Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_DivingGear_functions.cpp
2024-04-20 14:19:09 +02:00

93 lines
3.0 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_DivingGear.BP_DivingGear_C
// (Actor)
class UClass* ABP_DivingGear_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_DivingGear_C");
return Clss;
}
// BP_DivingGear_C BP_DivingGear.Default__BP_DivingGear_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_DivingGear_C* ABP_DivingGear_C::GetDefaultObj()
{
static class ABP_DivingGear_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_DivingGear_C*>(ABP_DivingGear_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_DivingGear.BP_DivingGear_C.OnActorUsed
// (Event, Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class ACharacter* Character (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_DivingGear_C::OnActorUsed(class ACharacter* Character)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DivingGear_C", "OnActorUsed");
Params::ABP_DivingGear_C_OnActorUsed_Params Parms{};
Parms.Character = Character;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_DivingGear.BP_DivingGear_C.ExecuteUbergraph_BP_DivingGear
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class ACharacter* K2Node_Event_Character (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Temp_bool_Has_Been_Initd_Variable (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool Temp_bool_IsClosed_Variable (ZeroConstructor, IsPlainOldData, NoDestructor)
void ABP_DivingGear_C::ExecuteUbergraph_BP_DivingGear(int32 EntryPoint, class ACharacter* K2Node_Event_Character, bool Temp_bool_Has_Been_Initd_Variable, bool Temp_bool_IsClosed_Variable)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DivingGear_C", "ExecuteUbergraph_BP_DivingGear");
Params::ABP_DivingGear_C_ExecuteUbergraph_BP_DivingGear_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.K2Node_Event_Character = K2Node_Event_Character;
Parms.Temp_bool_Has_Been_Initd_Variable = Temp_bool_Has_Been_Initd_Variable;
Parms.Temp_bool_IsClosed_Variable = Temp_bool_IsClosed_Variable;
UObject::ProcessEvent(Func, &Parms);
}
}