Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/AudioAnalyzer_functions.cpp
2024-04-20 14:19:09 +02:00

101 lines
2.1 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// Class AudioAnalyzer.AudioAnalyzerAsset
// (None)
class UClass* UAudioAnalyzerAsset::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioAnalyzerAsset");
return Clss;
}
// AudioAnalyzerAsset AudioAnalyzer.Default__AudioAnalyzerAsset
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioAnalyzerAsset* UAudioAnalyzerAsset::GetDefaultObj()
{
static class UAudioAnalyzerAsset* Default = nullptr;
if (!Default)
Default = static_cast<UAudioAnalyzerAsset*>(UAudioAnalyzerAsset::StaticClass()->DefaultObject);
return Default;
}
// Class AudioAnalyzer.AudioAnalyzerNRTSettings
// (None)
class UClass* UAudioAnalyzerNRTSettings::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioAnalyzerNRTSettings");
return Clss;
}
// AudioAnalyzerNRTSettings AudioAnalyzer.Default__AudioAnalyzerNRTSettings
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioAnalyzerNRTSettings* UAudioAnalyzerNRTSettings::GetDefaultObj()
{
static class UAudioAnalyzerNRTSettings* Default = nullptr;
if (!Default)
Default = static_cast<UAudioAnalyzerNRTSettings*>(UAudioAnalyzerNRTSettings::StaticClass()->DefaultObject);
return Default;
}
// Class AudioAnalyzer.AudioAnalyzerNRT
// (None)
class UClass* UAudioAnalyzerNRT::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("AudioAnalyzerNRT");
return Clss;
}
// AudioAnalyzerNRT AudioAnalyzer.Default__AudioAnalyzerNRT
// (Public, ClassDefaultObject, ArchetypeObject)
class UAudioAnalyzerNRT* UAudioAnalyzerNRT::GetDefaultObj()
{
static class UAudioAnalyzerNRT* Default = nullptr;
if (!Default)
Default = static_cast<UAudioAnalyzerNRT*>(UAudioAnalyzerNRT::StaticClass()->DefaultObject);
return Default;
}
}