Files
EscapeTheBackrooms_Internal/EscapeTheBackroomsGUiTest/SDK/SDK/BP_DroppedItem_functions.cpp
2024-04-20 14:19:09 +02:00

280 lines
12 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------
// BlueprintGeneratedClass BP_DroppedItem.BP_DroppedItem_C
// (Actor)
class UClass* ABP_DroppedItem_C::StaticClass()
{
static class UClass* Clss = nullptr;
if (!Clss)
Clss = UObject::FindClassFast("BP_DroppedItem_C");
return Clss;
}
// BP_DroppedItem_C BP_DroppedItem.Default__BP_DroppedItem_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)
class ABP_DroppedItem_C* ABP_DroppedItem_C::GetDefaultObj()
{
static class ABP_DroppedItem_C* Default = nullptr;
if (!Default)
Default = static_cast<ABP_DroppedItem_C*>(ABP_DroppedItem_C::StaticClass()->DefaultObject);
return Default;
}
// Function BP_DroppedItem.BP_DroppedItem_C.ExamineModeOn
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void ABP_DroppedItem_C::ExamineModeOn()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "ExamineModeOn");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem.BP_DroppedItem_C.ExamineModeOff
// (BlueprintCallable, BlueprintEvent)
// Parameters:
void ABP_DroppedItem_C::ExamineModeOff()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "ExamineModeOff");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem.BP_DroppedItem_C.CollisionOn
// (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent)
// Parameters:
void ABP_DroppedItem_C::CollisionOn()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "CollisionOn");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem.BP_DroppedItem_C.CollisionOff
// (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent)
// Parameters:
void ABP_DroppedItem_C::CollisionOff()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "CollisionOff");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem.BP_DroppedItem_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
// Parameters:
void ABP_DroppedItem_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem.BP_DroppedItem_C.OnEndFocus
// (Event, Public, BlueprintEvent)
// Parameters:
void ABP_DroppedItem_C::OnEndFocus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "OnEndFocus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem.BP_DroppedItem_C.OnBeginFocus
// (Event, Public, BlueprintEvent)
// Parameters:
void ABP_DroppedItem_C::OnBeginFocus()
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "OnBeginFocus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_DroppedItem.BP_DroppedItem_C.OnEventLoaded
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EEventType EventType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_DroppedItem_C::OnEventLoaded(enum class EEventType EventType)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "OnEventLoaded");
Params::ABP_DroppedItem_C_OnEventLoaded_Params Parms{};
Parms.EventType = EventType;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_DroppedItem.BP_DroppedItem_C.ToggleEvent
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Enable (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void ABP_DroppedItem_C::ToggleEvent(bool Enable)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "ToggleEvent");
Params::ABP_DroppedItem_C_ToggleEvent_Params Parms{};
Parms.Enable = Enable;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_DroppedItem.BP_DroppedItem_C.ExecuteUbergraph_BP_DroppedItem
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UGameInstance* CallFunc_GetGameInstance_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FLinearColor Temp_struct_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UBP_MyGameInstance_C* K2Node_DynamicCast_AsBP_My_Game_Instance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FLinearColor Temp_struct_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FLinearColor Temp_struct_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUserWidget* CallFunc_GetWidget_ReturnValue (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UHUD_DroppedItem_C* K2Node_DynamicCast_AsHUD_Dropped_Item (ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FLinearColor Temp_struct_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FLinearColor Temp_struct_Variable_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FST_Item CallFunc_GetDataTableRowFromName_OutRow (HasGetValueTypeHash)
// bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor)
// class UGameInstance* CallFunc_GetGameInstance_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EN_ItemRarity Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UBP_MyGameInstance_C* K2Node_DynamicCast_AsBP_My_Game_Instance_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FLinearColor K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool CallFunc_NotEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FSlateColor K2Node_MakeStruct_SlateColor (None)
// enum class EEventType K2Node_CustomEvent_EventType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool K2Node_Event_Enable (ZeroConstructor, IsPlainOldData, NoDestructor)
void ABP_DroppedItem_C::ExecuteUbergraph_BP_DroppedItem(int32 EntryPoint, class UGameInstance* CallFunc_GetGameInstance_ReturnValue, const struct FLinearColor& Temp_struct_Variable, class UBP_MyGameInstance_C* K2Node_DynamicCast_AsBP_My_Game_Instance, bool K2Node_DynamicCast_bSuccess, const struct FLinearColor& Temp_struct_Variable_1, bool CallFunc_NotEqual_ByteByte_ReturnValue, const struct FLinearColor& Temp_struct_Variable_2, class UUserWidget* CallFunc_GetWidget_ReturnValue, class UHUD_DroppedItem_C* K2Node_DynamicCast_AsHUD_Dropped_Item, bool K2Node_DynamicCast_bSuccess_1, const struct FLinearColor& Temp_struct_Variable_3, const struct FLinearColor& Temp_struct_Variable_4, const struct FST_Item& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, class UGameInstance* CallFunc_GetGameInstance_ReturnValue_1, enum class EN_ItemRarity Temp_byte_Variable, class UBP_MyGameInstance_C* K2Node_DynamicCast_AsBP_My_Game_Instance_1, bool K2Node_DynamicCast_bSuccess_2, const struct FLinearColor& K2Node_Select_Default, bool CallFunc_NotEqual_ByteByte_ReturnValue_1, const struct FSlateColor& K2Node_MakeStruct_SlateColor, enum class EEventType K2Node_CustomEvent_EventType, bool K2Node_Event_Enable)
{
static class UFunction* Func = nullptr;
if (!Func)
Func = Class->GetFunction("BP_DroppedItem_C", "ExecuteUbergraph_BP_DroppedItem");
Params::ABP_DroppedItem_C_ExecuteUbergraph_BP_DroppedItem_Params Parms{};
Parms.EntryPoint = EntryPoint;
Parms.CallFunc_GetGameInstance_ReturnValue = CallFunc_GetGameInstance_ReturnValue;
Parms.Temp_struct_Variable = Temp_struct_Variable;
Parms.K2Node_DynamicCast_AsBP_My_Game_Instance = K2Node_DynamicCast_AsBP_My_Game_Instance;
Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
Parms.Temp_struct_Variable_1 = Temp_struct_Variable_1;
Parms.CallFunc_NotEqual_ByteByte_ReturnValue = CallFunc_NotEqual_ByteByte_ReturnValue;
Parms.Temp_struct_Variable_2 = Temp_struct_Variable_2;
Parms.CallFunc_GetWidget_ReturnValue = CallFunc_GetWidget_ReturnValue;
Parms.K2Node_DynamicCast_AsHUD_Dropped_Item = K2Node_DynamicCast_AsHUD_Dropped_Item;
Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;
Parms.Temp_struct_Variable_3 = Temp_struct_Variable_3;
Parms.Temp_struct_Variable_4 = Temp_struct_Variable_4;
Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow;
Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue;
Parms.CallFunc_GetGameInstance_ReturnValue_1 = CallFunc_GetGameInstance_ReturnValue_1;
Parms.Temp_byte_Variable = Temp_byte_Variable;
Parms.K2Node_DynamicCast_AsBP_My_Game_Instance_1 = K2Node_DynamicCast_AsBP_My_Game_Instance_1;
Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2;
Parms.K2Node_Select_Default = K2Node_Select_Default;
Parms.CallFunc_NotEqual_ByteByte_ReturnValue_1 = CallFunc_NotEqual_ByteByte_ReturnValue_1;
Parms.K2Node_MakeStruct_SlateColor = K2Node_MakeStruct_SlateColor;
Parms.K2Node_CustomEvent_EventType = K2Node_CustomEvent_EventType;
Parms.K2Node_Event_Enable = K2Node_Event_Enable;
UObject::ProcessEvent(Func, &Parms);
}
}