mirror of
https://github.com/DumbDev69420/EscapeTheBackrooms_Internal.git
synced 2025-06-30 18:42:25 +08:00
93 lines
3.0 KiB
C++
93 lines
3.0 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//---------------------------------------------------------------------------------------------------------------------
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// BlueprintGeneratedClass BP_DivingGear.BP_DivingGear_C
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// (Actor)
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class UClass* ABP_DivingGear_C::StaticClass()
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{
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static class UClass* Clss = nullptr;
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if (!Clss)
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Clss = UObject::FindClassFast("BP_DivingGear_C");
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return Clss;
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}
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// BP_DivingGear_C BP_DivingGear.Default__BP_DivingGear_C
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// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
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class ABP_DivingGear_C* ABP_DivingGear_C::GetDefaultObj()
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{
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static class ABP_DivingGear_C* Default = nullptr;
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if (!Default)
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Default = static_cast<ABP_DivingGear_C*>(ABP_DivingGear_C::StaticClass()->DefaultObject);
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return Default;
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}
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// Function BP_DivingGear.BP_DivingGear_C.OnActorUsed
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class ACharacter* Character (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_DivingGear_C::OnActorUsed(class ACharacter* Character)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_DivingGear_C", "OnActorUsed");
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Params::ABP_DivingGear_C_OnActorUsed_Params Parms{};
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Parms.Character = Character;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_DivingGear.BP_DivingGear_C.ExecuteUbergraph_BP_DivingGear
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class ACharacter* K2Node_Event_Character (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool Temp_bool_Has_Been_Initd_Variable (ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool Temp_bool_IsClosed_Variable (ZeroConstructor, IsPlainOldData, NoDestructor)
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void ABP_DivingGear_C::ExecuteUbergraph_BP_DivingGear(int32 EntryPoint, class ACharacter* K2Node_Event_Character, bool Temp_bool_Has_Been_Initd_Variable, bool Temp_bool_IsClosed_Variable)
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{
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static class UFunction* Func = nullptr;
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if (!Func)
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Func = Class->GetFunction("BP_DivingGear_C", "ExecuteUbergraph_BP_DivingGear");
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Params::ABP_DivingGear_C_ExecuteUbergraph_BP_DivingGear_Params Parms{};
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Parms.EntryPoint = EntryPoint;
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Parms.K2Node_Event_Character = K2Node_Event_Character;
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Parms.Temp_bool_Has_Been_Initd_Variable = Temp_bool_Has_Been_Initd_Variable;
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Parms.Temp_bool_IsClosed_Variable = Temp_bool_IsClosed_Variable;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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