBP_Hound_1; Parms.K2Node_DynamicCast_bSuccess_4 = K2Node_DynamicCast_bSuccess_4; Parms.CallFunc_K2_GetPawn_ReturnValue_2 = CallFunc_K2_GetPawn_ReturnValue_2; Parms.K2Node_DynamicCast_AsBP_Hound_2 = K2Node_DynamicCast_AsBP_Hound_2; Parms.K2Node_DynamicCast_bSuccess_5 = K2Node_DynamicCast_bSuccess_5; Parms.CallFunc_HasAuthority_ReturnValue_1 = CallFunc_HasAuthority_ReturnValue_1; Parms.CallFunc_K2_GetPawn_ReturnValue_3 = CallFunc_K2_GetPawn_ReturnValue_3; Parms.CallFunc_K2_GetPawn_ReturnValue_4 = CallFunc_K2_GetPawn_ReturnValue_4; Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1; Parms.K2Node_DynamicCast_AsBP_Hound_3 = K2Node_DynamicCast_AsBP_Hound_3; Parms.K2Node_DynamicCast_bSuccess_6 = K2Node_DynamicCast_bSuccess_6; Parms.CallFunc_Vector_Distance2D_ReturnValue = CallFunc_Vector_Distance2D_ReturnValue; Parms.CallFunc_LessEqual_FloatFloat_ReturnValue = CallFunc_LessEqual_FloatFloat_ReturnValue; Parms.CallFunc_K2_GetPawn_ReturnValue_5 = CallFunc_K2_GetPawn_ReturnValue_5; Parms.CallFunc_K2_GetPawn_ReturnValue_6 = CallFunc_K2_GetPawn_ReturnValue_6; Parms.K2Node_DynamicCast_AsBP_Hound_4 = K2Node_DynamicCast_AsBP_Hound_4; Parms.K2Node_DynamicCast_bSuccess_7 = K2Node_DynamicCast_bSuccess_7; Parms.K2Node_DynamicCast_AsBP_Hound_5 = K2Node_DynamicCast_AsBP_Hound_5; Parms.K2Node_DynamicCast_bSuccess_8 = K2Node_DynamicCast_bSuccess_8; UObject::ProcessEvent(Func, &Parms); } }