#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_Elevator.BP_Elevator_C // (Actor) class UClass* ABP_Elevator_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_Elevator_C"); return Clss; } // BP_Elevator_C BP_Elevator.Default__BP_Elevator_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class ABP_Elevator_C* ABP_Elevator_C::GetDefaultObj() { static class ABP_Elevator_C* Default = nullptr; if (!Default) Default = static_cast(ABP_Elevator_C::StaticClass()->DefaultObject); return Default; } // Function BP_Elevator.BP_Elevator_C.OnRep_Is Moving? // (BlueprintCallable, BlueprintEvent) // Parameters: void ABP_Elevator_C::OnRep_Is_Moving_() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Elevator_C", "OnRep_Is Moving?"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Elevator.BP_Elevator_C.Elevator__FinishedFunc // (BlueprintEvent) // Parameters: void ABP_Elevator_C::Elevator__FinishedFunc() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Elevator_C", "Elevator__FinishedFunc"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Elevator.BP_Elevator_C.Elevator__UpdateFunc // (BlueprintEvent) // Parameters: void ABP_Elevator_C::Elevator__UpdateFunc() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Elevator_C", "Elevator__UpdateFunc"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Elevator.BP_Elevator_C.StopElevator // (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent) // Parameters: void ABP_Elevator_C::StopElevator() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Elevator_C", "StopElevator"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Elevator.BP_Elevator_C.ReceiveBeginPlay // (Event, Protected, BlueprintEvent) // Parameters: void ABP_Elevator_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Elevator_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Elevator.BP_Elevator_C.SetComplete // (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent) // Parameters: void ABP_Elevator_C::SetComplete() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Elevator_C", "SetComplete"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Elevator.BP_Elevator_C.ReceiveTick // (Event, Public, BlueprintEvent) // Parameters: // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_Elevator_C::ReceiveTick(float DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Elevator_C", "ReceiveTick"); Params::ABP_Elevator_C_ReceiveTick_Params Parms{}; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BP_Elevator.BP_Elevator_C.MoveElevator // (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent) // Parameters: // bool Down (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void ABP_Elevator_C::MoveElevator(bool Down) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Elevator_C", "MoveElevator"); Params::ABP_Elevator_C_MoveElevator_Params Parms{}; Parms.Down = Down; UObject::ProcessEvent(Func, &Parms); } // Function BP_Elevator.BP_Elevator_C.ExecuteUbergraph_BP_Elevator // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Lerp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Multiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SelectFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Multiply_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_MakeVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_AddActorLocalOffset_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // float CallFunc_BreakVector_X_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_Y_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakVector_Z_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // bool K2Node_CustomEvent_Down (ZeroConstructor, IsPlainOldData, NoDestructor) void ABP_Elevator_C::ExecuteUbergraph_BP_Elevator(int32 EntryPoint, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, float CallFunc_BreakVector_X, float CallFunc_BreakVector_Y, float CallFunc_BreakVector_Z, float CallFunc_Lerp_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue, float K2Node_Event_DeltaSeconds, float CallFunc_Multiply_FloatFloat_ReturnValue, float CallFunc_SelectFloat_ReturnValue, float CallFunc_Multiply_FloatFloat_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, const struct FVector& CallFunc_MakeVector_ReturnValue_1, float CallFunc_BreakVector_X_1, float CallFunc_BreakVector_Y_1, float CallFunc_BreakVector_Z_1, const struct FHitResult& CallFunc_K2_AddActorLocalOffset_SweepHitResult, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_2, bool CallFunc_Greater_FloatFloat_ReturnValue, float CallFunc_BreakVector_X_2, float CallFunc_BreakVector_Y_2, float CallFunc_BreakVector_Z_2, bool CallFunc_Less_FloatFloat_ReturnValue, bool K2Node_CustomEvent_Down) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Elevator_C", "ExecuteUbergraph_BP_Elevator"); Params::ABP_Elevator_C_ExecuteUbergraph_BP_Elevator_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_Lerp_ReturnValue = CallFunc_Lerp_ReturnValue; Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue; Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult; Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue; Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds; Parms.CallFunc_Multiply_FloatFloat_ReturnValue = CallFunc_Multiply_FloatFloat_ReturnValue; Parms.CallFunc_SelectFloat_ReturnValue = CallFunc_SelectFloat_ReturnValue; Parms.CallFunc_Multiply_FloatFloat_ReturnValue_1 = CallFunc_Multiply_FloatFloat_ReturnValue_1; Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1; Parms.CallFunc_MakeVector_ReturnValue_1 = CallFunc_MakeVector_ReturnValue_1; Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1; Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1; Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1; Parms.CallFunc_K2_AddActorLocalOffset_SweepHitResult = CallFunc_K2_AddActorLocalOffset_SweepHitResult; Parms.CallFunc_K2_GetActorLocation_ReturnValue_2 = CallFunc_K2_GetActorLocation_ReturnValue_2; Parms.CallFunc_Greater_FloatFloat_ReturnValue = CallFunc_Greater_FloatFloat_ReturnValue; Parms.CallFunc_BreakVector_X_2 = CallFunc_BreakVector_X_2; Parms.CallFunc_BreakVector_Y_2 = CallFunc_BreakVector_Y_2; Parms.CallFunc_BreakVector_Z_2 = CallFunc_BreakVector_Z_2; Parms.CallFunc_Less_FloatFloat_ReturnValue = CallFunc_Less_FloatFloat_ReturnValue; Parms.K2Node_CustomEvent_Down = K2Node_CustomEvent_Down; UObject::ProcessEvent(Func, &Parms); } }